Player Matchup

Izanami
Izanami
Brittanynina29
Izanami
Level 49
God Stats
24W - 15L
1,403 SR
Queue Stats
52W - 52L
1,250 Elo+
Solo
Susano
Susano
Melo74141973
Susano
Level 104
God Stats
8W - 17L
1,423 SR
Queue Stats
707W - 712L
1,375 Elo+
Solo
Atlas
Atlas
OTF_Drak0
Atlas
Level 18
God Stats
2W - 3L
1,199 SR
Queue Stats
3W - 6L
1,128 Elo+
Party 2
Chaac
Chaac
TheAlmightyTre1
Chaac
Level 56
God Stats
11W - 10L
1,534 SR
Queue Stats
65W - 92L
1,308 Elo+
Party 2
Ra
Ra
dead-_-danny
Ra
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 67L
1,301 Elo+
Party 2
Team Averages
Level 67
1,412 SR
1,272 Elo+

VS

Team Averages
Level 94
1,549 SR
1,400 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FunkyTester3217
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,420 Elo+
Solo
Mulan
Mulan
Rain Goku
Mulan
Level 69
God Stats
6W - 4L
1,676 SR
Queue Stats
32W - 32L
1,348 Elo+
Party 1
Medusa
Medusa
SorryImAlone
Medusa
Level 68
God Stats
2W - 3L
1,519 SR
Queue Stats
40W - 39L
1,402 Elo+
Party 1
Shiva
Shiva
Taters n Steak
Shiva
Level 125
God Stats
39W - 29L
1,548 SR
Queue Stats
106W - 133L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,869
458
3,455
9,816
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Susano
15
4 / 3 / 1
8,882
592
5,948
11,447
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
OTF_Drak0
Atlas
10
1 / 1 / 0
6,201
413
4,403
11,277
5,288
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 5 / 0
6,474
432
5,162
13,481
6,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 3
7,675
512
7,461
12,010
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 2 / 4
8,404
560
4,329
11,395
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 4
9,253
617
8,421
10,659
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Rain Goku
Mulan
13
3 / 1 / 4
8,850
590
4,907
7,945
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
14
5 / 1 / 3
8,746
583
10,001
9,847
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 4
10,031
669
13,195
13,082
9,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
20
20
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
4
2
L
0
5
1
0.1
W
5
1
4
7
L
Susano
4
3
1
1.5
L
Atlas
OTF_Drak0
Atlas
1
1
0
1
W
Mulan
Rain Goku
Mulan
3
1
4
5
W
Medusa
5
1
3
6.5
W
5
1
4
7
L
0
5
0
0
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,429
Damage
40,853
58,031
Taken
52,928
25,404
Mitigated
30,137
10,620
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,329
922
206
6,283
11,395
4,636
187
1,277
10,118
0
58,750
L
3,455
2,466
0
1,620
9,816
3,298
0
0
9,816
0
49,281
W
8,421
4,275
0
6,126
10,659
4,450
2,938
4,365
6,294
61,599
0
L
Susano
5,948
1,084
275
943
11,447
4,802
0
296
11,151
0
61,582
L
Atlas
OTF_Drak0
Atlas
4,403
1,890
0
3,594
11,277
5,288
0
784
10,493
20,573
0
W
Mulan
Rain Goku
Mulan
4,907
901
0
1,727
7,945
7,382
0
2,038
5,907
0
34,734
W
Medusa
10,001
5,236
0
4,168
9,847
3,763
1,157
2,125
7,722
0
61,675
W
13,195
2,008
0
5,319
13,082
9,906
1,056
2,983
10,099
0
68,140
L
5,162
557
0
1,996
13,481
6,832
1,032
1,293
12,188
0
38,822
L
7,461
1,090
307
1,885
12,010
5,184
325
6,048
5,962
50,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
45,284
367
Minions Killed
477
0
Camps Cleared
0
1,345,493
Distance Traveled
1,489,231
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,404
560
100
7
0
353,391
6
L
Izanami
6,869
458
96
6
0
242,653
4
W
Sol
9,253
617
95
6
0
282,207
2
L
Susano
8,882
592
103
7
0
313,781
1
L
Atlas
6,201
413
16
1
0
264,513
0
W
Mulan
8,850
590
59
4
0
292,579
4
W
Medusa
8,746
583
95
6
0
255,603
4
W
Shiva
10,031
669
128
9
0
305,451
2
L
Chaac
6,474
432
65
4
0
254,856
0
L
Ra
7,675
512
87
6
0
269,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role