Player Matchup

Da Ji
Da Ji
AbsoluteFox7127
Da Ji
Level 84
God Stats
34W - 42L
1,413 SR
Queue Stats
495W - 486L
1,355 Elo+
Solo
Janus
Janus
Chief-AidJohnn
Janus
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 30L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
Viva Pineland
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,445 Elo+
Solo
Medusa
Medusa
ecuatorian2003
Medusa
Level 67
God Stats
26W - 34L
1,427 SR
Queue Stats
40W - 57L
1,338 Elo+
Solo
Nox
Nox
t00ter
Nox
Level 41
God Stats
6W - 5L
1,687 SR
Queue Stats
34W - 63L
1,224 Elo+
Solo
Team Averages
Level 72
1,506 SR
1,349 Elo+

VS

Team Averages
Level 69
1,457 SR
1,390 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aidan6011
Morgan Le Fay
Level 65
God Stats
2W - 5L
1,285 SR
Queue Stats
171W - 178L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
KSI Shaolin
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
L_G_Crampers
Cabrakan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 66L
1,146 Elo+
Party 1
Fenrir
Fenrir
XyTheGod
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,408
441
1,579
5,578
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 4 / 1
4,034
403
910
5,438
1,144
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Viva Pineland
Baba Yaga
9
0 / 0 / 0
4,923
492
2,188
2,421
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
6 / 1 / 0
5,947
595
5,859
3,816
1,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
t00ter
Nox
7
0 / 3 / 3
4,779
478
4,857
4,539
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 3 / 0
5,920
592
4,922
7,278
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Aidan6011
Morgan Le Fay
10
2 / 0 / 0
5,980
598
1,809
3,769
1,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
KSI Shaolin
Sun Wukong
11
3 / 0 / 0
6,284
628
2,440
5,147
2,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
L_G_Crampers
Cabrakan
7
0 / 3 / 1
4,408
441
412
9,968
5,426
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
XyTheGod
Fenrir
7
1 / 1 / 1
5,023
502
1,844
7,919
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
10
10
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
0
1.33
L
0
2
1
0.25
W
Morgan Le Fay
Aidan6011
Morgan Le Fay
2
0
0
2
L
0
4
1
0.13
W
Sun Wukong
KSI Shaolin
Sun Wukong
3
0
0
3
W
Cabrakan
L_G_Crampers
Cabrakan
0
3
1
0.17
L
Baba Yaga
Viva Pineland
Baba Yaga
0
0
0
0
W
Fenrir
XyTheGod
Fenrir
1
1
1
1.5
L
6
1
0
6
L
Nox
t00ter
Nox
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,393
Damage
11,427
21,792
Taken
34,081
6,190
Mitigated
14,302
4,690
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,922
1,905
0
1,928
7,278
2,435
781
1,493
5,627
0
34,151
L
1,579
542
0
1,634
5,578
1,734
0
698
4,880
0
15,110
W
Morgan Le Fay
Aidan6011
Morgan Le Fay
1,809
338
0
705
3,769
1,535
927
1,923
1,846
33,920
0
L
910
256
0
304
5,438
1,144
0
533
4,905
14,157
0
W
Sun Wukong
KSI Shaolin
Sun Wukong
2,440
125
0
1,098
5,147
2,322
993
1,059
4,088
0
37,634
W
Cabrakan
L_G_Crampers
Cabrakan
412
0
50
2,383
9,968
5,426
100
2,881
6,762
7,555
0
L
Baba Yaga
Viva Pineland
Baba Yaga
2,188
456
0
1,222
2,421
735
0
578
1,843
29,784
0
W
Fenrir
XyTheGod
Fenrir
1,844
893
0
3,760
7,919
2,584
0
116
7,803
0
24,356
L
5,859
2,821
0
730
3,816
1,109
108
111
3,705
0
29,471
L
Nox
t00ter
Nox
4,857
971
0
800
4,539
1,468
456
301
4,238
20,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
27,615
177
Minions Killed
262
0
Camps Cleared
0
811,572
Distance Traveled
966,533
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,920
592
56
6
0
176,253
2
L
Da Ji
4,408
441
32
3
0
134,077
0
W
Morgan Le Fay
5,980
598
64
6
0
190,664
4
L
Janus
4,034
403
24
2
0
175,579
0
W
Sun Wukong
6,284
628
86
9
0
224,232
2
W
Cabrakan
4,408
441
10
1
0
172,445
0
L
Baba Yaga
4,923
492
43
4
0
170,719
0
W
Fenrir
5,023
502
46
5
0
202,939
3
L
Medusa
5,947
595
41
4
0
169,143
1
L
Nox
4,779
478
37
4
0
162,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role