Player Matchup

Neith
Neith
Got2kRunes
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,625 Elo+
Party 2
Cupid
Cupid
Halfbreeeed
Cupid
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 110L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
Kaen_Jay
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,368 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Karmodaan
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,625 Elo+
Party 2
Da Ji
Da Ji
Tw1stedYum
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,306 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,479 Elo+

VS

Team Averages
Level 48
1,536 SR
1,423 Elo+
Khepri
Khepri
GoofyDragon
Khepri
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 68L
1,308 Elo+
Solo
Kuzenbo
Kuzenbo
LipLicker
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,546 Elo+
Solo
Olorun
Olorun
Stonedwolf74038
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 111L
1,417 Elo+
Solo
Susano
Susano
XxREAPERxX3198
Susano
Level 144
God Stats
12W - 6L
1,766 SR
Queue Stats
324W - 345L
1,425 Elo+
Solo
Merlin
Merlin
tca3011
Merlin
Level 28
God Stats
2W - 3L
1,415 SR
Queue Stats
100W - 106L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 7 / 6
8,692
669
8,641
14,792
6,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 4 / 6
8,641
665
9,560
16,584
8,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Kaen_Jay
Ratatoskr
16
3 / 5 / 5
9,568
736
5,315
13,548
9,675
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Karmodaan
Morgan Le Fay
18
6 / 7 / 3
10,290
792
18,582
14,562
6,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
3 / 6 / 5
8,928
687
9,941
16,928
8,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
5 / 3 / 16
10,876
837
8,977
17,994
28,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
LipLicker
Kuzenbo
18
5 / 2 / 19
11,083
853
12,848
20,066
36,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 3 / 15
11,690
899
21,155
16,923
10,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 4 / 11
10,168
782
13,042
15,779
8,313
Merlin
tca3011
Merlin
16
5 / 4 / 9
9,716
747
14,227
12,994
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
15
Kills
29
29
Deaths
16
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Khepri
5
3
16
4.33
L
Neith
1
7
6
0.57
L
2
4
6
1.25
L
Ratatoskr
Kaen_Jay
Ratatoskr
3
5
5
1.1
L
Morgan Le Fay
Karmodaan
Morgan Le Fay
6
7
3
1.07
W
Kuzenbo
LipLicker
Kuzenbo
5
2
19
7.25
W
8
3
15
5.17
L
Da Ji
3
6
5
0.92
W
6
4
11
2.88
W
Merlin
tca3011
Merlin
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,039
Damage
70,249
76,414
Taken
83,756
39,600
Mitigated
91,400
24,220
Healing
29,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,977
1,121
0
1,761
17,994
28,236
795
5,469
12,324
14,783
0
L
Neith
8,641
2,413
691
3,116
14,792
6,645
0
12,011
2,781
0
25,684
L
9,560
3,029
1,007
8,522
16,584
8,186
0
13,935
2,649
0
23,310
L
Ratatoskr
Kaen_Jay
Ratatoskr
5,315
847
0
3,363
13,548
9,675
0
10,053
3,495
0
8,358
L
Morgan Le Fay
Karmodaan
Morgan Le Fay
18,582
1,532
824
2,043
14,562
6,989
0
9,801
4,761
34,639
0
W
Kuzenbo
LipLicker
Kuzenbo
12,848
5,812
1,285
4,697
20,066
36,962
875
3,418
16,523
21,096
0
W
21,155
9,432
8,572
7,030
16,923
10,909
3,780
2,295
14,498
49,861
0
L
Da Ji
9,941
1,474
436
4,218
16,928
8,105
0
11,407
5,521
0
15,744
W
13,042
1,981
1,806
1,365
15,779
8,313
859
4,523
10,117
0
23,973
W
Merlin
tca3011
Merlin
14,227
794
720
1,947
12,994
6,980
1,301
2,877
10,079
24,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
53,533
120
Minions Killed
117
0
Camps Cleared
0
1,097,277
Distance Traveled
1,224,107
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,876
837
11
1
0
262,535
2
L
Neith
8,692
669
42
3
0
219,121
0
L
Cupid
8,641
665
27
2
0
226,371
0
L
Ratatoskr
9,568
736
5
0
0
224,173
0
L
Morgan Le Fay
10,290
792
27
2
0
205,238
0
W
Kuzenbo
11,083
853
19
1
0
252,472
1
W
Olorun
11,690
899
56
4
0
236,643
5
L
Da Ji
8,928
687
19
1
0
222,374
0
W
Susano
10,168
782
14
1
0
246,232
0
W
Merlin
9,716
747
17
1
0
226,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role