Player Matchup

Tyr
Tyr
Pablix7
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,858 Elo+
Solo
Nu Wa
Nu Wa
Tilfxx
Nu Wa
Level 158
God Stats
3W - 9L
1,448 SR
Queue Stats
239W - 193L
1,600 Elo+
Party 2
Jormungandr
Jormungandr
keagzaster
Jormungandr
Level 128
God Stats
1W - 2L
1,657 SR
Queue Stats
178W - 151L
1,509 Elo+
Party 2
Team Averages
Level 137
1,535 SR
1,656 Elo+

VS

Team Averages
Level 110
1,584 SR
1,675 Elo+
Scylla
Scylla
AndreDavisHD_YT
Scylla
Level 101
God Stats
2W - 0L
1,538 SR
Queue Stats
12W - 2L
1,834 Elo+
Party 1
Horus
Horus
ThatOneTeamMate
Horus
Level 126
God Stats
2W - 0L
1,795 SR
Queue Stats
13W - 4L
1,732 Elo+
Party 1
Skadi
Skadi
giggiblue
Skadi
Level 104
God Stats
4W - 6L
1,417 SR
Queue Stats
112W - 141L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
4 / 4 / 1
8,689
668
7,697
14,684
11,637
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Nu Wa
Tilfxx
Nu Wa
13
1 / 4 / 3
8,594
661
12,431
11,903
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
keagzaster
Jormungandr
13
0 / 2 / 5
8,676
667
8,685
13,215
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
9,626
740
11,828
9,881
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 8
8,363
643
10,224
13,796
13,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
giggiblue
Skadi
13
3 / 3 / 5
9,066
697
10,762
10,943
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
10
10
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Tyr
4
4
1
1.13
W
1
1
8
5
L
Nu Wa
Tilfxx
Nu Wa
1
4
3
0.63
W
Skadi
giggiblue
Skadi
3
3
5
1.83
L
Jormungandr
keagzaster
Jormungandr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
32,814
39,802
Taken
34,620
28,707
Mitigated
23,022
8,503
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,828
2,121
0
1,638
9,881
4,266
0
5,202
4,371
36,648
0
L
Tyr
7,697
475
0
948
14,684
11,637
183
3,528
10,649
0
15,311
W
10,224
5,323
1,779
3,969
13,796
13,869
0
8,088
5,226
0
18,812
L
Nu Wa
Tilfxx
Nu Wa
12,431
3,135
58
3,784
11,903
4,126
602
2,768
8,605
42,648
0
W
Skadi
giggiblue
Skadi
10,762
4,173
0
1,786
10,943
4,887
0
6,867
3,776
0
43,888
L
Jormungandr
keagzaster
Jormungandr
8,685
2,534
213
3,500
13,215
12,944
339
5,154
7,534
23,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
27,055
137
Minions Killed
153
5
Camps Cleared
5
722,730
Distance Traveled
707,909
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,626
740
60
5
4
232,991
4
L
Tyr
8,689
668
13
1
3
242,746
3
W
Horus
8,363
643
14
1
0
246,564
3
L
Nu Wa
8,594
661
84
6
2
231,330
5
W
Skadi
9,066
697
79
6
1
228,354
5
L
Jormungandr
8,676
667
40
3
0
248,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role