Player Matchup

Geb
Geb
Dan_Dobby
Geb
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 71L
1,425 Elo+
Party 1
Ra
Ra
Farodinn
Ra
Level 156
God Stats
1W - 0L
1,277 SR
Queue Stats
92W - 100L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
Filthysandro
Ah Puch
Level 147
God Stats
1W - 0L
1,456 SR
Queue Stats
66W - 44L
1,526 Elo+
Solo
Khepri
Khepri
bigp_vs_elentos
Khepri
Level 149
God Stats
11W - 7L
1,763 SR
Queue Stats
161W - 181L
1,504 Elo+
Party 1
Persephone
Persephone
fullh
Persephone
Level 160
God Stats
2W - 5L
1,319 SR
Queue Stats
222W - 262L
1,480 Elo+
Party 1
Team Averages
Level 147
1,463 SR
1,495 Elo+

VS

Team Averages
Level 68
1,649 SR
1,553 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigshotRAMBO
Ah Muzen Cab
Level 124
God Stats
1W - 3L
1,815 SR
Queue Stats
172W - 189L
1,461 Elo+
Solo
Thanatos
Thanatos
Chastiefol
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,599 Elo+
Solo
Chang'e
Chang'e
Jeleynai
Chang'e
Level 149
God Stats
1W - 1L
1,929 SR
Queue Stats
87W - 68L
1,604 Elo+
Party 2
Sol
Sol
MikeSki
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
Oceanchicken
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 94L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 17
11,693
650
13,956
28,865
26,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 2 / 10
14,322
796
15,526
19,178
11,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Filthysandro
Ah Puch
20
8 / 4 / 10
13,330
741
37,176
19,433
11,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 16
10,935
608
7,587
37,810
43,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
fullh
Persephone
19
5 / 6 / 10
12,862
715
16,303
18,181
8,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigshotRAMBO
Ah Muzen Cab
20
10 / 5 / 3
13,002
722
36,664
27,007
12,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Chastiefol
Thanatos
17
4 / 8 / 6
10,519
584
16,652
20,089
8,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Jeleynai
Chang'e
20
3 / 2 / 9
11,287
627
15,273
19,768
9,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
20
1 / 4 / 14
11,142
619
20,648
19,055
8,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
Oceanchicken
Sun Wukong
12
0 / 5 / 3
8,647
480
6,641
14,044
16,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
24
Kills
18
20
Deaths
24
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigshotRAMBO
Ah Muzen Cab
10
5
3
2.3
L
Thanatos
Chastiefol
Thanatos
4
8
6
0.88
W
2
2
17
5.25
W
9
2
10
7
W
Ah Puch
Filthysandro
Ah Puch
8
4
10
3.25
L
Chang'e
Jeleynai
Chang'e
3
2
9
3.75
L
Sol
1
4
14
2
L
Sun Wukong
Oceanchicken
Sun Wukong
0
5
3
0.3
W
0
6
16
1.33
W
Persephone
fullh
Persephone
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,548
Damage
95,878
123,467
Taken
99,963
101,545
Mitigated
55,463
51,981
Healing
50,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigshotRAMBO
Ah Muzen Cab
36,664
9,193
2,465
6,897
27,007
12,741
788
23,649
3,358
0
81,733
L
Thanatos
Chastiefol
Thanatos
16,652
2,088
1,894
7,824
20,089
8,704
0
19,006
1,083
0
20,567
W
13,956
656
1,373
9,466
28,865
26,539
119
8,883
19,982
26,579
0
W
15,526
1,914
12,206
8,947
19,178
11,858
1,563
6,550
12,628
54,644
0
W
Ah Puch
Filthysandro
Ah Puch
37,176
2,374
1,643
4,832
19,433
11,142
2,499
4,792
14,641
62,318
0
L
Chang'e
Jeleynai
Chang'e
15,273
1,533
13,861
10,147
19,768
9,193
138
18,490
1,278
30,391
0
L
Sol
20,648
7,223
868
3,204
19,055
8,600
61
18,163
892
34,484
0
L
Sun Wukong
Oceanchicken
Sun Wukong
6,641
603
1,205
2,272
14,044
16,225
0
11,240
2,804
0
14,293
W
7,587
600
1,047
7,962
37,810
43,119
141
11,518
26,292
13,369
0
W
Persephone
fullh
Persephone
16,303
920
2,279
2,226
18,181
8,887
3,378
4,178
13,997
36,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,142
Gold Earned
54,597
252
Minions Killed
196
0
Camps Cleared
0
1,661,063
Distance Traveled
1,538,224
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,002
722
85
5
0
332,340
3
L
Thanatos
10,519
584
12
1
0
300,069
1
W
Geb
11,693
650
18
1
0
374,142
4
W
Ra
14,322
796
106
6
0
343,373
0
W
Ah Puch
13,330
741
61
3
0
323,450
3
L
Chang'e
11,287
627
50
3
0
367,678
1
L
Sol
11,142
619
37
2
0
332,610
0
L
Sun Wukong
8,647
480
12
1
0
205,527
0
W
Khepri
10,935
608
19
1
0
307,494
0
W
Persephone
12,862
715
48
3
0
312,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role