Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Commodore_Kelly
Ganesha
Level 106
God Stats
12W - 9L
1,528 SR
Queue Stats
58W - 56L
1,469 Elo+
Solo
King Arthur
King Arthur
FabujbaraF
King Arthur
Level 126
God Stats
7W - 2L
1,848 SR
Queue Stats
148W - 154L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
OnurUchiha_38
Ao Kuang
Level 120
God Stats
2W - 0L
1,710 SR
Queue Stats
58W - 61L
1,518 Elo+
Solo
Vulcan
Vulcan
Teentjuh
Vulcan
Level 134
God Stats
4W - 7L
1,489 SR
Queue Stats
208W - 182L
1,524 Elo+
Solo
Team Averages
Level 116
1,615 SR
1,497 Elo+

VS

Team Averages
Level 109
1,566 SR
1,431 Elo+
Artemis
Artemis
Destromayo
Artemis
Level 104
God Stats
4W - 4L
1,493 SR
Queue Stats
85W - 98L
1,439 Elo+
Solo
Chaac
Chaac
Lil_Mastho
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,368 Elo+
Solo
Lancelot
Lancelot
M-T-P97
Lancelot
Level 107
God Stats
10W - 15L
1,500 SR
Queue Stats
264W - 289L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Oficial_Kumashi
Baron Samedi
Level 125
God Stats
13W - 10L
1,593 SR
Queue Stats
247W - 235L
1,423 Elo+
Solo
Janus
Janus
temp-295517
Janus
Level 104
God Stats
1W - 2L
1,746 SR
Queue Stats
29W - 38L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 2 / 3
7,147
511
2,802
8,308
2,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 6
6,981
499
3,662
9,306
6,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
FabujbaraF
King Arthur
13
2 / 0 / 4
8,235
588
10,146
11,816
10,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
OnurUchiha_38
Ao Kuang
14
8 / 0 / 3
8,521
609
7,253
13,487
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Teentjuh
Vulcan
14
5 / 1 / 4
8,220
587
8,012
4,680
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Destromayo
Artemis
11
0 / 2 / 2
6,214
444
6,558
8,429
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
0 / 4 / 0
6,094
435
4,769
13,829
7,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
M-T-P97
Lancelot
12
2 / 3 / 0
7,054
504
2,851
11,695
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Oficial_Kumashi
Baron Samedi
9
1 / 4 / 0
5,667
405
5,526
8,971
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,446
460
4,449
6,567
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
3
1.25
W
0
0
6
3
L
Artemis
Destromayo
Artemis
0
2
2
0.5
W
King Arthur
FabujbaraF
King Arthur
2
0
4
4
L
Chaac
0
4
0
0
L
Lancelot
M-T-P97
Lancelot
2
3
0
0.67
L
Baron Samedi
Oficial_Kumashi
Baron Samedi
1
4
0
0.25
W
Ao Kuang
OnurUchiha_38
Ao Kuang
8
0
3
9.5
W
Vulcan
Teentjuh
Vulcan
5
1
4
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
24,153
47,597
Taken
49,491
28,623
Mitigated
21,763
15,087
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,802
978
0
2,202
8,308
2,808
2,149
2,041
6,267
0
45,464
W
3,662
469
2,596
3,115
9,306
6,867
0
2,501
6,805
22,443
0
L
Artemis
Destromayo
Artemis
6,558
3,746
0
2,651
8,429
2,928
0
2,670
5,661
0
40,804
W
King Arthur
FabujbaraF
King Arthur
10,146
2,007
0
2,020
11,816
10,931
0
668
11,148
0
59,276
L
Chaac
4,769
1,141
0
3,399
13,829
7,545
0
2,037
11,792
0
42,983
L
Lancelot
M-T-P97
Lancelot
2,851
726
0
4,894
11,695
4,733
14
4,307
7,248
0
51,742
L
Baron Samedi
Oficial_Kumashi
Baron Samedi
5,526
651
759
2,322
8,971
4,358
0
4,690
4,255
31,708
0
W
Ao Kuang
OnurUchiha_38
Ao Kuang
7,253
1,737
0
4,654
13,487
5,779
560
3,296
10,191
53,078
0
W
Vulcan
Teentjuh
Vulcan
8,012
1,345
0
500
4,680
2,238
0
1,469
3,211
63,137
0
L
4,449
306
0
1,104
6,567
2,199
0
4,767
1,608
48,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
31,475
399
Minions Killed
405
0
Camps Cleared
0
1,348,401
Distance Traveled
1,259,534
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,147
511
98
7
0
241,753
8
W
Ganesha
6,981
499
10
1
0
265,054
4
L
Artemis
6,214
444
69
5
0
245,516
5
W
King Arthur
8,235
588
104
7
0
270,638
3
L
Chaac
6,094
435
87
6
0
245,080
1
L
Lancelot
7,054
504
97
7
0
307,517
1
L
Baron Samedi
5,667
405
44
3
0
212,768
3
W
Ao Kuang
8,521
609
81
6
0
292,314
3
W
Vulcan
8,220
587
106
8
0
278,642
3
L
Janus
6,446
460
108
8
0
248,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role