Player Matchup

Izanami
Izanami
Chronoshock
Izanami
Level 48
God Stats
6W - 2L
1,967 SR
Queue Stats
58W - 55L
1,477 Elo+
Party 1
Scylla
Scylla
Foxyonice
Scylla
Level 152
God Stats
6W - 2L
1,440 SR
Queue Stats
44W - 37L
1,494 Elo+
Party 4
Charybdis
Charybdis
Jacabus
Charybdis
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 53L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
Limwire5
Kuzenbo
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 69L
1,384 Elo+
Party 1
Kali
Kali
banketstaaf
Kali
Level 87
God Stats
5W - 3L
1,941 SR
Queue Stats
66W - 60L
1,451 Elo+
Party 1
Team Averages
Level 97
1,670 SR
1,461 Elo+

VS

Team Averages
Level 57
1,556 SR
1,437 Elo+
King Arthur
King Arthur
 
King Arthur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Escobae
Vulcan
Level 93
God Stats
15W - 4L
1,794 SR
Queue Stats
123W - 109L
1,505 Elo+
Party 3
Izanami
Izanami
Eufeme
Izanami
Level 35
God Stats
30W - 36L
1,406 SR
Queue Stats
54W - 67L
1,374 Elo+
Party 3
Ares
Ares
Sowulskyx
Ares
Level 98
God Stats
1W - 2L
1,292 SR
Queue Stats
242W - 244L
1,489 Elo+
Party 3
Susano
Susano
razdv4
Susano
Level 5
God Stats
1W - 2L
1,788 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chronoshock
Izanami
15
2 / 2 / 9
9,788
612
11,367
11,631
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Foxyonice
Scylla
15
9 / 0 / 3
9,821
614
11,696
6,078
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Jacabus
Charybdis
13
3 / 2 / 4
8,208
513
7,843
9,696
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Limwire5
Kuzenbo
12
1 / 1 / 9
8,271
517
6,105
10,843
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 3 / 10
10,019
626
13,434
16,880
9,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 1
7,608
476
4,619
13,385
11,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Escobae
Vulcan
13
4 / 4 / 3
8,528
533
10,222
9,799
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Eufeme
Izanami
11
0 / 5 / 4
7,023
439
5,493
13,080
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
10
1 / 4 / 3
7,297
456
4,287
13,275
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
razdv4
Susano
12
3 / 6 / 2
7,667
479
5,339
16,052
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
23
Kills
8
8
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Izanami
Chronoshock
Izanami
2
2
9
3.25
L
Vulcan
Escobae
Vulcan
4
4
3
1.38
L
Izanami
Eufeme
Izanami
0
5
4
0.4
W
Scylla
Foxyonice
Scylla
9
0
3
10.5
W
Charybdis
Jacabus
Charybdis
3
2
4
2.5
W
Kuzenbo
Limwire5
Kuzenbo
1
1
9
5.5
L
Ares
1
4
3
0.63
W
8
3
10
4.33
L
Susano
razdv4
Susano
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,445
Damage
29,960
55,128
Taken
65,591
32,476
Mitigated
40,502
19,244
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,619
321
0
1,160
13,385
11,375
136
1,407
11,978
0
50,009
W
Izanami
Chronoshock
Izanami
11,367
8,173
0
3,944
11,631
5,005
4,663
2,443
9,188
0
81,743
L
Vulcan
Escobae
Vulcan
10,222
2,426
0
920
9,799
4,270
0
5,042
4,757
54,284
0
L
Izanami
Eufeme
Izanami
5,493
3,411
0
3,466
13,080
4,687
77
3,226
9,854
0
52,416
W
Scylla
Foxyonice
Scylla
11,696
823
0
700
6,078
2,598
360
2,110
3,968
62,722
0
W
Charybdis
Jacabus
Charybdis
7,843
5,413
0
3,945
9,696
3,921
1,126
2,767
6,929
0
65,480
W
Kuzenbo
Limwire5
Kuzenbo
6,105
2,706
0
3,497
10,843
11,349
427
3,766
7,077
18,841
0
L
Ares
4,287
335
425
1,757
13,275
14,298
0
5,355
7,920
20,126
0
W
13,434
5,779
0
7,158
16,880
9,603
0
3,878
13,002
0
70,382
L
Susano
razdv4
Susano
5,339
1,865
0
686
16,052
5,872
0
2,771
13,281
0
46,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
38,123
469
Minions Killed
360
0
Camps Cleared
0
1,581,847
Distance Traveled
1,554,552
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,608
476
95
6
0
349,142
0
W
Izanami
9,788
612
134
8
0
282,519
0
L
Vulcan
8,528
533
86
5
0
318,693
3
L
Izanami
7,023
439
90
6
0
267,764
2
W
Scylla
9,821
614
104
7
0
316,274
6
W
Charybdis
8,208
513
97
6
0
278,542
2
W
Kuzenbo
8,271
517
29
2
0
323,110
3
L
Ares
7,297
456
28
2
0
301,476
5
W
Kali
10,019
626
105
7
0
381,402
0
L
Susano
7,667
479
61
4
0
317,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role