Player Matchup

Achilles
Achilles
Dracul1Belmont
Achilles
Level 20
God Stats
35W - 41L
1,422 SR
Queue Stats
68W - 100L
1,281 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VoodooEndzU
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,421 Elo+
Solo
Chiron
Chiron
xXLilRedBeanXx
Chiron
Level 117
God Stats
6W - 8L
1,359 SR
Queue Stats
141W - 233L
1,288 Elo+
Party 2
Team Averages
Level 89
1,427 SR
1,330 Elo+

VS

Team Averages
Level 44
1,298 SR
1,254 Elo+
Nemesis
Nemesis
dylangames529_YT
Nemesis
Level 4
God Stats
0W - 3L
1,127 SR
Queue Stats
0W - 12L
1,232 Elo+
Party 1
Nox
Nox
kingmatthew1213
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,240 Elo+
Solo
King Arthur
King Arthur
thestonerclown98
King Arthur
Level 38
God Stats
2W - 10L
1,269 SR
Queue Stats
5W - 20L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 0 / 4
11,419
634
7,918
11,596
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
VoodooEndzU
Morgan Le Fay
17
2 / 0 / 4
11,871
660
20,536
10,318
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 3
11,849
658
13,167
14,003
6,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
9,367
520
5,461
16,500
7,042
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 0
9,998
555
15,119
16,654
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
thestonerclown98
King Arthur
15
0 / 1 / 0
9,512
528
4,803
14,320
11,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
4
4
W
Morgan Le Fay
VoodooEndzU
Morgan Le Fay
2
0
4
4
L
0
3
0
0
L
0
3
0
0
L
King Arthur
thestonerclown98
King Arthur
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
25,383
35,917
Taken
47,474
22,127
Mitigated
26,196
16,396
Healing
1,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,918
1,433
0
3,423
11,596
10,891
83
4,812
6,784
0
26,527
W
Morgan Le Fay
VoodooEndzU
Morgan Le Fay
20,536
1,411
227
4,871
10,318
4,719
519
4,843
5,475
68,675
0
L
5,461
1,499
0
180
16,500
7,042
0
4,844
11,346
0
26,120
L
15,119
853
492
815
16,654
7,654
0
9,881
6,510
58,461
0
L
King Arthur
thestonerclown98
King Arthur
4,803
0
0
500
14,320
11,500
0
6,624
7,432
0
16,522
W
13,167
2,289
1,380
6,495
14,003
6,517
1,347
5,949
8,054
0
46,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
28,877
216
Minions Killed
146
9
Camps Cleared
6
1,091,679
Distance Traveled
1,052,717
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,419
634
44
2
2
382,987
1
W
Morgan Le Fay
11,871
660
105
6
3
340,128
3
L
Nemesis
9,367
520
28
2
4
346,186
0
L
Nox
9,998
555
93
5
2
339,035
0
L
King Arthur
9,512
528
25
1
0
367,496
1
W
Chiron
11,849
658
67
4
4
368,564
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role