Player Matchup

Izanami
Izanami
Canaraio48
Izanami
Level 146
God Stats
3W - 3L
1,589 SR
Queue Stats
117W - 81L
1,753 Elo+
Solo
Discordia
Discordia
MrMewCatFireFace
Discordia
Level 160
God Stats
1W - 0L
1,869 SR
Queue Stats
132W - 104L
1,743 Elo+
Party 1
Sun Wukong
Sun Wukong
WhiskeyN69
Sun Wukong
Level 159
God Stats
5W - 5L
1,514 SR
Queue Stats
31W - 34L
1,463 Elo+
Party 1
Team Averages
Level 155
1,657 SR
1,653 Elo+

VS

Team Averages
Level 140
1,500 SR
1,619 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Hahaking1234
Lancelot
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,787 Elo+
Party 2
Achilles
Achilles
ShadowGaze
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Canaraio48
Izanami
11
0 / 0 / 7
7,104
646
8,448
6,284
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
13
5 / 0 / 2
8,320
756
9,836
5,739
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WhiskeyN69
Sun Wukong
12
2 / 0 / 5
7,539
685
6,367
9,887
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 0
6,560
596
7,030
6,340
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Hahaking1234
Lancelot
10
0 / 3 / 0
6,470
588
3,470
11,006
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ShadowGaze
Achilles
10
0 / 3 / 0
6,384
580
6,506
10,643
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Izanami
Canaraio48
Izanami
0
0
7
3.5
L
Lancelot
Hahaking1234
Lancelot
0
3
0
0
W
Discordia
5
0
2
6
L
Achilles
ShadowGaze
Achilles
0
3
0
0
W
Sun Wukong
WhiskeyN69
Sun Wukong
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
17,006
21,910
Taken
27,989
15,165
Mitigated
15,680
3,433
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,030
1,121
0
1,544
6,340
2,406
0
2,209
3,835
30,051
0
W
Izanami
Canaraio48
Izanami
8,448
5,275
0
1,358
6,284
3,084
1,176
2,265
3,892
0
26,777
L
Lancelot
Hahaking1234
Lancelot
3,470
543
0
1,086
11,006
4,420
0
4,288
6,555
0
18,354
W
Discordia
9,836
737
0
515
5,739
2,468
446
2,029
3,619
37,965
0
L
Achilles
ShadowGaze
Achilles
6,506
1,445
128
1,418
10,643
8,854
0
3,502
6,982
0
15,585
W
Sun Wukong
WhiskeyN69
Sun Wukong
6,367
687
403
1,157
9,887
9,613
280
3,029
6,584
0
14,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,963
Gold Earned
19,414
133
Minions Killed
116
7
Camps Cleared
3
623,174
Distance Traveled
622,890
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,560
596
32
3
0
211,448
5
W
Izanami
7,104
646
41
4
0
200,652
2
L
Lancelot
6,470
588
62
6
3
201,789
4
W
Discordia
8,320
756
69
6
4
198,955
4
L
Achilles
6,384
580
22
2
0
209,653
4
W
Sun Wukong
7,539
685
23
2
3
223,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role