Player Matchup

Lancelot
Lancelot
Chris_Gack
Lancelot
Level 160
God Stats
2W - 0L
1,806 SR
Queue Stats
206W - 203L
1,514 Elo+
Solo
Jormungandr
Jormungandr
SnuK143
Jormungandr
Level 127
God Stats
14W - 14L
1,555 SR
Queue Stats
159W - 150L
1,567 Elo+
Solo
Thanatos
Thanatos
UltraKnightnight
Thanatos
Level 89
God Stats
10W - 11L
1,632 SR
Queue Stats
170W - 182L
1,317 Elo+
Solo
Heimdallr
Heimdallr
datable_square
Heimdallr
Level 63
God Stats
9W - 9L
1,514 SR
Queue Stats
456W - 473L
1,333 Elo+
Solo
Chang'e
Chang'e
keyboardxmosh
Chang'e
Level 109
God Stats
25W - 27L
1,373 SR
Queue Stats
143W - 169L
1,326 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,411 Elo+

VS

Team Averages
Level 76
1,493 SR
1,312 Elo+
Lancelot
Lancelot
Caipilinhaa
Lancelot
Level 51
God Stats
2W - 2L
1,679 SR
Queue Stats
100W - 136L
1,326 Elo+
Solo
Heimdallr
Heimdallr
Izzyany
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Kuzenbo
Kuzenbo
KanyelovesHenta1
Kuzenbo
Level 39
God Stats
3W - 6L
1,446 SR
Queue Stats
24W - 54L
1,255 Elo+
Solo
Shiva
Shiva
guismo666295
Shiva
Level 124
God Stats
3W - 4L
1,323 SR
Queue Stats
162W - 173L
1,515 Elo+
Solo
Merlin
Merlin
jujudip
Merlin
Level 122
God Stats
6W - 7L
1,517 SR
Queue Stats
364W - 385L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chris_Gack
Lancelot
14
6 / 1 / 0
8,736
624
9,136
13,679
14,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Jormungandr
SnuK143
Jormungandr
9
0 / 2 / 2
6,152
439
5,206
12,373
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 4 / 1
5,491
392
3,114
9,167
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
datable_square
Heimdallr
11
1 / 1 / 3
6,396
457
6,705
8,672
3,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
11
6 / 1 / 1
6,712
479
6,805
13,196
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Caipilinhaa
Lancelot
10
4 / 4 / 1
6,406
458
6,405
10,146
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Izzyany
Heimdallr
10
1 / 3 / 4
6,063
433
6,142
9,691
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,093
364
3,393
6,887
5,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 0
6,816
487
8,541
14,498
12,099
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
jujudip
Merlin
11
2 / 3 / 3
6,636
474
6,895
6,254
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
15
Kills
8
9
Deaths
15
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Caipilinhaa
Lancelot
4
4
1
1.13
W
Lancelot
Chris_Gack
Lancelot
6
1
0
6
L
Heimdallr
Izzyany
Heimdallr
1
3
4
1
L
0
0
1
0.5
W
Jormungandr
SnuK143
Jormungandr
0
2
2
0.5
W
2
4
1
0.63
W
Heimdallr
datable_square
Heimdallr
1
1
3
2.5
L
1
5
0
0.2
L
Merlin
jujudip
Merlin
2
3
3
1.17
W
Chang'e
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,966
Damage
31,376
57,087
Taken
47,476
34,320
Mitigated
27,829
23,170
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Caipilinhaa
Lancelot
6,405
2,233
0
948
10,146
3,885
0
3,530
6,486
0
31,157
W
Lancelot
Chris_Gack
Lancelot
9,136
2,612
0
3,606
13,679
14,029
732
0
13,679
0
63,121
L
Heimdallr
Izzyany
Heimdallr
6,142
3,828
0
1,668
9,691
3,944
0
2,910
6,683
0
37,739
L
3,393
1,871
45
2,332
6,887
5,511
26
2,544
4,220
14,024
0
W
Jormungandr
SnuK143
Jormungandr
5,206
1,450
227
2,473
12,373
7,952
0
1,644
10,729
37,243
0
W
3,114
519
0
4,571
9,167
3,647
0
4,156
5,010
0
14,341
W
Heimdallr
datable_square
Heimdallr
6,705
1,863
0
3,368
8,672
3,374
879
1,552
7,120
0
48,825
L
8,541
1,587
124
3,041
14,498
12,099
0
0
14,498
0
52,082
L
Merlin
jujudip
Merlin
6,895
680
49
438
6,254
2,390
0
2,481
3,578
44,637
0
W
Chang'e
6,805
532
1,654
7,271
13,196
5,318
0
2,936
10,260
27,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
31,014
311
Minions Killed
295
0
Camps Cleared
0
1,263,540
Distance Traveled
1,328,198
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,406
458
42
3
0
324,214
0
W
Lancelot
8,736
624
108
8
0
254,208
7
L
Heimdallr
6,063
433
50
4
0
239,644
4
L
Kuzenbo
5,093
364
30
2
0
310,300
1
W
Jormungandr
6,152
439
61
4
0
251,195
0
W
Thanatos
5,491
392
22
2
0
261,957
0
W
Heimdallr
6,396
457
79
6
0
221,715
3
L
Shiva
6,816
487
96
7
0
229,237
5
L
Merlin
6,636
474
77
6
0
224,803
0
W
Chang'e
6,712
479
41
3
0
274,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role