Player Matchup

Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BLACKING17
Hades
Level 38
God Stats
16W - 12L
1,545 SR
Queue Stats
209W - 263L
1,358 Elo+
Party 2
Olorun
Olorun
Ortegasme
Olorun
Level 25
God Stats
7W - 8L
1,358 SR
Queue Stats
62W - 100L
1,272 Elo+
Party 2
Yemoja
Yemoja
女王大人a
Yemoja
Level 61
God Stats
6W - 3L
1,492 SR
Queue Stats
191W - 222L
1,395 Elo+
Solo
Team Averages
Level 56
1,479 SR
1,405 Elo+

VS

Team Averages
Level 48
1,380 SR
1,274 Elo+
Neith
Neith
Crmsonlegacy
Neith
Level 56
God Stats
5W - 11L
1,129 SR
Queue Stats
133W - 156L
1,317 Elo+
Party 1
King Arthur
King Arthur
DrChooky
King Arthur
Level 26
God Stats
0W - 2L
1,240 SR
Queue Stats
19W - 37L
1,242 Elo+
Party 1
Skadi
Skadi
Edelways
Skadi
Level 62
God Stats
16W - 16L
1,407 SR
Queue Stats
80W - 124L
1,297 Elo+
Party 3
Lancelot
Lancelot
Splashyie
Lancelot
Level 88
God Stats
4W - 5L
1,624 SR
Queue Stats
120W - 160L
1,262 Elo+
Solo
Ares
Ares
Булыжник
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 1
7,248
604
4,723
6,211
5,163
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
 
Lancelot
13
3 / 0 / 1
7,191
599
3,923
7,839
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
11
2 / 1 / 3
6,761
563
4,753
6,868
3,067
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Ortegasme
Olorun
11
5 / 0 / 1
6,499
542
7,725
6,237
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 5
6,711
559
4,707
8,464
5,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,251
438
3,360
4,532
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DrChooky
King Arthur
9
0 / 2 / 0
5,105
425
1,621
8,660
4,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Edelways
Skadi
8
1 / 2 / 0
5,020
418
4,971
8,000
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Splashyie
Lancelot
8
1 / 4 / 1
5,274
440
5,640
9,659
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
5,091
424
3,378
9,701
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
1
2.5
W
Lancelot
 
Lancelot
3
0
1
3.5
W
Hades
2
1
3
3.5
L
0
2
0
0
L
King Arthur
DrChooky
King Arthur
0
2
0
0
L
Skadi
Edelways
Skadi
1
2
0
0.5
W
Olorun
Ortegasme
Olorun
5
0
1
5.5
L
Lancelot
Splashyie
Lancelot
1
4
1
0.38
L
0
3
1
0.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
18,970
35,619
Taken
40,552
19,447
Mitigated
20,704
14,599
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,723
1,794
0
2,624
6,211
5,163
642
0
6,211
39,552
0
W
Lancelot
 
Lancelot
3,923
1,269
0
2,844
7,839
3,322
0
0
7,839
0
53,911
W
Hades
4,753
651
334
2,486
6,868
3,067
954
0
6,868
38,629
0
L
3,360
1,466
0
658
4,532
1,851
258
3,024
1,508
0
29,524
L
King Arthur
DrChooky
King Arthur
1,621
192
0
1,750
8,660
4,485
0
4,734
3,926
0
23,167
L
Skadi
Edelways
Skadi
4,971
1,432
0
3,373
8,000
3,337
0
5,327
2,673
0
34,350
W
Olorun
Ortegasme
Olorun
7,725
3,390
323
1,322
6,237
2,361
1,334
1,248
4,989
36,371
0
L
Lancelot
Splashyie
Lancelot
5,640
1,344
0
1,101
9,659
3,898
0
1,884
7,775
0
33,646
L
3,378
216
0
947
9,701
7,133
0
6,939
2,762
12,296
0
W
4,707
989
2,464
2,202
8,464
5,534
375
2,130
6,334
24,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,410
Gold Earned
25,741
342
Minions Killed
202
0
Camps Cleared
0
1,100,779
Distance Traveled
1,063,585
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,248
604
81
7
0
223,158
0
W
Lancelot
7,191
599
93
8
0
275,790
3
W
Hades
6,761
563
76
6
0
209,605
0
L
Neith
5,251
438
56
5
0
189,114
0
L
King Arthur
5,105
425
32
3
0
229,054
2
L
Skadi
5,020
418
54
5
0
191,465
2
W
Olorun
6,499
542
63
5
0
197,243
0
L
Lancelot
5,274
440
47
4
0
223,383
0
L
Ares
5,091
424
13
1
0
230,569
0
W
Yemoja
6,711
559
29
2
0
194,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role