Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BLACKhawk6956
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,391 Elo+
Solo
Medusa
Medusa
Maaarshy
Medusa
Level 106
God Stats
44W - 39L
1,537 SR
Queue Stats
253W - 226L
1,474 Elo+
Party 2
Team Averages
Level 115
1,512 SR
1,455 Elo+

VS

Team Averages
Level 88
1,427 SR
1,431 Elo+
Lancelot
Lancelot
DanielMcHeADs
Lancelot
Level 107
God Stats
0W - 4L
1,226 SR
Queue Stats
28W - 59L
1,415 Elo+
Party 1
King Arthur
King Arthur
NOLOPAPI
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,441 Elo+
Party 1
Scylla
Scylla
Three60SoloKO
Scylla
Level 48
God Stats
74W - 90L
1,554 SR
Queue Stats
338W - 364L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
8 / 2 / 6
13,223
778
21,336
19,238
13,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
BLACKhawk6956
Thanatos
17
7 / 5 / 5
12,150
715
7,325
14,542
6,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Maaarshy
Medusa
17
3 / 2 / 11
11,784
693
10,935
12,838
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DanielMcHeADs
Lancelot
16
6 / 7 / 1
11,453
674
13,194
16,914
7,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
NOLOPAPI
King Arthur
14
2 / 5 / 7
10,836
637
9,641
17,497
15,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 6 / 7
10,904
641
14,398
15,553
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
9
9
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
2
6
5.5
W
Thanatos
BLACKhawk6956
Thanatos
7
5
5
1.9
L
Lancelot
DanielMcHeADs
Lancelot
6
7
1
0.93
W
Medusa
Maaarshy
Medusa
3
2
11
4.25
L
King Arthur
NOLOPAPI
King Arthur
2
5
7
1.1
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
37,233
46,618
Taken
49,964
24,844
Mitigated
29,606
16,952
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
21,336
1,002
333
8,911
19,238
13,087
1,421
4,869
14,369
54,266
0
W
Thanatos
BLACKhawk6956
Thanatos
7,325
1,670
0
6,625
14,542
6,213
242
4,908
9,634
0
36,716
L
Lancelot
DanielMcHeADs
Lancelot
13,194
2,108
0
786
16,914
7,867
0
6,694
10,220
0
39,344
W
Medusa
Maaarshy
Medusa
10,935
4,219
138
945
12,838
5,544
788
5,524
7,314
0
46,756
L
King Arthur
NOLOPAPI
King Arthur
9,641
1,632
0
500
17,497
15,202
0
6,304
11,193
0
27,613
L
14,398
621
0
1,809
15,553
6,537
0
8,615
6,938
37,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
33,193
198
Minions Killed
157
9
Camps Cleared
4
901,761
Distance Traveled
903,893
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,223
778
95
6
3
286,023
0
W
Thanatos
12,150
715
52
3
5
297,698
0
L
Lancelot
11,453
674
61
4
4
310,403
2
W
Medusa
11,784
693
51
3
1
318,040
4
L
King Arthur
10,836
637
30
2
0
306,204
4
L
Scylla
10,904
641
66
4
0
287,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role