Player Matchup

Fenrir
Fenrir
GLIZZŸ
Fenrir
Level 99
God Stats
2W - 5L
1,360 SR
Queue Stats
73W - 80L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Senpai Vivid
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,292 SR
Queue Stats
16W - 17L
1,384 Elo+
Party 2
Da Ji
Da Ji
iDullahan
Da Ji
Level 115
God Stats
1W - 5L
1,730 SR
Queue Stats
67W - 74L
1,422 Elo+
Party 2
Team Averages
Level 91
1,461 SR
1,414 Elo+

VS

Team Averages
Level 91
1,530 SR
1,444 Elo+
Discordia
Discordia
DOPE PIG1234
Discordia
Level 39
God Stats
5W - 9L
1,504 SR
Queue Stats
121W - 144L
1,431 Elo+
Party 1
Izanami
Izanami
Shrekelstein
Izanami
Level 88
God Stats
10W - 13L
1,564 SR
Queue Stats
65W - 65L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Toxicity7548
Gilgamesh
Level 146
God Stats
4W - 5L
1,522 SR
Queue Stats
182W - 253L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GLIZZŸ
Fenrir
15
4 / 5 / 7
12,106
712
9,497
22,023
21,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Senpai Vivid
Morgan Le Fay
17
4 / 7 / 6
12,404
730
13,685
14,422
6,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
iDullahan
Da Ji
18
7 / 7 / 7
13,140
773
19,672
17,147
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DOPE PIG1234
Discordia
17
5 / 5 / 8
12,296
723
12,339
11,518
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Shrekelstein
Izanami
19
5 / 6 / 10
13,369
786
12,487
19,355
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Toxicity7548
Gilgamesh
17
9 / 4 / 9
13,322
784
19,334
20,571
18,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
15
Kills
19
19
Deaths
15
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
DOPE PIG1234
Discordia
5
5
8
1.8
L
Fenrir
GLIZZŸ
Fenrir
4
5
7
1.5
L
Morgan Le Fay
Senpai Vivid
Morgan Le Fay
4
7
6
1
W
Izanami
Shrekelstein
Izanami
5
6
10
1.67
W
Gilgamesh
Toxicity7548
Gilgamesh
9
4
9
3.38
L
Da Ji
iDullahan
Da Ji
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
44,160
53,592
Taken
51,444
39,671
Mitigated
30,769
7,199
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DOPE PIG1234
Discordia
12,339
816
0
713
11,518
3,710
823
2,250
9,268
43,536
0
L
Fenrir
GLIZZŸ
Fenrir
9,497
1,440
1,190
3,333
22,023
21,653
516
6,812
15,211
0
29,194
L
Morgan Le Fay
Senpai Vivid
Morgan Le Fay
13,685
1,571
0
1,486
14,422
6,958
504
2,677
11,745
48,158
0
W
Izanami
Shrekelstein
Izanami
12,487
7,745
0
1,542
19,355
8,764
1,607
3,835
15,520
0
64,774
W
Gilgamesh
Toxicity7548
Gilgamesh
19,334
6,259
0
840
20,571
18,295
320
7,988
12,583
0
33,095
L
Da Ji
iDullahan
Da Ji
19,672
4,511
0
1,190
17,147
11,060
2,308
3,256
13,891
0
43,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
38,987
161
Minions Killed
186
6
Camps Cleared
9
857,480
Distance Traveled
892,745
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,296
723
57
3
1
305,929
1
L
Fenrir
12,106
712
35
2
1
288,712
1
L
Morgan Le Fay
12,404
730
67
4
2
284,938
0
W
Izanami
13,369
786
102
6
4
286,595
2
W
Gilgamesh
13,322
784
27
2
4
300,221
1
L
Da Ji
13,140
773
59
3
3
283,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role