Player Matchup

Bastet
Bastet
AirWilliam619
Bastet
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 124L
1,397 Elo+
Party 3
Lancelot
Lancelot
Deus Regem1705
Lancelot
Level 83
God Stats
3W - 6L
1,830 SR
Queue Stats
280W - 267L
1,397 Elo+
Party 2
Geb
Geb
RelitFury777
Geb
Level 87
God Stats
14W - 15L
1,335 SR
Queue Stats
63W - 66L
1,369 Elo+
Party 3
Zhong Kui
Zhong Kui
monkeyfang365
Zhong Kui
Level 85
God Stats
31W - 16L
1,537 SR
Queue Stats
76W - 84L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xWantACookiex
Ah Muzen Cab
Level 139
God Stats
8W - 6L
1,501 SR
Queue Stats
181W - 177L
1,429 Elo+
Party 2
Team Averages
Level 100
1,541 SR
1,402 Elo+

VS

Team Averages
Level 48
1,333 SR
1,276 Elo+
Sun Wukong
Sun Wukong
SuperKamiGuru234
Sun Wukong
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 1
Cabrakan
Cabrakan
TheKidz101
Cabrakan
Level 64
God Stats
1W - 2L
1,436 SR
Queue Stats
121W - 163L
1,339 Elo+
Party 1
Ares
Ares
Thee-Grey-Sama
Ares
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 1
Ra
Ra
XxDawKin18xX
Ra
Level 120
God Stats
7W - 11L
1,377 SR
Queue Stats
434W - 495L
1,345 Elo+
Solo
Neith
Neith
yt-fire_blast420
Neith
Level 47
God Stats
2W - 6L
1,261 SR
Queue Stats
9W - 20L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
11,420
519
12,252
14,038
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
18
6 / 2 / 3
12,252
557
15,018
17,824
9,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 11
11,050
502
6,595
22,352
17,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
monkeyfang365
Zhong Kui
16
3 / 6 / 4
10,525
478
9,678
17,540
12,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
xWantACookiex
Ah Muzen Cab
18
7 / 1 / 6
11,872
540
23,753
16,397
7,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SuperKamiGuru234
Sun Wukong
14
1 / 5 / 1
9,405
428
8,740
17,371
9,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
TheKidz101
Cabrakan
14
2 / 7 / 3
9,760
444
11,795
24,086
19,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 2
8,406
382
3,577
19,276
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 3 / 2
10,804
491
16,473
16,199
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 1
8,370
380
11,257
15,558
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
24
Kills
9
9
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Lancelot
6
2
3
3.75
W
2
0
11
7.5
L
Sun Wukong
SuperKamiGuru234
Sun Wukong
1
5
1
0.3
L
Cabrakan
TheKidz101
Cabrakan
2
7
3
0.5
L
0
6
2
0.17
L
5
3
2
2
W
Zhong Kui
monkeyfang365
Zhong Kui
3
6
4
0.83
W
Ah Muzen Cab
xWantACookiex
Ah Muzen Cab
7
1
6
10
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,296
Damage
51,842
88,151
Taken
92,490
54,637
Mitigated
61,227
39,639
Healing
26,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,252
3,035
0
6,898
14,038
8,225
1,682
4,571
9,231
0
77,220
W
Lancelot
15,018
2,302
0
6,743
17,824
9,309
4,321
4,032
13,696
0
82,768
W
6,595
758
4,633
9,977
22,352
17,274
138
8,857
13,325
30,647
0
L
Sun Wukong
SuperKamiGuru234
Sun Wukong
8,740
2,511
0
2,352
17,371
9,728
1,086
1,276
16,095
0
52,124
L
Cabrakan
TheKidz101
Cabrakan
11,795
966
0
8,121
24,086
19,211
0
4,344
19,742
71,363
0
L
3,577
187
0
2,759
19,276
17,372
0
2,784
16,492
20,787
0
L
16,473
933
2,923
7,079
16,199
8,241
0
5,383
10,816
93,386
0
W
Zhong Kui
monkeyfang365
Zhong Kui
9,678
227
90
6,606
17,540
12,466
468
8,933
8,017
65,524
0
W
Ah Muzen Cab
xWantACookiex
Ah Muzen Cab
23,753
11,471
0
4,692
16,397
7,363
6,129
4,942
11,322
0
118,168
L
11,257
3,654
0
2,940
15,558
6,675
295
2,486
13,072
0
73,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
46,745
573
Minions Killed
524
0
Camps Cleared
0
2,075,136
Distance Traveled
1,945,855
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,420
519
115
5
0
477,348
5
W
Lancelot
12,252
557
135
6
0
398,171
5
W
Geb
11,050
502
37
2
0
430,722
17
L
Sun Wukong
9,405
428
97
4
0
408,464
0
L
Cabrakan
9,760
444
112
5
0
412,637
2
L
Ares
8,406
382
25
1
0
385,006
0
L
Ra
10,804
491
160
7
0
340,294
0
W
Zhong Kui
10,525
478
106
5
0
368,302
1
W
Ah Muzen Cab
11,872
540
180
8
0
400,593
1
L
Neith
8,370
380
130
6
0
399,454
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role