Player Matchup

Cthulhu
Cthulhu
Bronze III
AwesomnousPrime
Cthulhu
Bronze III
Level 89
God Stats
2W - 2L
1,604 SR
Queue Stats
2W - 3L
1,392 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
I Shoku I
Erlang Shen
Bronze III
Level 48
God Stats
0W - 1L
1,216 SR
Queue Stats
6W - 5L
1,392 MMR
Party 1
Agni
Agni
Bronze III
Noxxes
Agni
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,392 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,440 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,636 SR
1,442 MMR
Persephone
Persephone
Silver II
ArchieBad214
Persephone
Silver II
Level 149
God Stats
3W - 2L
1,468 SR
Queue Stats
4W - 3L
1,586 MMR
Party 2
Horus
Horus
Silver I
DonDillyOn
Horus
Silver I
Level 103
God Stats
21W - 19L
1,722 SR
Queue Stats
64W - 74L
1,353 MMR
Party 2
Skadi
Skadi
Gold IV
Ewee
Skadi
Gold IV
Level 144
God Stats
3W - 2L
1,717 SR
Queue Stats
27W - 28L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
11,928
628
10,920
21,842
17,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
I Shoku I
Erlang Shen
17
4 / 2 / 4
12,099
637
10,427
20,927
20,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Noxxes
Agni
18
2 / 5 / 6
12,629
665
17,385
13,141
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
YemojaAh Muzen CabHeraSobekChaac

VS

Bans
BastetKumbhakarnaAchillesGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArchieBad214
Persephone
18
4 / 2 / 8
13,897
731
20,872
12,673
5,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
19
2 / 3 / 9
12,443
655
8,582
20,396
21,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Ewee
Skadi
18
6 / 3 / 4
13,326
701
15,105
14,174
6,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
8
Kills
12
12
Deaths
8
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
ArchieBad214
Persephone
4
2
8
4
L
2
5
6
1
W
Horus
2
3
9
2.17
W
Skadi
Ewee
Skadi
6
3
4
2.67
L
Erlang Shen
I Shoku I
Erlang Shen
4
2
4
3
L
Agni
Noxxes
Agni
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
44,559
55,910
Taken
47,243
43,063
Mitigated
33,605
16,742
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ArchieBad214
Persephone
20,872
557
0
1,174
12,673
5,586
904
8,562
4,019
60,348
0
L
10,920
61
1,484
6,881
21,842
17,467
78
9,114
12,512
37,550
0
W
Horus
8,582
3,442
1,096
5,496
20,396
21,933
49
8,831
11,018
0
21,680
W
Skadi
Ewee
Skadi
15,105
6,608
0
2,928
14,174
6,086
1,848
10,335
3,556
0
60,867
L
Erlang Shen
I Shoku I
Erlang Shen
10,427
4,313
0
6,202
20,927
20,790
0
6,755
13,905
0
42,470
L
Agni
Noxxes
Agni
17,385
404
0
2,175
13,141
4,806
530
5,320
7,487
63,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
39,666
203
Minions Killed
202
10
Camps Cleared
7
1,039,796
Distance Traveled
1,068,710
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,897
731
84
4
3
352,443
6
L
Cthulhu
11,928
628
40
2
1
348,037
10
W
Horus
12,443
655
28
1
0
376,473
2
W
Skadi
13,326
701
90
5
4
339,794
5
L
Erlang Shen
12,099
637
47
2
6
362,549
4
L
Agni
12,629
665
116
6
3
329,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role