Player Matchup

Hou Yi
Hou Yi
PHLEXHTAYPE
Hou Yi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Popjayuzi
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,335 SR
Queue Stats
57W - 72L
1,398 Elo+
Party 2
Fenrir
Fenrir
SirBeast211552
Fenrir
Level 68
God Stats
5W - 3L
1,657 SR
Queue Stats
44W - 49L
1,420 Elo+
Party 2
Achilles
Achilles
SpeedyYeety
Achilles
Level 37
God Stats
1W - 3L
1,445 SR
Queue Stats
91W - 123L
1,295 Elo+
Solo
Atlas
Atlas
WildGreens
Atlas
Level 34
God Stats
4W - 3L
1,423 SR
Queue Stats
19W - 37L
1,306 Elo+
Solo
Team Averages
Level 44
1,472 SR
1,377 Elo+

VS

Team Averages
Level 70
1,473 SR
1,417 Elo+
Lancelot
Lancelot
CJxGAMER
Lancelot
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
42W - 45L
1,318 Elo+
Solo
Sol
Sol
DayKrazy_2x_
Sol
Level 41
God Stats
3W - 3L
1,381 SR
Queue Stats
94W - 137L
1,310 Elo+
Solo
Jormungandr
Jormungandr
Kallsign16
Jormungandr
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 71L
1,506 Elo+
Party 1
Merlin
Merlin
algranast
Merlin
Level 138
God Stats
7W - 8L
1,478 SR
Queue Stats
152W - 187L
1,446 Elo+
Solo
Neith
Neith
iliBraNFlakeSili
Neith
Level 40
God Stats
23W - 24L
1,506 SR
Queue Stats
65W - 68L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 2 / 2
9,099
1,011
11,037
13,673
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Popjayuzi
Morgan Le Fay
15
1 / 1 / 1
9,286
1,032
15,717
12,737
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 0
8,023
891
0
0
0
Achilles
SpeedyYeety
Achilles
15
1 / 4 / 1
9,273
1,030
12,384
15,882
16,834
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
15
0 / 4 / 0
9,150
1,017
7,522
15,376
8,835
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

238

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CJxGAMER
Lancelot
15
1 / 2 / 7
9,253
1,028
10,438
14,389
7,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 6
9,275
1,031
9,806
7,223
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Kallsign16
Jormungandr
15
2 / 0 / 5
10,540
1,171
9,619
15,780
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
algranast
Merlin
16
2 / 0 / 8
10,001
1,111
11,486
4,931
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 0 / 4
10,646
1,183
10,800
7,683
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
11
11
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CJxGAMER
Lancelot
1
2
7
2.25
W
1
0
6
4
W
Jormungandr
Kallsign16
Jormungandr
2
0
5
4.5
L
Hou Yi
0
2
2
0.5
L
Morgan Le Fay
Popjayuzi
Morgan Le Fay
1
1
1
1.5
L
0
0
0
0
L
Achilles
SpeedyYeety
Achilles
1
4
1
0.38
L
Atlas
0
4
0
0
W
Merlin
algranast
Merlin
2
0
8
6
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,660
Damage
52,149
57,668
Taken
50,006
37,718
Mitigated
38,737
7,413
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CJxGAMER
Lancelot
10,438
2,948
632
1,018
14,389
7,514
0
5,195
9,194
0
19,260
W
9,806
2,886
0
1,099
7,223
3,555
0
4,433
2,790
18,401
1,634
W
Jormungandr
Kallsign16
Jormungandr
9,619
3,278
0
1,056
15,780
21,382
0
8,236
7,544
25,410
0
L
Hou Yi
11,037
7,224
0
3,455
13,673
6,120
0
6,794
6,879
0
24,353
L
Morgan Le Fay
Popjayuzi
Morgan Le Fay
15,717
1,820
0
1,076
12,737
5,929
0
8,113
4,624
28,396
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
SpeedyYeety
Achilles
12,384
1,510
0
938
15,882
16,834
0
8,461
7,421
0
26,045
L
Atlas
7,522
2,532
0
1,944
15,376
8,835
0
6,772
8,604
33,479
0
W
Merlin
algranast
Merlin
11,486
431
307
1,659
4,931
2,314
0
1,986
2,945
28,136
0
W
10,800
4,631
0
1,240
7,683
3,972
0
3,389
4,294
0
30,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
49,715
157
Minions Killed
175
3
Camps Cleared
7
729,669
Distance Traveled
925,225
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,253
1,028
16
2
0
194,810
0
W
Sol
9,275
1,031
21
2
1
157,271
0
W
Jormungandr
10,540
1,171
36
4
0
184,533
1
L
Hou Yi
9,099
1,011
45
5
1
165,769
2
L
Morgan Le Fay
9,286
1,032
32
4
1
200,546
1
L
Fenrir
8,023
891
0
0
0
0
0
L
Achilles
9,273
1,030
23
3
1
176,487
4
L
Atlas
9,150
1,017
57
6
0
186,867
1
W
Merlin
10,001
1,111
48
5
1
186,444
0
W
Neith
10,646
1,183
54
6
5
202,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role