Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AmonaMark
King Arthur
Level 109
God Stats
0W - 1L
1,459 SR
Queue Stats
23W - 14L
1,805 Elo+
Party 2
Hachiman
Hachiman
MrSpinna9
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,546 Elo+
Solo
Nu Wa
Nu Wa
RYGARtheBARBAR
Nu Wa
Level 135
God Stats
22W - 21L
1,401 SR
Queue Stats
264W - 295L
1,511 Elo+
Solo
Terra
Terra
jawbs
Terra
Level 107
God Stats
0W - 1L
1,678 SR
Queue Stats
18W - 15L
1,763 Elo+
Party 2
Team Averages
Level 121
1,508 SR
1,625 Elo+

VS

Team Averages
Level 51
1,569 SR
1,503 Elo+
Skadi
Skadi
AWildGoten
Skadi
Level 29
God Stats
5W - 3L
1,597 SR
Queue Stats
195W - 144L
1,648 Elo+
Party 1
Atlas
Atlas
Indy5x5
Atlas
Level 37
God Stats
50W - 34L
1,648 SR
Queue Stats
252W - 191L
1,609 Elo+
Party 1
Eset
Eset
JadeSnek
Eset
Level 29
God Stats
17W - 8L
1,678 SR
Queue Stats
216W - 154L
1,605 Elo+
Party 1
Lancelot
Lancelot
Krallking
Lancelot
Level 157
God Stats
1W - 0L
1,627 SR
Queue Stats
45W - 56L
1,329 Elo+
Solo
Neith
Neith
dragoonstk
Neith
Level 4
God Stats
4W - 6L
1,293 SR
Queue Stats
14W - 11L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 3
7,507
682
7,867
10,569
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
AmonaMark
King Arthur
13
0 / 6 / 2
7,228
657
7,055
14,582
13,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
MrSpinna9
Hachiman
14
0 / 3 / 2
7,452
677
8,040
11,874
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 1
7,862
715
13,465
11,903
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
jawbs
Terra
13
1 / 3 / 4
7,629
694
3,471
14,446
12,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
9 / 1 / 7
9,827
893
15,943
12,917
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Indy5x5
Atlas
15
1 / 2 / 15
8,893
808
9,460
14,032
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
16
4 / 0 / 5
8,654
787
12,521
7,559
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Krallking
Lancelot
14
2 / 3 / 5
8,154
741
6,818
12,018
4,616
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
15
2 / 0 / 9
8,149
741
6,342
6,251
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
5
Kills
18
18
Deaths
6
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
3
0.83
W
Skadi
9
1
7
12.5
L
King Arthur
AmonaMark
King Arthur
0
6
2
0.17
W
Atlas
Indy5x5
Atlas
1
2
15
4.25
W
Eset
4
0
5
6.5
W
Lancelot
Krallking
Lancelot
2
3
5
1.5
L
Hachiman
MrSpinna9
Hachiman
0
3
2
0.33
L
3
3
1
1.17
W
Neith
2
0
9
6.5
L
Terra
jawbs
Terra
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,898
Damage
51,084
63,374
Taken
52,777
42,694
Mitigated
32,440
14,945
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,867
2,627
0
1,343
10,569
5,937
83
4,877
5,692
0
26,699
W
Skadi
15,943
8,924
0
4,498
12,917
5,767
0
3,764
8,871
0
50,417
L
King Arthur
AmonaMark
King Arthur
7,055
580
0
0
14,582
13,360
0
5,299
9,283
0
16,812
W
Atlas
Indy5x5
Atlas
9,460
3,917
825
2,773
14,032
16,227
0
3,579
10,193
31,163
0
W
Eset
12,521
633
987
2,113
7,559
2,930
618
2,880
4,442
43,712
0
W
Lancelot
Krallking
Lancelot
6,818
1,192
0
417
12,018
4,616
881
3,059
8,699
0
24,037
L
Hachiman
MrSpinna9
Hachiman
8,040
3,466
0
3,651
11,874
5,200
0
3,410
8,464
0
30,541
L
13,465
4,216
659
3,311
11,903
5,238
70
4,138
7,765
26,520
0
W
Neith
6,342
1,780
0
1,246
6,251
2,900
822
2,329
3,636
0
25,192
L
Terra
jawbs
Terra
3,471
663
1,916
4,065
14,446
12,959
54
4,257
10,189
10,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
43,677
164
Minions Killed
265
0
Camps Cleared
0
953,100
Distance Traveled
1,192,046
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,507
682
48
4
0
173,588
1
W
Skadi
9,827
893
90
8
0
205,632
1
L
King Arthur
7,228
657
25
2
0
208,794
0
W
Atlas
8,893
808
30
3
0
237,365
3
W
Eset
8,654
787
71
6
0
238,510
2
W
Lancelot
8,154
741
32
3
0
300,206
1
L
Hachiman
7,452
677
42
4
0
203,200
0
L
Nu Wa
7,862
715
42
4
0
193,641
4
W
Neith
8,149
741
42
4
0
210,333
1
L
Terra
7,629
694
7
1
0
173,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role