Player Matchup

Lancelot
Lancelot
KalebPCraig
Lancelot
Level 122
God Stats
21W - 14L
1,500 SR
Queue Stats
231W - 160L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
Oo InSanity xX
Jormungandr
Level 139
God Stats
12W - 5L
1,662 SR
Queue Stats
102W - 94L
1,500 Elo+
Party 3
Atlas
Atlas
coltonabrick
Atlas
Level 25
God Stats
3W - 0L
1,702 SR
Queue Stats
84W - 63L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
hllwvon
Nu Wa
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 72L
1,527 Elo+
Solo
Artemis
Artemis
owly999
Artemis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 81L
1,550 Elo+
Party 3
Team Averages
Level 85
1,573 SR
1,539 Elo+

VS

Team Averages
Level 41
1,484 SR
1,501 Elo+
Lancelot
Lancelot
Future Lynxx
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 140L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
I KODU I
Sun Wukong
Level 40
God Stats
11W - 15L
1,422 SR
Queue Stats
60W - 86L
1,427 Elo+
Solo
Heimdallr
Heimdallr
Void Greek
Heimdallr
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 200L
1,531 Elo+
Party 1
Cerberus
Cerberus
Void Shadow1602
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 245L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Void Wryyyyy
Baron Samedi
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KalebPCraig
Lancelot
11
2 / 0 / 7
6,791
566
5,235
6,953
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Oo InSanity xX
Jormungandr
13
2 / 1 / 1
7,808
651
8,673
10,058
8,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 5
7,315
610
6,491
9,373
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
hllwvon
Nu Wa
12
6 / 0 / 5
7,386
616
7,515
6,896
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
owly999
Artemis
14
6 / 0 / 2
8,536
711
6,742
7,065
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Future Lynxx
Lancelot
9
0 / 2 / 0
5,395
450
5,906
9,675
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
I KODU I
Sun Wukong
11
1 / 3 / 0
6,564
547
4,899
12,120
7,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Void Greek
Heimdallr
10
0 / 3 / 0
5,659
472
3,343
7,519
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
7
0 / 7 / 0
4,654
388
3,355
12,658
4,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Void Wryyyyy
Baron Samedi
8
0 / 5 / 0
4,995
416
5,670
7,588
3,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
20
Kills
1
1
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Future Lynxx
Lancelot
0
2
0
0
L
Sun Wukong
I KODU I
Sun Wukong
1
3
0
0.33
W
Lancelot
KalebPCraig
Lancelot
2
0
7
5.5
W
Jormungandr
Oo InSanity xX
Jormungandr
2
1
1
2.5
L
Heimdallr
Void Greek
Heimdallr
0
3
0
0
L
Cerberus
0
7
0
0
L
Baron Samedi
Void Wryyyyy
Baron Samedi
0
5
0
0
W
4
0
5
6.5
W
Nu Wa
hllwvon
Nu Wa
6
0
5
8.5
W
Artemis
owly999
Artemis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
23,173
40,345
Taken
49,560
23,636
Mitigated
21,321
15,262
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Future Lynxx
Lancelot
5,906
923
0
3,573
9,675
3,516
0
3,063
6,612
0
38,235
L
Sun Wukong
I KODU I
Sun Wukong
4,899
1,672
0
4,541
12,120
7,531
0
8,559
3,561
0
38,691
W
Lancelot
KalebPCraig
Lancelot
5,235
1,357
0
3,034
6,953
2,710
565
542
6,411
0
42,873
W
Jormungandr
Oo InSanity xX
Jormungandr
8,673
4,390
0
2,455
10,058
8,311
171
0
10,058
59,554
0
L
Heimdallr
Void Greek
Heimdallr
3,343
1,466
0
1,623
7,519
2,487
0
1,427
6,092
0
33,709
L
Cerberus
3,355
932
0
891
12,658
4,375
0
4,047
8,611
21,211
0
L
Baron Samedi
Void Wryyyyy
Baron Samedi
5,670
1,059
283
1,846
7,588
3,412
54
5,583
2,005
28,092
0
W
6,491
3,173
0
3,137
9,373
7,187
210
5,157
4,216
23,550
0
W
Nu Wa
hllwvon
Nu Wa
7,515
3,089
54
2,520
6,896
2,653
622
3,138
3,758
45,414
0
W
Artemis
owly999
Artemis
6,742
3,669
0
4,062
7,065
2,775
454
188
6,877
0
61,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
27,267
423
Minions Killed
281
0
Camps Cleared
0
1,193,545
Distance Traveled
1,102,428
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,395
450
60
5
0
269,943
3
L
Sun Wukong
6,564
547
75
6
0
224,916
1
W
Lancelot
6,791
566
78
7
0
320,246
1
W
Jormungandr
7,808
651
118
10
0
205,555
2
L
Heimdallr
5,659
472
64
5
0
208,526
1
L
Cerberus
4,654
388
47
4
0
239,809
0
L
Baron Samedi
4,995
416
35
3
0
159,234
2
W
Atlas
7,315
610
30
3
0
247,270
0
W
Nu Wa
7,386
616
86
7
0
218,538
0
W
Artemis
8,536
711
111
9
0
201,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role