Player Matchup

Discordia
Discordia
 
Discordia
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Slaughterpriest
Yu Huang
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 119L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
Wargos_Gaming
Cthulhu
Level 60
God Stats
5W - 3L
1,687 SR
Queue Stats
60W - 59L
1,619 Elo+
Party 3
Chaac
Chaac
Xx K1NG LAMA xX
Chaac
Level 89
God Stats
6W - 3L
1,629 SR
Queue Stats
178W - 128L
1,564 Elo+
Party 4
Neith
Neith
itsvortex25
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 4
Team Averages
Level 58
1,563 SR
1,551 Elo+

VS

Team Averages
Level 55
1,437 SR
1,418 Elo+
Kuzenbo
Kuzenbo
CPD1ROGUE
Kuzenbo
Level 75
God Stats
5W - 4L
1,786 SR
Queue Stats
318W - 370L
1,478 Elo+
Party 2
King Arthur
King Arthur
Egrok686
King Arthur
Level 36
God Stats
0W - 3L
1,145 SR
Queue Stats
5W - 14L
1,308 Elo+
Solo
Neith
Neith
Jackowitz
Neith
Level 41
God Stats
19W - 13L
1,539 SR
Queue Stats
233W - 290L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
JohnWilkesBoothe
Baron Samedi
Level 25
God Stats
1W - 6L
1,215 SR
Queue Stats
35W - 35L
1,435 Elo+
Party 1
Thanatos
Thanatos
NotAScholar
Thanatos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 0 / 4
4,569
571
4,579
2,524
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
8
3 / 0 / 3
4,859
607
3,573
3,689
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
6
1 / 1 / 3
4,363
545
2,733
3,984
2,562
Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 0
5,713
714
1,592
3,750
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 3
4,844
606
4,226
3,660
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CPD1ROGUE
Kuzenbo
5
0 / 1 / 1
3,913
489
1,577
4,724
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Egrok686
King Arthur
1
0 / 1 / 0
3,103
388
166
1,329
475
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Jackowitz
Neith
6
1 / 1 / 0
3,886
486
2,186
4,894
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
JohnWilkesBoothe
Baron Samedi
6
0 / 3 / 1
3,661
458
2,122
4,480
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
NotAScholar
Thanatos
6
1 / 3 / 1
3,950
494
1,924
8,273
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
4
3
L
Kuzenbo
CPD1ROGUE
Kuzenbo
0
1
1
0.5
L
King Arthur
Egrok686
King Arthur
0
1
0
0
L
Neith
Jackowitz
Neith
1
1
0
1
L
Baron Samedi
JohnWilkesBoothe
Baron Samedi
0
3
1
0.17
L
Thanatos
NotAScholar
Thanatos
1
3
1
0.5
W
Yu Huang
3
0
3
4.5
W
Cthulhu
1
1
3
2.5
W
2
0
0
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,703
Damage
7,975
17,607
Taken
23,700
7,791
Mitigated
9,830
5,133
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,579
456
0
655
2,524
652
427
538
1,986
20,082
0
L
Kuzenbo
CPD1ROGUE
Kuzenbo
1,577
628
0
1,428
4,724
3,201
0
1,828
2,844
7,080
0
L
King Arthur
Egrok686
King Arthur
166
114
0
161
1,329
475
0
0
1,329
0
2,465
L
Neith
Jackowitz
Neith
2,186
816
0
1,893
4,894
1,456
0
2,060
2,774
0
19,047
L
Baron Samedi
JohnWilkesBoothe
Baron Samedi
2,122
394
77
777
4,480
1,809
0
2,624
1,577
15,161
0
L
Thanatos
NotAScholar
Thanatos
1,924
263
0
4,218
8,273
2,889
0
3,806
4,291
0
12,681
W
Yu Huang
3,573
1,037
0
642
3,689
1,281
559
1,167
2,522
23,891
0
W
Cthulhu
2,733
187
168
1,270
3,984
2,562
0
663
3,321
9,969
0
W
1,592
388
0
1,209
3,750
1,817
0
0
3,750
0
37,080
W
4,226
1,757
0
1,189
3,660
1,479
0
1,331
2,329
0
25,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
18,513
231
Minions Killed
86
0
Camps Cleared
0
732,552
Distance Traveled
616,501
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,569
571
42
5
0
156,861
1
L
Kuzenbo
3,913
489
13
2
0
155,465
0
L
King Arthur
3,103
388
6
1
0
36,097
0
L
Neith
3,886
486
25
3
0
134,499
0
L
Baron Samedi
3,661
458
19
2
0
132,155
1
L
Thanatos
3,950
494
23
3
0
158,285
0
W
Yu Huang
4,859
607
39
5
0
140,097
0
W
Cthulhu
4,363
545
9
1
0
158,914
2
W
Chaac
5,713
714
97
12
0
146,158
0
W
Neith
4,844
606
44
6
0
130,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role