Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Binxl
Bacchus
Level 75
God Stats
39W - 37L
1,529 SR
Queue Stats
181W - 180L
1,517 Elo+
Solo
Anhur
Anhur
KidàpawanCity
Anhur
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 86L
1,468 Elo+
Solo
Nu Wa
Nu Wa
LastRoxxor
Nu Wa
Level 4
God Stats
282W - 314L
1,680 SR
Queue Stats
282W - 317L
1,632 Elo+
Solo
Mercury
Mercury
doctor_dilberys
Mercury
Level 140
God Stats
3W - 8L
1,500 SR
Queue Stats
357W - 481L
1,460 Elo+
Party 2
Team Averages
Level 81
1,542 SR
1,515 Elo+

VS

Team Averages
Level 90
1,612 SR
1,499 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IpZen
Anubis
Level 156
God Stats
6W - 4L
1,562 SR
Queue Stats
187W - 171L
1,542 Elo+
Solo
Cerberus
Cerberus
Newbifrost
Cerberus
Level 37
God Stats
1W - 0L
1,715 SR
Queue Stats
94W - 102L
1,490 Elo+
Party 1
Janus
Janus
TopSecretTeam
Janus
Level 28
God Stats
4W - 0L
1,716 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 1
Fenrir
Fenrir
enzuh
Fenrir
Level 68
God Stats
38W - 43L
1,567 SR
Queue Stats
105W - 113L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 3 / 1
7,322
814
5,839
10,664
5,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Binxl
Bacchus
11
0 / 2 / 1
6,236
693
6,055
9,070
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 0 / 0
5,343
594
0
0
0
Nu Wa
13
0 / 1 / 2
6,487
721
8,820
3,321
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,267
696
4,178
6,742
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 2 / 1
7,048
783
2,206
6,613
2,883
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
IpZen
Anubis
13
2 / 0 / 3
6,950
772
5,251
4,912
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Newbifrost
Cerberus
12
0 / 0 / 4
6,595
733
2,930
10,401
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 1 / 4
7,499
833
7,765
5,513
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
enzuh
Fenrir
12
4 / 2 / 2
6,757
751
5,693
8,980
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
3
1
1.5
W
Apollo
 
Apollo
2
2
1
1.25
L
Bacchus
Binxl
Bacchus
0
2
1
0.25
W
Anubis
IpZen
Anubis
2
0
3
3.5
L
0
0
0
0
L
Nu Wa
0
1
2
1
W
Cerberus
Newbifrost
Cerberus
0
0
4
2
W
1
1
4
3
L
1
3
1
0.5
W
Fenrir
enzuh
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
23,845
29,797
Taken
36,419
18,040
Mitigated
16,957
2,728
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,839
1,098
65
1,042
10,664
5,359
0
6,058
4,606
0
21,810
W
Apollo
 
Apollo
2,206
1,055
0
750
6,613
2,883
1,330
2,104
4,423
0
30,116
L
Bacchus
Binxl
Bacchus
6,055
363
185
1,194
9,070
8,831
34
4,486
4,584
12,058
0
W
Anubis
IpZen
Anubis
5,251
524
0
1,973
4,912
2,250
0
2,815
1,873
23,488
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
8,820
1,452
0
242
3,321
1,175
78
1,437
1,884
26,960
0
W
Cerberus
Newbifrost
Cerberus
2,930
278
268
3,041
10,401
6,199
186
4,676
5,409
17,351
0
W
7,765
643
105
769
5,513
1,941
1,199
2,190
3,133
31,963
0
L
4,178
1,215
0
0
6,742
2,675
0
3,965
2,777
0
10,901
W
Fenrir
enzuh
Fenrir
5,693
1,406
0
602
8,980
3,684
23
2,094
6,706
0
11,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,655
Gold Earned
34,849
106
Minions Killed
210
0
Camps Cleared
0
691,925
Distance Traveled
923,593
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,322
814
25
3
0
165,011
1
W
Apollo
7,048
783
57
6
0
180,418
2
L
Bacchus
6,236
693
11
1
0
189,980
4
W
Anubis
6,950
772
31
3
0
165,292
2
L
Anhur
5,343
594
0
0
0
0
0
L
Nu Wa
6,487
721
50
6
0
169,384
3
W
Cerberus
6,595
733
48
5
0
191,209
0
W
Janus
7,499
833
64
7
0
190,500
3
L
Mercury
6,267
696
20
2
0
167,550
0
W
Fenrir
6,757
751
10
1
0
196,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role