Player Matchup

Anubis
Anubis
MemeQrow
Anubis
Level 157
God Stats
1W - 1L
1,866 SR
Queue Stats
561W - 300L
1,612 Elo+
Party 2
Lancelot
Lancelot
weaponwarrior
Lancelot
Level 155
God Stats
26W - 14L
1,365 SR
Queue Stats
387W - 191L
1,691 Elo+
Party 2
Atlas
Atlas
webmantis
Atlas
Level 127
God Stats
65W - 23L
1,703 SR
Queue Stats
324W - 197L
1,595 Elo+
Party 2
Team Averages
Level 146
1,645 SR
1,633 Elo+

VS

Team Averages
Level 89
1,536 SR
1,450 Elo+
Lancelot
Lancelot
DaDreavyHinker
Lancelot
Level 69
God Stats
1W - 2L
1,534 SR
Queue Stats
200W - 178L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
SpaceM0nkey2068
Nu Wa
Level 114
God Stats
2W - 2L
1,691 SR
Queue Stats
15W - 18L
1,310 Elo+
Solo
Cthulhu
Cthulhu
XxASTONxVILLAxX
Cthulhu
Level 85
God Stats
11W - 7L
1,382 SR
Queue Stats
410W - 317L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MemeQrow
Anubis
15
4 / 1 / 6
10,711
714
8,123
14,402
7,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
weaponwarrior
Lancelot
16
5 / 3 / 7
11,041
736
13,742
12,567
5,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
webmantis
Atlas
16
4 / 3 / 7
10,888
726
11,106
14,846
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 1 / 1
7,433
496
858
2,231
840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 8 / 3
10,344
690
10,757
15,450
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 2
10,353
690
13,380
20,835
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
7
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
1
1
0.5
W
Anubis
MemeQrow
Anubis
4
1
6
7
L
3
8
3
0.56
L
3
4
2
1
W
Lancelot
weaponwarrior
Lancelot
5
3
7
2.83
W
Atlas
webmantis
Atlas
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,971
Damage
24,995
41,815
Taken
38,516
25,093
Mitigated
27,209
15,448
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
858
141
0
276
2,231
840
0
1,514
673
0
2,961
W
Anubis
MemeQrow
Anubis
8,123
411
527
9,022
14,402
7,660
1,175
8,852
5,550
56,409
0
L
10,757
4,230
0
500
15,450
5,057
275
5,278
9,858
31,139
0
L
13,380
323
0
610
20,835
21,312
0
11,629
8,536
40,945
0
W
Lancelot
weaponwarrior
Lancelot
13,742
1,332
0
716
12,567
5,560
809
7,577
4,966
0
45,617
W
Atlas
webmantis
Atlas
11,106
2,919
519
4,664
14,846
11,873
614
8,374
6,268
40,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
28,130
204
Minions Killed
104
10
Camps Cleared
3
812,575
Distance Traveled
530,623
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,433
496
9
1
1
50,770
1
W
Anubis
10,711
714
83
6
5
221,249
2
L
Nu Wa
10,344
690
45
3
0
213,921
0
L
Cthulhu
10,353
690
50
3
2
265,932
4
W
Lancelot
11,041
736
62
4
4
318,582
1
W
Atlas
10,888
726
59
4
1
272,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role