Player Matchup

Lancelot
Lancelot
Guydie
Lancelot
Level 109
God Stats
14W - 5L
1,500 SR
Queue Stats
196W - 168L
1,368 Elo+
Party 1
Terra
Terra
IcarusTheFox
Terra
Level 61
God Stats
7W - 4L
1,618 SR
Queue Stats
160W - 185L
1,401 Elo+
Party 3
Neith
Neith
JimpThePimp
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
968 Elo+
Party 3
Baba Yaga
Baba Yaga
Malaxm
Baba Yaga
Level 86
God Stats
15W - 5L
1,550 SR
Queue Stats
147W - 127L
1,370 Elo+
Party 1
Horus
Horus
WhiteTallion
Horus
Level 44
God Stats
9W - 12L
1,416 SR
Queue Stats
165W - 202L
1,373 Elo+
Party 3
Team Averages
Level 61
1,517 SR
1,296 Elo+

VS

Team Averages
Level 52
1,390 SR
1,271 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JuninhoPR98
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,260 Elo+
Party 2
Hachiman
Hachiman
Subtl3Monk3y
Hachiman
Level 5
God Stats
15W - 19L
1,286 SR
Queue Stats
22W - 26L
1,164 Elo+
Party 2
Arachne
Arachne
TurtleChub
Arachne
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 120L
1,318 Elo+
Party 2
Anubis
Anubis
WraTHxGHOST
Anubis
Level 21
God Stats
0W - 3L
1,163 SR
Queue Stats
3W - 12L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Guydie
Lancelot
13
8 / 0 / 6
8,292
592
8,817
8,483
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 6
6,679
477
2,133
5,798
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 4
6,432
459
6,251
7,483
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Malaxm
Baba Yaga
12
4 / 2 / 6
7,642
546
10,869
6,741
2,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 3
8,962
640
10,686
8,377
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 6 / 3
5,880
420
3,487
11,562
8,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
JuninhoPR98
Guan Yu
10
0 / 2 / 1
6,255
447
1,589
9,105
7,634
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Subtl3Monk3y
Hachiman
8
2 / 4 / 0
5,758
411
4,717
9,022
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
TurtleChub
Arachne
10
3 / 7 / 0
6,782
484
6,993
14,406
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
9
0 / 6 / 2
6,010
429
2,929
12,982
6,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
25
Kills
5
6
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
3
0.25
W
Lancelot
Guydie
Lancelot
8
0
6
11
W
1
0
6
4
W
3
3
4
1.67
L
Guan Yu
JuninhoPR98
Guan Yu
0
2
1
0.25
W
Baba Yaga
Malaxm
Baba Yaga
4
2
6
3.5
L
Hachiman
Subtl3Monk3y
Hachiman
2
4
0
0.5
L
Arachne
TurtleChub
Arachne
3
7
0
0.43
W
9
1
3
10.5
L
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,756
Damage
19,715
36,882
Taken
57,077
17,744
Mitigated
30,686
13,928
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,487
567
666
2,759
11,562
8,180
60
2,594
8,968
32,615
0
W
Lancelot
Guydie
Lancelot
8,817
2,399
0
4,102
8,483
3,480
0
548
7,722
0
56,720
W
2,133
688
514
1,974
5,798
4,313
54
1,064
4,734
17,311
0
W
6,251
2,084
0
877
7,483
3,153
1,072
1,935
5,548
0
22,586
L
Guan Yu
JuninhoPR98
Guan Yu
1,589
572
128
800
9,105
7,634
0
545
8,560
0
26,076
W
Baba Yaga
Malaxm
Baba Yaga
10,869
437
0
1,212
6,741
2,759
666
2,517
4,224
47,782
0
L
Hachiman
Subtl3Monk3y
Hachiman
4,717
2,885
0
1,613
9,022
2,721
0
1,016
8,006
0
21,815
L
Arachne
TurtleChub
Arachne
6,993
4,619
0
2,348
14,406
5,657
0
2,157
12,249
0
30,333
W
10,686
5,688
776
4,473
8,377
4,039
1,782
352
8,025
0
66,066
L
Anubis
2,929
556
0
2,590
12,982
6,494
175
6,690
6,292
32,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
30,685
365
Minions Killed
229
0
Camps Cleared
0
1,336,346
Distance Traveled
1,281,895
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,880
420
40
3
0
254,166
10
W
Lancelot
8,292
592
102
7
0
337,438
0
W
Terra
6,679
477
27
2
0
238,112
4
W
Neith
6,432
459
29
2
0
247,014
0
L
Guan Yu
6,255
447
49
4
0
264,298
1
W
Baba Yaga
7,642
546
83
6
0
256,932
0
L
Hachiman
5,758
411
46
3
0
241,315
0
L
Arachne
6,782
484
38
3
0
296,832
0
W
Horus
8,962
640
124
9
0
256,850
0
L
Anubis
6,010
429
56
4
0
225,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role