Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Derek704
Ah Muzen Cab
Level 120
God Stats
4W - 0L
1,659 SR
Queue Stats
12W - 10L
1,618 Elo+
Solo
Sylvanus
Sylvanus
Mouse40
Sylvanus
Level 155
God Stats
4W - 2L
1,445 SR
Queue Stats
116W - 129L
1,425 Elo+
Party 1
Bakasura
Bakasura
NoCondumb4254
Bakasura
Level 133
God Stats
10W - 5L
1,536 SR
Queue Stats
98W - 95L
1,509 Elo+
Solo
Sol
Sol
TrailerParkLife
Sol
Level 81
God Stats
4W - 5L
1,425 SR
Queue Stats
70W - 57L
1,587 Elo+
Solo
Shiva
Shiva
darkpanther032
Shiva
Level 160
God Stats
2W - 1L
1,875 SR
Queue Stats
136W - 141L
1,454 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,519 Elo+

VS

Team Averages
Level 102
1,599 SR
1,531 Elo+
Lancelot
Lancelot
GeoLul
Lancelot
Level 112
God Stats
10W - 6L
1,811 SR
Queue Stats
302W - 258L
1,568 Elo+
Solo
Izanami
Izanami
PrinceKjz
Izanami
Level 68
God Stats
5W - 6L
1,441 SR
Queue Stats
63W - 64L
1,589 Elo+
Solo
Nox
Nox
Simikiel_HPA32
Nox
Level 111
God Stats
36W - 32L
1,600 SR
Queue Stats
290W - 271L
1,594 Elo+
Solo
Fenrir
Fenrir
XdavidzitoX3948
Fenrir
Level 66
God Stats
0W - 2L
1,630 SR
Queue Stats
108W - 125L
1,440 Elo+
Solo
Sol
Sol
klutz_98
Sol
Level 153
God Stats
5W - 12L
1,514 SR
Queue Stats
355W - 412L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Derek704
Ah Muzen Cab
8
3 / 0 / 0
4,709
785
3,754
2,840
1,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Mouse40
Sylvanus
6
0 / 0 / 2
3,833
639
1,401
4,314
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
NoCondumb4254
Bakasura
7
1 / 0 / 1
4,082
680
2,219
5,242
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 0 / 0
3,852
642
4,111
2,964
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 1 / 0
3,977
663
2,092
3,949
1,294
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GeoLul
Lancelot
4
0 / 2 / 0
3,258
543
1,908
3,910
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PrinceKjz
Izanami
5
0 / 1 / 0
3,437
573
3,570
3,313
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,397
566
1,060
4,498
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
3,661
610
1,245
4,276
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
3,589
598
1,211
4,763
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
0
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Derek704
Ah Muzen Cab
3
0
0
3
L
Lancelot
GeoLul
Lancelot
0
2
0
0
W
Sylvanus
Mouse40
Sylvanus
0
0
2
1
W
Bakasura
NoCondumb4254
Bakasura
1
0
1
1.5
L
Izanami
PrinceKjz
Izanami
0
1
0
0
L
0
1
0
0
W
2
0
0
2
L
0
0
1
0.5
W
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,577
Damage
8,994
19,309
Taken
20,760
6,216
Mitigated
7,253
8,889
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Derek704
Ah Muzen Cab
3,754
1,536
0
1,408
2,840
1,008
192
952
1,888
0
30,974
L
Lancelot
GeoLul
Lancelot
1,908
851
0
1,248
3,910
1,073
0
0
3,669
0
12,975
W
Sylvanus
Mouse40
Sylvanus
1,401
707
1,054
2,338
4,314
1,735
0
517
3,797
10,076
0
W
Bakasura
NoCondumb4254
Bakasura
2,219
1,736
0
1,551
5,242
1,576
0
259
4,983
0
16,150
L
Izanami
PrinceKjz
Izanami
3,570
2,725
0
968
3,313
932
0
1,879
1,434
0
22,612
L
1,060
492
208
1,610
4,498
1,895
0
3,633
865
7,976
0
W
4,111
2,339
0
1,238
2,964
603
0
543
2,421
21,461
0
L
1,245
499
0
2,361
4,276
2,167
0
0
4,226
0
15,104
W
2,092
503
0
1,300
3,949
1,294
0
0
3,738
0
16,648
L
1,211
662
0
1,710
4,763
1,186
0
0
4,763
20,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,453
Gold Earned
17,342
187
Minions Killed
152
0
Camps Cleared
0
573,173
Distance Traveled
552,460
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,709
785
48
8
0
111,194
1
L
Lancelot
3,258
543
29
5
0
99,351
1
W
Sylvanus
3,833
639
24
4
0
108,875
2
W
Bakasura
4,082
680
42
7
0
136,376
1
L
Izanami
3,437
573
46
8
0
109,883
1
L
Nox
3,397
566
5
1
0
104,986
1
W
Sol
3,852
642
32
5
0
101,491
0
L
Fenrir
3,661
610
28
5
0
129,489
1
W
Shiva
3,977
663
41
7
0
115,237
1
L
Sol
3,589
598
44
7
0
108,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role