Player Matchup

Morgan Le Fay
Morgan Le Fay
STULYLUPKIN
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,787 SR
Queue Stats
52W - 58L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Taypeboy
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,153 Elo+
Party 3
Tyr
Tyr
Violent_Upsurge
Tyr
Level 95
God Stats
0W - 1L
1,316 SR
Queue Stats
18W - 23L
1,462 Elo+
Party 1
Charybdis
Charybdis
ac-joystick
Charybdis
Level 17
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 3
Bellona
Bellona
hypermaTT222
Bellona
Level 135
God Stats
5W - 3L
1,616 SR
Queue Stats
83W - 79L
1,461 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,334 Elo+

VS

Team Averages
Level 87
1,549 SR
1,629 Elo+
Nu Wa
Nu Wa
Bondo Bumper
Nu Wa
Level 104
God Stats
9W - 6L
1,271 SR
Queue Stats
231W - 132L
1,675 Elo+
Party 2
Sylvanus
Sylvanus
Cheddabeef
Sylvanus
Level 38
God Stats
3W - 0L
1,680 SR
Queue Stats
25W - 6L
1,707 Elo+
Party 2
King Arthur
King Arthur
ItsSherbert16
King Arthur
Level 89
God Stats
13W - 10L
1,623 SR
Queue Stats
31W - 22L
1,512 Elo+
Solo
Hercules
Hercules
JMGbars
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 251L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
YouOntheBo
Gilgamesh
Level 143
God Stats
4W - 1L
1,670 SR
Queue Stats
235W - 149L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
STULYLUPKIN
Morgan Le Fay
9
0 / 3 / 0
5,608
467
2,538
6,579
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Taypeboy
Sylvanus
10
1 / 2 / 2
5,758
480
3,269
9,325
6,278
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
0 / 2 / 0
5,053
421
2,388
8,050
5,448
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
ac-joystick
Charybdis
10
3 / 2 / 1
6,010
501
3,693
8,031
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
hypermaTT222
Bellona
10
0 / 1 / 1
5,580
465
4,366
9,682
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,061
588
4,987
3,276
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Cheddabeef
Sylvanus
11
1 / 1 / 3
6,646
554
7,740
8,162
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ItsSherbert16
King Arthur
13
2 / 0 / 0
7,720
643
5,777
6,070
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
JMGbars
Hercules
10
1 / 1 / 5
6,452
538
5,552
9,573
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
YouOntheBo
Gilgamesh
13
6 / 2 / 0
7,702
642
5,407
11,641
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
10
10
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Sylvanus
Cheddabeef
Sylvanus
1
1
3
2.5
W
King Arthur
ItsSherbert16
King Arthur
2
0
0
2
W
Hercules
JMGbars
Hercules
1
1
5
3.5
L
Morgan Le Fay
STULYLUPKIN
Morgan Le Fay
0
3
0
0
L
Sylvanus
Taypeboy
Sylvanus
1
2
2
1
L
0
2
0
0
W
Gilgamesh
YouOntheBo
Gilgamesh
6
2
0
3
L
Charybdis
ac-joystick
Charybdis
3
2
1
1.75
L
Bellona
hypermaTT222
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
29,463
41,667
Taken
38,722
23,427
Mitigated
23,480
10,643
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,987
960
0
781
3,276
1,364
9
967
2,309
61,136
0
W
Sylvanus
Cheddabeef
Sylvanus
7,740
3,375
797
3,734
8,162
4,339
594
1,341
6,821
42,468
15,249
W
King Arthur
ItsSherbert16
King Arthur
5,777
1,004
0
3,165
6,070
4,841
162
0
6,070
0
57,784
W
Hercules
JMGbars
Hercules
5,552
1,593
0
2,520
9,573
7,347
152
2,595
6,978
0
18,129
L
Morgan Le Fay
STULYLUPKIN
Morgan Le Fay
2,538
434
0
840
6,579
2,680
0
2,090
4,207
36,873
0
L
Sylvanus
Taypeboy
Sylvanus
3,269
1,300
2,077
4,480
9,325
6,278
0
3,917
5,322
19,195
0
L
2,388
508
0
357
8,050
5,448
0
253
7,216
0
23,941
W
Gilgamesh
YouOntheBo
Gilgamesh
5,407
1,925
0
6,454
11,641
5,589
0
904
10,737
0
59,678
L
Charybdis
ac-joystick
Charybdis
3,693
2,068
0
2,214
8,031
3,425
0
3,446
4,499
0
25,304
L
Bellona
hypermaTT222
Bellona
4,366
1,548
0
675
9,682
5,596
0
1,167
8,323
0
36,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
35,581
246
Minions Killed
438
0
Camps Cleared
0
1,093,112
Distance Traveled
1,190,352
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,061
588
109
9
0
231,701
3
W
Sylvanus
6,646
554
105
9
0
194,258
1
W
King Arthur
7,720
643
93
8
0
247,931
4
W
Hercules
6,452
538
14
1
0
245,465
2
L
Morgan Le Fay
5,608
467
67
6
0
183,432
1
L
Sylvanus
5,758
480
20
2
0
198,630
0
L
Tyr
5,053
421
29
2
0
254,344
0
W
Gilgamesh
7,702
642
117
10
0
270,997
2
L
Charybdis
6,010
501
48
4
0
186,180
0
L
Bellona
5,580
465
82
7
0
270,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role