Player Matchup

Medusa
Medusa
Danukikos
Medusa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,484 Elo+
Solo
Eset
Eset
R-u-t-e-k-t
Eset
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,407 Elo+
Solo
Athena
Athena
RevStrychnine16
Athena
Level 116
God Stats
13W - 11L
1,563 SR
Queue Stats
500W - 532L
1,423 Elo+
Party 1
Thanatos
Thanatos
sevastyan-_-
Thanatos
Level 69
God Stats
18W - 38L
1,385 SR
Queue Stats
439W - 487L
1,405 Elo+
Solo
Lancelot
Lancelot
zHGTz
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 350L
1,435 Elo+
Party 1
Team Averages
Level 103
1,490 SR
1,431 Elo+

VS

Team Averages
Level 95
1,474 SR
1,424 Elo+
Artio
Artio
Artur_PaJiLoy
Artio
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
DeaDshoT_MM
Heimdallr
Level 57
God Stats
20W - 10L
1,683 SR
Queue Stats
252W - 206L
1,446 Elo+
Solo
Anubis
Anubis
XXadryXXwipe
Anubis
Level 145
God Stats
6W - 7L
1,527 SR
Queue Stats
443W - 432L
1,426 Elo+
Solo
Awilix
Awilix
alexandroBAD
Awilix
Level 69
God Stats
8W - 5L
1,285 SR
Queue Stats
19W - 16L
1,369 Elo+
Party 2
Horus
Horus
laurenceelliottt
Horus
Level 128
God Stats
6W - 8L
1,373 SR
Queue Stats
671W - 666L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danukikos
Medusa
9
4 / 2 / 0
5,853
532
6,701
5,200
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 0
4,785
435
4,445
7,530
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 3 / 3
5,158
469
3,550
10,078
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
sevastyan-_-
Thanatos
8
0 / 3 / 1
4,993
454
2,604
8,222
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lancelot
zHGTz
Lancelot
10
0 / 1 / 0
5,630
512
3,574
6,358
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,943
540
3,581
8,395
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
DeaDshoT_MM
Heimdallr
9
3 / 2 / 3
5,828
530
6,428
7,173
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
2 / 0 / 4
6,796
618
4,333
7,480
3,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
10
8 / 1 / 3
6,474
589
5,092
5,526
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 1
6,803
618
3,009
6,638
3,103
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Medusa
Danukikos
Medusa
4
2
0
2
W
Heimdallr
DeaDshoT_MM
Heimdallr
3
2
3
2.25
L
0
5
0
0
L
0
3
3
0.5
W
Anubis
2
0
4
4
W
Awilix
8
1
3
9.5
W
0
0
1
0.5
L
Thanatos
sevastyan-_-
Thanatos
0
3
1
0.17
L
Lancelot
zHGTz
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
22,443
37,388
Taken
35,212
15,098
Mitigated
17,049
11,027
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,581
365
463
2,889
8,395
5,240
0
1,527
6,868
11,214
0
L
Medusa
Danukikos
Medusa
6,701
3,572
0
361
5,200
1,758
0
1,095
4,105
0
29,620
W
Heimdallr
DeaDshoT_MM
Heimdallr
6,428
3,210
0
1,989
7,173
2,805
600
2,068
5,105
0
40,568
L
4,445
582
0
2,123
7,530
2,212
0
2,643
4,887
28,258
0
L
3,550
1,309
0
1,760
10,078
5,833
0
2,045
8,033
16,651
0
W
Anubis
4,333
569
0
5,718
7,480
3,631
138
2,911
4,569
51,285
0
W
Awilix
5,092
2,080
0
470
5,526
2,270
0
1,489
4,037
0
21,890
W
3,009
1,767
45
2,688
6,638
3,103
0
0
6,638
0
50,123
L
Thanatos
sevastyan-_-
Thanatos
2,604
586
0
5,593
8,222
3,158
0
2,131
6,091
0
31,061
L
Lancelot
zHGTz
Lancelot
3,574
874
0
1,190
6,358
2,137
0
0
6,358
0
34,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
31,844
215
Minions Killed
328
0
Camps Cleared
0
1,086,160
Distance Traveled
1,091,460
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,943
540
28
3
0
224,017
1
L
Medusa
5,853
532
42
4
0
196,185
3
W
Heimdallr
5,828
530
67
6
0
206,833
3
L
Eset
4,785
435
31
3
0
207,431
7
L
Athena
5,158
469
28
3
0
237,158
0
W
Anubis
6,796
618
97
9
0
175,934
4
W
Awilix
6,474
589
31
3
0
261,936
2
W
Horus
6,803
618
105
10
0
222,740
2
L
Thanatos
4,993
454
50
5
0
219,213
2
L
Lancelot
5,630
512
64
6
0
226,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role