Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Banksee
Skadi
Level 128
God Stats
22W - 19L
1,427 SR
Queue Stats
267W - 250L
1,567 Elo+
Solo
Mulan
Mulan
MrShamarFTW12
Mulan
Level 89
God Stats
5W - 7L
1,561 SR
Queue Stats
102W - 116L
1,501 Elo+
Solo
Lancelot
Lancelot
apeqx
Lancelot
Level 160
God Stats
87W - 45L
1,687 SR
Queue Stats
570W - 328L
1,652 Elo+
Solo
Team Averages
Level 136
1,535 SR
1,544 Elo+

VS

Team Averages
Level 109
1,481 SR
1,513 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Murkii78
Da Ji
Level 66
God Stats
2W - 4L
1,439 SR
Queue Stats
149W - 159L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
TeekDaddy
Baron Samedi
Level 143
God Stats
14W - 12L
1,534 SR
Queue Stats
193W - 194L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Zaykay1183
Danzaburou
Level 57
God Stats
9W - 19L
1,373 SR
Queue Stats
12W - 22L
1,389 Elo+
Solo
Bastet
Bastet
jawissPanda
Bastet
Level 149
God Stats
2W - 2L
1,556 SR
Queue Stats
64W - 69L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 1 / 6
7,846
785
7,844
6,565
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
 
King Arthur
14
3 / 2 / 2
7,487
749
8,185
10,998
9,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Banksee
Skadi
14
3 / 0 / 8
7,459
746
8,330
4,366
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 7
6,846
685
3,963
9,235
5,984
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
apeqx
Lancelot
16
4 / 2 / 9
8,496
850
10,849
7,901
5,033
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 1 / 3
6,943
694
4,852
9,737
7,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Murkii78
Da Ji
12
4 / 6 / 0
7,163
716
7,709
12,203
5,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
TeekDaddy
Baron Samedi
13
0 / 4 / 5
7,110
711
6,914
8,880
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Zaykay1183
Danzaburou
13
0 / 2 / 3
6,808
681
2,862
5,274
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
2 / 2 / 5
7,859
786
8,472
9,322
4,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
15
Kills
7
7
Deaths
15
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
6
7
W
King Arthur
 
King Arthur
3
2
2
2
L
Odin
 
Odin
1
1
3
2.5
W
Skadi
Banksee
Skadi
3
0
8
7
W
1
2
7
2.25
L
Da Ji
Murkii78
Da Ji
4
6
0
0.67
L
Baron Samedi
TeekDaddy
Baron Samedi
0
4
5
0.63
L
Danzaburou
Zaykay1183
Danzaburou
0
2
3
0.75
W
Lancelot
apeqx
Lancelot
4
2
9
4.25
L
Bastet
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
30,809
39,065
Taken
45,416
24,552
Mitigated
25,458
3,014
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,844
935
0
500
6,565
2,506
851
1,545
5,020
25,355
0
W
King Arthur
 
King Arthur
8,185
51
0
500
10,998
9,279
0
1,025
9,973
0
25,670
L
Odin
 
Odin
4,852
997
0
1,346
9,737
7,469
0
2,908
6,829
0
11,984
W
Skadi
Banksee
Skadi
8,330
3,295
0
286
4,366
1,750
81
703
3,663
0
23,894
W
3,963
409
0
1,581
9,235
5,984
63
2,076
7,159
1,004
8,632
L
Da Ji
Murkii78
Da Ji
7,709
1,795
0
812
12,203
5,898
0
2,263
9,940
0
14,372
L
Baron Samedi
TeekDaddy
Baron Samedi
6,914
305
1,206
2,221
8,880
5,119
0
742
8,138
27,920
0
L
Danzaburou
Zaykay1183
Danzaburou
2,862
1,504
0
850
5,274
2,750
294
791
4,483
0
13,966
W
Lancelot
apeqx
Lancelot
10,849
2,113
0
147
7,901
5,033
0
1,565
6,336
0
35,356
L
Bastet
8,472
2,235
0
1,785
9,322
4,222
0
1,535
7,787
0
27,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
35,883
190
Minions Killed
170
0
Camps Cleared
0
1,055,609
Distance Traveled
968,754
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,846
785
54
5
0
206,510
3
W
King Arthur
7,487
749
40
4
0
208,362
3
L
Odin
6,943
694
17
2
0
209,361
4
W
Skadi
7,459
746
25
3
0
183,512
2
W
Mulan
6,846
685
19
2
0
215,142
0
L
Da Ji
7,163
716
14
1
0
192,653
0
L
Baron Samedi
7,110
711
56
6
0
189,184
1
L
Danzaburou
6,808
681
28
3
0
171,633
0
W
Lancelot
8,496
850
52
5
0
242,083
4
L
Bastet
7,859
786
55
6
0
205,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role