Player Matchup

Lancelot
Lancelot
The__Stringer
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Anubis
Anubis
gabroder
Anubis
Level 44
God Stats
9W - 15L
1,542 SR
Queue Stats
51W - 114L
1,256 Elo+
Solo
Cthulhu
Cthulhu
iiExpozed
Cthulhu
Level 16
God Stats
1W - 1L
1,340 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Team Averages
Level 41
1,461 SR
1,247 Elo+

VS

Team Averages
Level 85
1,472 SR
1,364 Elo+
Aphrodite
Aphrodite
BestSploot
Aphrodite
Level 63
God Stats
4W - 3L
1,137 SR
Queue Stats
53W - 81L
1,275 Elo+
Party 1
Amaterasu
Amaterasu
EnragedSquirrel
Amaterasu
Level 125
God Stats
13W - 3L
1,890 SR
Queue Stats
80W - 109L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wakuflaku
Ah Muzen Cab
Level 67
God Stats
12W - 11L
1,387 SR
Queue Stats
72W - 105L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
The__Stringer
Lancelot
12
3 / 4 / 2
7,963
664
10,529
14,317
6,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
gabroder
Anubis
13
1 / 6 / 4
7,968
664
11,709
12,818
6,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
iiExpozed
Cthulhu
12
1 / 2 / 3
7,974
665
8,675
14,428
14,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BestSploot
Aphrodite
13
1 / 2 / 11
8,567
714
11,109
12,830
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EnragedSquirrel
Amaterasu
12
3 / 2 / 8
9,310
776
9,631
15,214
11,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
wakuflaku
Ah Muzen Cab
15
8 / 1 / 4
9,910
826
15,739
11,435
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
12
12
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BestSploot
Aphrodite
1
2
11
3.25
W
Amaterasu
EnragedSquirrel
Amaterasu
3
2
8
3.5
L
Lancelot
The__Stringer
Lancelot
3
4
2
1
L
Anubis
gabroder
Anubis
1
6
4
0.5
L
Cthulhu
iiExpozed
Cthulhu
1
2
3
1.25
W
Ah Muzen Cab
wakuflaku
Ah Muzen Cab
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
36,479
41,563
Taken
39,479
27,927
Mitigated
21,615
7,426
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BestSploot
Aphrodite
11,109
3,159
6,088
7,445
12,830
5,687
901
5,982
6,848
30,992
0
W
Amaterasu
EnragedSquirrel
Amaterasu
9,631
4,777
675
3,388
15,214
11,241
185
7,856
7,358
0
19,313
L
Lancelot
The__Stringer
Lancelot
10,529
1,935
0
601
14,317
6,779
0
4,773
9,544
0
18,890
L
Anubis
gabroder
Anubis
11,709
1,330
0
4,175
12,818
6,931
0
1,949
10,869
35,315
0
L
Cthulhu
iiExpozed
Cthulhu
8,675
514
525
2,125
14,428
14,217
0
4,833
9,595
25,763
0
W
Ah Muzen Cab
wakuflaku
Ah Muzen Cab
15,739
8,284
0
4,457
11,435
4,687
1,260
6,823
4,612
0
44,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
27,787
129
Minions Killed
140
4
Camps Cleared
6
585,635
Distance Traveled
698,374
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,567
714
51
4
1
219,465
2
W
Amaterasu
9,310
776
20
2
4
246,489
3
L
Lancelot
7,963
664
22
2
1
246,740
0
L
Anubis
7,968
664
63
5
1
149,447
4
L
Cthulhu
7,974
665
44
4
2
189,448
0
W
Ah Muzen Cab
9,910
826
69
6
1
232,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role