Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Afkorno18
Ah Muzen Cab
Level 149
God Stats
70W - 13L
1,845 SR
Queue Stats
402W - 122L
1,941 Elo+
Party 2
Kukulkan
Kukulkan
Lokotec
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,694 Elo+
Party 2
Cthulhu
Cthulhu
RockCrasheride
Cthulhu
Level 156
God Stats
1W - 1L
1,903 SR
Queue Stats
496W - 195L
1,875 Elo+
Party 2
Team Averages
Level 103
1,749 SR
1,837 Elo+

VS

Team Averages
Level 95
1,541 SR
1,544 Elo+
Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Rrr374 Owns U
Nox
Level 109
God Stats
1W - 2L
1,459 SR
Queue Stats
83W - 107L
1,455 Elo+
Solo
Atlas
Atlas
clappedtaco
Atlas
Level 25
God Stats
25W - 13L
1,665 SR
Queue Stats
155W - 65L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Afkorno18
Ah Muzen Cab
15
10 / 0 / 4
8,921
892
13,895
10,191
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Lokotec
Kukulkan
10
0 / 3 / 5
6,623
662
1,741
6,613
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
5 / 0 / 10
9,221
922
10,097
10,834
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 5 / 1
6,263
626
7,863
12,189
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 5 / 1
6,187
619
4,453
5,942
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 3
6,050
605
6,547
11,057
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
3
3
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
1
0.5
W
Ah Muzen Cab
Afkorno18
Ah Muzen Cab
10
0
4
12
W
Kukulkan
Lokotec
Kukulkan
0
3
5
0.83
W
5
0
10
10
L
1
5
1
0.3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
18,863
27,638
Taken
29,188
17,358
Mitigated
15,596
11,317
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,863
1,505
0
896
12,189
6,830
0
5,161
7,028
0
14,501
W
Ah Muzen Cab
Afkorno18
Ah Muzen Cab
13,895
5,488
0
5,300
10,191
5,133
1,428
4,905
4,671
0
49,801
W
Kukulkan
Lokotec
Kukulkan
1,741
370
0
463
6,613
2,501
258
2,353
3,988
7,820
0
W
10,097
1,147
1,156
4,398
10,834
9,724
285
3,097
7,135
28,255
0
L
4,453
715
0
0
5,942
2,442
0
2,829
3,113
12,250
0
L
6,547
2,208
0
800
11,057
6,324
0
3,848
7,209
12,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
18,500
105
Minions Killed
63
8
Camps Cleared
0
564,634
Distance Traveled
459,248
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,263
626
28
3
0
165,346
3
W
Ah Muzen Cab
8,921
892
67
7
6
179,333
3
W
Kukulkan
6,623
662
10
1
1
170,296
2
W
Cthulhu
9,221
922
28
3
1
215,005
4
L
Nox
6,187
619
18
2
0
132,103
0
L
Atlas
6,050
605
17
2
0
161,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role