Player Matchup

Lancelot
Lancelot
Creepsson
Lancelot
Level 128
God Stats
3W - 3L
1,536 SR
Queue Stats
104W - 87L
1,557 Elo+
Solo
Bacchus
Bacchus
Mimamsa
Bacchus
Level 107
God Stats
10W - 7L
1,460 SR
Queue Stats
173W - 187L
1,439 Elo+
Solo
Heimdallr
Heimdallr
NefdaR
Heimdallr
Level 159
God Stats
4W - 4L
1,731 SR
Queue Stats
225W - 233L
1,439 Elo+
Solo
Chronos
Chronos
Seehond
Chronos
Level 69
God Stats
11W - 11L
1,601 SR
Queue Stats
338W - 332L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Zuluck21
Kukulkan
Level 115
God Stats
2W - 3L
1,672 SR
Queue Stats
358W - 347L
1,528 Elo+
Solo
Team Averages
Level 116
1,600 SR
1,499 Elo+

VS

Team Averages
Level 119
1,411 SR
1,492 Elo+
Zeus
Zeus
Citronux
Zeus
Level 58
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 20L
1,512 Elo+
Solo
Lancelot
Lancelot
Joosevii
Lancelot
Level 127
God Stats
0W - 1L
1,428 SR
Queue Stats
45W - 54L
1,559 Elo+
Party 1
Neith
Neith
Masamo
Neith
Level 158
God Stats
0W - 2L
1,278 SR
Queue Stats
35W - 47L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
TROCOLOMAN
Kuzenbo
Level 144
God Stats
1W - 2L
1,715 SR
Queue Stats
252W - 249L
1,448 Elo+
Solo
Medusa
Medusa
scarpo666
Medusa
Level 107
God Stats
0W - 1L
1,337 SR
Queue Stats
91W - 109L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Creepsson
Lancelot
16
6 / 2 / 4
10,214
511
9,635
13,579
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Mimamsa
Bacchus
12
0 / 0 / 7
8,826
441
6,097
11,639
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
NefdaR
Heimdallr
13
4 / 3 / 5
9,338
467
12,038
20,565
9,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Seehond
Chronos
18
10 / 0 / 3
11,438
572
16,792
16,419
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Zuluck21
Kukulkan
18
3 / 0 / 6
11,635
582
14,077
6,555
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 5 / 1
8,185
409
6,394
14,043
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
Joosevii
Lancelot
12
1 / 9 / 1
7,926
396
9,794
20,494
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Masamo
Neith
14
1 / 4 / 0
8,970
449
14,235
14,650
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
TROCOLOMAN
Kuzenbo
11
0 / 4 / 3
7,560
378
5,733
18,100
19,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
scarpo666
Medusa
15
3 / 1 / 0
9,224
461
8,021
13,002
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
23
Kills
5
5
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
5
1
0.1
W
Lancelot
Creepsson
Lancelot
6
2
4
4
L
Lancelot
Joosevii
Lancelot
1
9
1
0.17
L
Neith
Masamo
Neith
1
4
0
0.25
W
Bacchus
Mimamsa
Bacchus
0
0
7
3.5
W
Heimdallr
NefdaR
Heimdallr
4
3
5
2.17
W
Chronos
Seehond
Chronos
10
0
3
11.5
L
Kuzenbo
TROCOLOMAN
Kuzenbo
0
4
3
0.38
W
Kukulkan
Zuluck21
Kukulkan
3
0
6
6
L
Medusa
scarpo666
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,639
Damage
44,177
68,757
Taken
80,289
40,263
Mitigated
49,636
20,494
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,394
1,364
0
902
14,043
6,939
0
8,100
5,943
66,924
0
W
Lancelot
Creepsson
Lancelot
9,635
1,826
0
1,964
13,579
6,555
0
1,578
12,001
0
92,493
L
Lancelot
Joosevii
Lancelot
9,794
1,587
0
3,920
20,494
9,293
0
7,885
12,609
0
57,669
L
Neith
Masamo
Neith
14,235
5,792
0
2,300
14,650
7,670
290
8,177
6,473
0
77,353
W
Bacchus
Mimamsa
Bacchus
6,097
982
0
4,300
11,639
13,007
120
2,487
8,919
27,334
0
W
Heimdallr
NefdaR
Heimdallr
12,038
5,118
0
7,313
20,565
9,575
176
4,880
15,685
0
61,259
W
Chronos
Seehond
Chronos
16,792
9,966
0
6,131
16,419
7,968
582
2,399
14,020
97,609
0
L
Kuzenbo
TROCOLOMAN
Kuzenbo
5,733
2,646
0
1,332
18,100
19,836
42
9,581
8,519
22,521
0
W
Kukulkan
Zuluck21
Kukulkan
14,077
1,597
0
786
6,555
3,158
565
1,446
5,109
111,895
0
L
Medusa
scarpo666
Medusa
8,021
2,712
0
5,679
13,002
5,898
128
3,223
9,779
0
81,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,451
Gold Earned
41,865
566
Minions Killed
493
0
Camps Cleared
0
2,036,772
Distance Traveled
1,880,669
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,185
409
142
7
0
368,483
7
W
Lancelot
10,214
511
109
5
0
464,237
7
L
Lancelot
7,926
396
88
4
0
436,434
0
L
Neith
8,970
449
121
6
0
320,853
0
W
Bacchus
8,826
441
29
1
0
410,396
13
W
Heimdallr
9,338
467
71
4
0
387,541
2
W
Chronos
11,438
572
153
8
0
388,005
0
L
Kuzenbo
7,560
378
19
1
0
363,845
6
W
Kukulkan
11,635
582
204
10
0
386,593
8
L
Medusa
9,224
461
123
6
0
391,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role