Player Matchup

Xbalanque
Xbalanque
Atari2now
Xbalanque
Level 37
God Stats
1W - 2L
1,288 SR
Queue Stats
54W - 71L
1,232 Elo+
Party 3
Fenrir
Fenrir
Catrpimaster
Fenrir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,410 Elo+
Party 2
Charybdis
Charybdis
DementedDraugr
Charybdis
Level 28
God Stats
3W - 3L
1,302 SR
Queue Stats
95W - 122L
1,242 Elo+
Party 3
Anubis
Anubis
MEMRZduke5246
Anubis
Level 66
God Stats
35W - 29L
1,532 SR
Queue Stats
75W - 88L
1,349 Elo+
Party 2
King Arthur
King Arthur
The_real_Alpha10
King Arthur
Level 26
God Stats
1W - 2L
1,292 SR
Queue Stats
9W - 17L
1,233 Elo+
Party 3
Team Averages
Level 42
1,383 SR
1,293 Elo+

VS

Team Averages
Level 65
1,493 SR
1,367 Elo+
Charybdis
Charybdis
DegenerateDinner
Charybdis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
Fiery_cyanide
Aphrodite
Level 25
God Stats
2W - 3L
1,615 SR
Queue Stats
12W - 14L
1,423 Elo+
Party 1
Discordia
Discordia
grinchy87
Discordia
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,285 Elo+
Solo
Lancelot
Lancelot
hoshikage27
Lancelot
Level 127
God Stats
2W - 5L
1,589 SR
Queue Stats
9W - 16L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
zacharou28
Sun Wukong
Level 69
God Stats
2W - 3L
1,259 SR
Queue Stats
230W - 224L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Atari2now
Xbalanque
14
1 / 4 / 1
8,683
413
8,014
13,599
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
17
3 / 4 / 1
10,385
495
7,492
18,759
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
DementedDraugr
Charybdis
17
1 / 4 / 1
10,804
514
5,538
16,174
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 3 / 3
13,416
639
21,833
13,323
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
The_real_Alpha10
King Arthur
17
0 / 2 / 2
10,857
517
15,601
23,837
29,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
8 / 4 / 2
10,397
495
19,125
20,955
7,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Fiery_cyanide
Aphrodite
15
2 / 3 / 1
8,901
424
4,913
14,197
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
grinchy87
Discordia
9
0 / 3 / 3
6,831
325
1,521
5,289
1,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
hoshikage27
Lancelot
17
6 / 4 / 1
10,437
497
14,152
19,591
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
zacharou28
Sun Wukong
18
1 / 1 / 2
11,183
533
14,161
21,233
22,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
15
Kills
17
17
Deaths
15
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Atari2now
Xbalanque
1
4
1
0.38
W
Fenrir
3
4
1
0.88
L
Charybdis
8
4
2
2.25
W
Charybdis
DementedDraugr
Charybdis
1
4
1
0.38
L
Aphrodite
Fiery_cyanide
Aphrodite
2
3
1
0.83
W
10
3
3
3.83
W
King Arthur
The_real_Alpha10
King Arthur
0
2
2
0.5
L
Discordia
grinchy87
Discordia
0
3
3
0.5
L
Lancelot
hoshikage27
Lancelot
6
4
1
1.63
L
Sun Wukong
zacharou28
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,478
Damage
53,872
85,692
Taken
81,265
56,336
Mitigated
42,426
21,342
Healing
36,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Atari2now
Xbalanque
8,014
4,766
266
608
13,599
4,693
1,612
1,952
11,647
0
46,617
W
Fenrir
7,492
1,699
0
7,097
18,759
8,998
364
2,404
16,355
0
81,371
L
Charybdis
19,125
12,586
255
8,550
20,955
7,727
865
3,379
17,576
0
84,130
W
Charybdis
DementedDraugr
Charybdis
5,538
3,547
0
4,821
16,174
6,120
2,379
1,270
14,904
0
94,017
L
Aphrodite
Fiery_cyanide
Aphrodite
4,913
1,120
3,122
7,837
14,197
3,752
480
6,505
7,692
53,554
0
W
21,833
1,734
103
5,441
13,323
7,353
4,203
1,305
12,018
116,441
0
W
King Arthur
The_real_Alpha10
King Arthur
15,601
2,476
0
3,006
23,837
29,172
166
0
23,837
0
91,145
L
Discordia
grinchy87
Discordia
1,521
179
0
589
5,289
1,186
0
3,237
2,052
19,902
0
L
Lancelot
hoshikage27
Lancelot
14,152
1,292
0
6,634
19,591
6,959
0
7,353
12,238
0
81,037
L
Sun Wukong
zacharou28
Sun Wukong
14,161
3,905
0
9,428
21,233
22,802
0
1,359
19,874
0
105,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,145
Gold Earned
47,749
663
Minions Killed
553
0
Camps Cleared
0
1,886,451
Distance Traveled
1,714,725
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,683
413
62
3
0
381,847
1
W
Fenrir
10,385
495
99
5
0
459,906
0
L
Charybdis
10,397
495
126
6
0
382,443
2
W
Charybdis
10,804
514
151
7
0
350,268
3
L
Aphrodite
8,901
424
99
5
0
378,267
6
W
Anubis
13,416
639
185
9
0
318,684
3
W
King Arthur
10,857
517
166
8
0
375,746
3
L
Discordia
6,831
325
21
1
0
176,472
0
L
Lancelot
10,437
497
118
6
0
432,813
2
L
Sun Wukong
11,183
533
189
9
0
344,730
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role