Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ConqRah
Bacchus
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
360W - 397L
1,476 Elo+
Party 1
Mulan
Mulan
Fausel
Mulan
Level 121
God Stats
18W - 25L
1,407 SR
Queue Stats
280W - 326L
1,380 Elo+
Solo
Rama
Rama
RossyCFC
Rama
Level 106
God Stats
2W - 2L
1,451 SR
Queue Stats
14W - 17L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
Sn0wEnergie
Ne Zha
Level 49
God Stats
1W - 0L
1,520 SR
Queue Stats
15W - 13L
1,517 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,459 Elo+

VS

Team Averages
Level 77
1,506 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
Level 64
God Stats
3W - 5L
1,476 SR
Queue Stats
67W - 65L
1,501 Elo+
Party 2
Horus
Horus
Dendenki
Horus
Level 66
God Stats
48W - 39L
1,620 SR
Queue Stats
67W - 65L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
Godazette
Zhong Kui
Level 125
God Stats
5W - 7L
1,292 SR
Queue Stats
143W - 123L
1,510 Elo+
Solo
Mercury
Mercury
MolotovDelChino
Mercury
Level 62
God Stats
10W - 9L
1,594 SR
Queue Stats
282W - 278L
1,544 Elo+
Solo
Achilles
Achilles
Nordask
Achilles
Level 67
God Stats
8W - 6L
1,550 SR
Queue Stats
51W - 72L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,506
701
932
1,655
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
ConqRah
Bacchus
5
0 / 0 / 1
3,517
703
693
3,295
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Fausel
Mulan
6
2 / 1 / 0
3,964
793
1,787
4,998
1,883
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
6
2 / 0 / 0
3,552
710
2,385
1,497
390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
5
0 / 0 / 0
3,309
662
422
4,123
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
5
0 / 1 / 0
2,983
597
1,496
2,991
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Dendenki
Horus
2
0 / 1 / 0
2,754
551
333
1,992
758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Godazette
Zhong Kui
6
0 / 0 / 0
3,384
677
1,990
2,270
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

3
0 / 0 / 0
2,759
552
92
945
226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Nordask
Achilles
5
1 / 2 / 0
3,506
701
2,728
4,257
1,657
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
4
Kills
1
1
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
L
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
0
1
0
0
W
Bacchus
ConqRah
Bacchus
0
0
1
0.5
L
Horus
Dendenki
Horus
0
1
0
0
W
Mulan
Fausel
Mulan
2
1
0
2
L
Zhong Kui
Godazette
Zhong Kui
0
0
0
0
L
0
0
0
0
L
Achilles
Nordask
Achilles
1
2
0
0.5
W
Rama
2
0
0
2
W
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,219
Damage
6,639
15,568
Taken
12,455
6,029
Mitigated
4,636
7,626
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
932
139
41
1,063
1,655
647
0
1,279
376
17,752
0
L
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
1,496
578
0
1,577
2,991
713
0
410
2,581
0
14,221
W
Bacchus
ConqRah
Bacchus
693
220
13
2,145
3,295
1,930
0
0
3,295
9,406
0
L
Horus
Dendenki
Horus
333
207
0
612
1,992
758
0
283
1,709
0
1,435
W
Mulan
Fausel
Mulan
1,787
502
0
1,909
4,998
1,883
0
0
4,998
0
19,381
L
Zhong Kui
Godazette
Zhong Kui
1,990
344
0
829
2,270
1,282
0
849
1,421
16,678
0
L
92
0
0
263
945
226
0
83
862
0
4,226
L
Achilles
Nordask
Achilles
2,728
558
0
1,311
4,257
1,657
0
0
4,257
0
12,972
W
Rama
2,385
2,079
0
469
1,497
390
654
0
1,497
0
19,127
W
Ne Zha
422
178
0
1,986
4,123
1,179
0
711
3,412
0
13,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,848
Gold Earned
15,386
162
Minions Killed
95
0
Camps Cleared
0
489,943
Distance Traveled
368,692
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,506
701
37
7
0
101,414
0
L
Ah Muzen Cab
2,983
597
13
3
0
91,931
1
W
Bacchus
3,517
703
10
2
0
103,346
1
L
Horus
2,754
551
6
1
0
43,350
0
W
Mulan
3,964
793
35
7
0
89,519
1
L
Zhong Kui
3,384
677
38
8
0
85,693
3
L
Mercury
2,759
552
14
3
0
76,475
1
L
Achilles
3,506
701
24
5
0
71,243
0
W
Rama
3,552
710
43
9
0
90,471
0
W
Ne Zha
3,309
662
37
7
0
105,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role