Player Matchup

Lancelot
Lancelot
Artorias Abysss
Lancelot
Level 160
God Stats
13W - 7L
1,760 SR
Queue Stats
356W - 284L
1,647 Elo+
Party 1
Ra
Ra
JAWESOME03
Ra
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 50L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
batmanbeyond29
Cthulhu
Level 159
God Stats
18W - 16L
1,655 SR
Queue Stats
368W - 306L
1,575 Elo+
Party 1
Team Averages
Level 145
1,639 SR
1,581 Elo+

VS

Team Averages
Level 95
1,474 SR
1,435 Elo+
Atlas
Atlas
Asmodeos676
Atlas
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 452L
1,392 Elo+
Solo
Lancelot
Lancelot
El-Boss7Cyber
Lancelot
Level 109
God Stats
12W - 15L
1,603 SR
Queue Stats
151W - 201L
1,414 Elo+
Solo
Heimdallr
Heimdallr
Midnight M0OSE
Heimdallr
Level 107
God Stats
1W - 4L
1,320 SR
Queue Stats
10W - 12L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
6 / 1 / 3
12,012
707
19,872
17,927
8,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 5
10,590
623
10,558
11,566
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 0 / 5
11,134
655
17,902
14,067
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
10,095
594
11,287
32,350
19,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
El-Boss7Cyber
Lancelot
10
2 / 1 / 1
9,110
536
4,554
7,002
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Midnight M0OSE
Heimdallr
15
1 / 3 / 2
10,523
619
16,933
14,950
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
6
1
3
7.5
L
0
5
2
0.2
L
Lancelot
El-Boss7Cyber
Lancelot
2
1
1
2.5
W
1
2
5
1.75
L
Heimdallr
Midnight M0OSE
Heimdallr
1
3
2
0.67
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
32,774
43,560
Taken
54,302
28,568
Mitigated
28,691
15,942
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
19,872
4,083
0
7,199
17,927
8,684
220
4,248
13,679
0
68,862
L
11,287
4,127
0
9,125
32,350
19,628
0
18,744
12,837
32,721
0
L
Lancelot
El-Boss7Cyber
Lancelot
4,554
340
0
875
7,002
2,789
0
2,555
4,225
0
14,006
W
10,558
781
1,757
3,782
11,566
5,067
1,046
4,014
7,552
43,545
0
L
Heimdallr
Midnight M0OSE
Heimdallr
16,933
8,913
0
1,940
14,950
6,274
0
6,779
7,960
0
53,204
W
17,902
1,485
819
2,385
14,067
14,817
490
3,369
10,698
43,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
29,728
205
Minions Killed
151
8
Camps Cleared
5
981,033
Distance Traveled
734,813
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,012
707
83
5
6
352,281
3
L
Atlas
10,095
594
29
2
3
278,624
2
L
Lancelot
9,110
536
15
1
2
193,962
3
W
Ra
10,590
623
70
4
0
283,775
0
L
Heimdallr
10,523
619
107
6
0
262,227
4
W
Cthulhu
11,134
655
52
3
2
344,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role