Player Matchup

Merlin
Merlin
eddyelikeLGND
Merlin
Level 121
God Stats
3W - 0L
1,510 SR
Queue Stats
45W - 59L
1,417 Elo+
Solo
King Arthur
King Arthur
el_cojo_vk
King Arthur
Level 121
God Stats
11W - 13L
1,376 SR
Queue Stats
232W - 207L
1,472 Elo+
Party 2
Loki
Loki
elbarrachas
Loki
Level 63
God Stats
15W - 5L
1,806 SR
Queue Stats
459W - 439L
1,425 Elo+
Party 2
Team Averages
Level 102
1,564 SR
1,438 Elo+

VS

Team Averages
Level 86
1,529 SR
1,511 Elo+
King Arthur
King Arthur
DaDreavyHinker
King Arthur
Level 69
God Stats
12W - 10L
1,541 SR
Queue Stats
200W - 178L
1,532 Elo+
Party 1
Lancelot
Lancelot
XxASTONxVILLAxX
Lancelot
Level 85
God Stats
12W - 10L
1,547 SR
Queue Stats
410W - 317L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lososait10
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 34L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 3
16,916
705
29,714
21,983
10,581
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
el_cojo_vk
King Arthur
20
6 / 5 / 3
16,882
703
22,390
35,316
46,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 6 / 1
13,419
559
12,408
19,790
7,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaDreavyHinker
King Arthur
19
3 / 2 / 8
14,917
622
14,583
23,733
29,633
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
20
8 / 6 / 5
15,691
654
24,948
28,428
19,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
lososait10
Morgan Le Fay
20
4 / 3 / 10
15,846
660
25,990
21,505
12,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
15
15
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaDreavyHinker
King Arthur
3
2
8
3.5
L
Lancelot
8
6
5
1.75
W
5
4
3
1.63
W
King Arthur
el_cojo_vk
King Arthur
6
5
3
1.5
W
0
6
1
0.08
L
Morgan Le Fay
lososait10
Morgan Le Fay
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,512
Damage
65,521
77,089
Taken
73,666
64,737
Mitigated
61,437
10,880
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaDreavyHinker
King Arthur
14,583
1,668
903
3,842
23,733
29,633
295
7,956
15,777
0
34,834
L
Lancelot
24,948
3,079
0
876
28,428
19,658
273
13,934
14,494
3,004
55,105
W
29,714
1,388
352
4,151
21,983
10,581
1,949
7,455
14,528
91,372
0
W
King Arthur
el_cojo_vk
King Arthur
22,390
2,095
0
5,578
35,316
46,367
0
10,766
24,550
0
68,420
W
12,408
1,739
0
799
19,790
7,789
0
9,751
10,039
0
63,107
L
Morgan Le Fay
lososait10
Morgan Le Fay
25,990
1,891
0
936
21,505
12,146
558
8,124
13,381
91,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
46,454
274
Minions Killed
230
12
Camps Cleared
8
1,310,130
Distance Traveled
1,222,277
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,917
622
31
1
1
355,526
1
L
Lancelot
15,691
654
58
2
4
434,277
1
W
Merlin
16,916
705
106
4
4
419,858
3
W
King Arthur
16,882
703
81
3
1
443,258
4
W
Loki
13,419
559
87
4
7
447,014
5
L
Morgan Le Fay
15,846
660
141
6
3
432,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role