Player Matchup

Loki
Loki
Gold V
Alexvasto
Loki
Gold V
Level 102
God Stats
3W - 2L
1,493 SR
Queue Stats
138W - 140L
1,297 MMR
Party 3
Mulan
Mulan
Gold I
BossoCK998
Mulan
Gold I
Level 127
God Stats
26W - 26L
1,574 SR
Queue Stats
155W - 167L
1,684 MMR
Party 3
Yemoja
Yemoja
Bronze IV
Hajjarovic
Yemoja
Bronze IV
Level 122
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 4L
1,454 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Jereymm
Ah Muzen Cab
Gold II
Level 120
God Stats
6W - 7L
1,411 SR
Queue Stats
259W - 266L
1,521 MMR
Party 2
Nu Wa
Nu Wa
Gold III
alex_lancien
Nu Wa
Gold III
Level 79
God Stats
0W - 3L
1,282 SR
Queue Stats
113W - 110L
1,510 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,420 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,549 SR
1,493 MMR
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Olorun
Olorun
Platinum III
Dazai-Sensai
Olorun
Platinum III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
766W - 757L
1,461 MMR
Solo
Mercury
Mercury
Silver I
LilDirtyR
Mercury
Silver I
Level 88
God Stats
13W - 9L
1,661 SR
Queue Stats
23W - 32L
1,451 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
vE K a m e l210
Baron Samedi
Silver II
Level 48
God Stats
2W - 2L
1,648 SR
Queue Stats
42W - 28L
1,508 MMR
Party 4
Janus
Janus
Gold V
v_Tendo
Janus
Gold V
Level 121
God Stats
6W - 7L
1,438 SR
Queue Stats
12W - 15L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 8 / 1
11,167
430
12,808
24,384
12,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
19
4 / 11 / 3
12,954
498
18,464
36,523
39,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Hajjarovic
Yemoja
17
0 / 5 / 5
10,959
422
7,922
27,198
36,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Jereymm
Ah Muzen Cab
20
3 / 4 / 5
13,331
513
19,270
20,968
11,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 8 / 5
12,924
497
21,247
20,764
11,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MedusaKaliArachne

VS

Bans
CliodhnaPoseidonAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
13 / 3 / 4
15,451
594
33,159
32,472
48,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
20
4 / 4 / 7
15,192
584
17,857
27,793
15,050
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
LilDirtyR
Mercury
20
13 / 2 / 9
15,874
611
24,928
22,469
12,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
vE K a m e l210
Baron Samedi
19
3 / 2 / 15
13,535
521
15,897
28,796
45,607
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
v_Tendo
Janus
20
3 / 3 / 12
13,583
522
13,652
18,377
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
14
Kills
36
36
Deaths
14
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
13
3
4
5
L
Loki
3
8
1
0.44
L
Mulan
4
11
3
0.5
W
Olorun
4
4
7
1.88
L
Yemoja
Hajjarovic
Yemoja
0
5
5
0.5
L
Ah Muzen Cab
Jereymm
Ah Muzen Cab
3
4
5
1.38
W
Mercury
LilDirtyR
Mercury
13
2
9
8.75
L
4
8
5
0.81
W
Baron Samedi
vE K a m e l210
Baron Samedi
3
2
15
5.25
W
Janus
v_Tendo
Janus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,711
Damage
105,493
129,837
Taken
129,907
110,551
Mitigated
129,252
36,327
Healing
42,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
33,159
4,166
0
5,004
32,472
48,309
780
4,007
28,465
0
141,156
L
Loki
12,808
3,026
0
5,418
24,384
12,594
0
9,141
15,243
0
97,896
L
Mulan
18,464
2,418
0
13,230
36,523
39,275
32
7,373
29,150
0
81,245
W
Olorun
17,857
10,124
1,329
14,318
27,793
15,050
3,415
6,181
21,612
168,193
0
L
Yemoja
Hajjarovic
Yemoja
7,922
827
4,642
5,177
27,198
36,120
0
13,543
13,655
41,699
0
L
Ah Muzen Cab
Jereymm
Ah Muzen Cab
19,270
5,572
0
5,216
20,968
11,341
1,356
8,817
12,151
0
130,991
W
Mercury
LilDirtyR
Mercury
24,928
17,488
0
1,691
22,469
12,259
5,289
5,877
16,592
0
178,221
L
21,247
2,422
94
2,550
20,764
11,221
1,808
8,532
12,232
111,613
0
W
Baron Samedi
vE K a m e l210
Baron Samedi
15,897
2,252
3,288
10,764
28,796
45,607
122
7,196
21,600
54,828
0
W
Janus
v_Tendo
Janus
13,652
895
241
5,612
18,377
8,027
1,264
8,435
9,942
115,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,335
Gold Earned
73,635
704
Minions Killed
872
0
Camps Cleared
0
2,288,442
Distance Traveled
2,593,299
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,451
594
174
7
0
518,774
1
L
Loki
11,167
430
140
5
0
500,308
2
L
Mulan
12,954
498
137
5
0
411,307
2
W
Olorun
15,192
584
252
10
0
420,937
3
L
Yemoja
10,959
422
60
2
0
503,560
6
L
Ah Muzen Cab
13,331
513
208
8
0
477,648
5
W
Mercury
15,874
611
215
8
0
642,727
2
L
Nu Wa
12,924
497
159
6
0
395,619
3
W
Baron Samedi
13,535
521
40
2
0
469,771
3
W
Janus
13,583
522
191
7
0
541,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role