Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
PixelTalon
Athena
Level 106
God Stats
0W - 1L
1,747 SR
Queue Stats
52W - 63L
1,382 Elo+
Party 2
Lancelot
Lancelot
XSwordStrike15X
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,784 Elo+
Party 2
Team Averages
Level 80
1,582 SR
1,555 Elo+

VS

Team Averages
Level 96
1,378 SR
1,306 Elo+
Skadi
Skadi
OmerNeufCinq
Skadi
Level 29
God Stats
15W - 9L
1,500 SR
Queue Stats
41W - 39L
1,217 Elo+
Party 1
Baron Samedi
Baron Samedi
XxProlongerxX
Baron Samedi
Level 102
God Stats
3W - 4L
1,110 SR
Queue Stats
21W - 28L
1,336 Elo+
Solo
Merlin
Merlin
mikakira
Merlin
Level 157
God Stats
20W - 26L
1,523 SR
Queue Stats
133W - 183L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 3 / 1
7,074
707
7,941
9,746
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
PixelTalon
Athena
10
1 / 5 / 2
7,128
713
2,314
14,170
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
10
0 / 4 / 2
5,912
591
2,633
7,649
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
7,926
793
8,009
6,059
2,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
XxProlongerxX
Baron Samedi
13
4 / 1 / 8
7,712
771
13,328
11,343
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
mikakira
Merlin
12
2 / 1 / 9
7,314
731
5,709
4,604
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
W
6
1
6
9
L
Athena
PixelTalon
Athena
1
5
2
0.4
L
Lancelot
0
4
2
0.25
W
Baron Samedi
XxProlongerxX
Baron Samedi
4
1
8
8
W
Merlin
mikakira
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
27,046
31,565
Taken
22,006
22,089
Mitigated
9,804
6,328
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,941
2,558
0
3,106
9,746
4,796
0
6,234
3,512
24,295
3,132
W
8,009
3,436
0
673
6,059
2,612
1,447
2,449
3,610
0
25,676
L
Athena
PixelTalon
Athena
2,314
568
716
1,869
14,170
12,891
0
7,528
6,642
6,308
0
L
Lancelot
2,633
384
0
637
7,649
4,402
0
5,275
2,374
0
9,317
W
Baron Samedi
XxProlongerxX
Baron Samedi
13,328
1,040
1,711
7,268
11,343
5,185
459
4,767
6,576
25,826
0
W
Merlin
mikakira
Merlin
5,709
108
56
184
4,604
2,007
287
2,837
1,767
27,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,114
Gold Earned
22,952
74
Minions Killed
127
0
Camps Cleared
9
501,638
Distance Traveled
518,269
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,074
707
44
4
0
167,262
1
W
Skadi
7,926
793
54
5
2
168,568
4
L
Athena
7,128
713
6
1
0
167,451
2
L
Lancelot
5,912
591
24
2
0
166,925
0
W
Baron Samedi
7,712
771
29
3
3
182,665
3
W
Merlin
7,314
731
44
4
4
167,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role