Player Matchup

Cthulhu
Cthulhu
DarkHikarii
Cthulhu
Level 107
God Stats
19W - 13L
1,681 SR
Queue Stats
211W - 208L
1,462 Elo+
Party 3
Lancelot
Lancelot
GiornaGiovanna
Lancelot
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 160L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
Ladiealex
The Morrigan
Level 95
God Stats
4W - 6L
1,325 SR
Queue Stats
156W - 170L
1,429 Elo+
Party 1
Anhur
Anhur
Soduma
Anhur
Level 41
God Stats
2W - 4L
1,694 SR
Queue Stats
156W - 190L
1,452 Elo+
Party 3
Hercules
Hercules
nightshadow98
Hercules
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 69L
1,464 Elo+
Solo
Team Averages
Level 78
1,540 SR
1,447 Elo+

VS

Team Averages
Level 85
1,449 SR
1,439 Elo+
Hades
Hades
AFiF7
Hades
Level 47
God Stats
42W - 38L
1,422 SR
Queue Stats
190W - 268L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 134
God Stats
143W - 133L
1,563 SR
Queue Stats
312W - 341L
1,517 Elo+
Solo
Lancelot
Lancelot
DoYouEvenDerp
Lancelot
Level 104
God Stats
8W - 7L
1,168 SR
Queue Stats
136W - 131L
1,459 Elo+
Party 4
Mercury
Mercury
SwordslEMRE
Mercury
Level 56
God Stats
34W - 27L
1,592 SR
Queue Stats
190W - 231L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
gdadd
Aphrodite
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 61L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkHikarii
Cthulhu
17
4 / 13 / 6
12,612
407
22,610
40,196
44,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
19
5 / 10 / 5
13,297
429
20,488
29,628
14,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Ladiealex
The Morrigan
19
7 / 11 / 5
13,381
432
25,982
27,442
11,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Soduma
Anhur
18
3 / 8 / 1
12,135
391
10,493
27,109
10,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
nightshadow98
Hercules
19
3 / 7 / 9
13,189
425
19,057
40,224
27,538
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AFiF7
Hades
20
5 / 8 / 12
14,833
478
21,887
34,588
22,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Asmonerd
Sylvanus
19
7 / 6 / 12
14,115
455
23,546
32,675
37,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
DoYouEvenDerp
Lancelot
20
25 / 2 / 11
18,064
583
47,032
34,459
28,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
SwordslEMRE
Mercury
20
9 / 5 / 21
17,587
567
28,672
27,632
15,835
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
gdadd
Aphrodite
20
3 / 3 / 28
13,957
450
13,130
33,849
26,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
22
Kills
49
49
Deaths
24
26
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hades
AFiF7
Hades
5
8
12
1.38
W
Sylvanus
Asmonerd
Sylvanus
7
6
12
2.17
L
Cthulhu
DarkHikarii
Cthulhu
4
13
6
0.54
W
Lancelot
DoYouEvenDerp
Lancelot
25
2
11
15.25
L
Lancelot
5
10
5
0.75
L
The Morrigan
Ladiealex
The Morrigan
7
11
5
0.86
L
Anhur
Soduma
Anhur
3
8
1
0.44
W
Mercury
SwordslEMRE
Mercury
9
5
21
3.9
W
Aphrodite
gdadd
Aphrodite
3
3
28
5.67
L
Hercules
nightshadow98
Hercules
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,630
Damage
134,267
164,599
Taken
163,203
108,895
Mitigated
130,660
26,878
Healing
70,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AFiF7
Hades
21,887
2,677
588
15,298
34,588
22,007
723
13,062
21,526
146,497
0
W
Sylvanus
Asmonerd
Sylvanus
23,546
6,004
4,235
9,153
32,675
37,608
1,141
12,377
20,298
73,083
12,771
L
Cthulhu
DarkHikarii
Cthulhu
22,610
1,484
1,443
5,120
40,196
44,833
0
12,644
27,552
60,281
0
W
Lancelot
DoYouEvenDerp
Lancelot
47,032
8,765
0
4,572
34,459
28,373
2,452
7,504
26,955
0
180,233
L
Lancelot
20,488
5,202
0
1,968
29,628
14,049
0
9,640
19,988
0
111,179
L
The Morrigan
Ladiealex
The Morrigan
25,982
3,106
74
2,439
27,442
11,895
403
12,003
15,367
93,546
0
L
Anhur
Soduma
Anhur
10,493
7,343
0
6,905
27,109
10,580
1,290
7,069
20,040
0
91,204
W
Mercury
SwordslEMRE
Mercury
28,672
14,383
0
2,547
27,632
15,835
2,770
6,568
21,064
0
229,671
W
Aphrodite
gdadd
Aphrodite
13,130
4,468
14,758
19,105
33,849
26,837
1,065
9,649
24,200
54,919
0
L
Hercules
nightshadow98
Hercules
19,057
6,615
0
8,929
40,224
27,538
835
15,059
25,165
0
87,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,614
Gold Earned
78,556
557
Minions Killed
756
0
Camps Cleared
0
2,590,497
Distance Traveled
2,941,674
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,833
478
161
5
0
509,780
1
W
Sylvanus
14,115
455
89
3
0
492,699
9
L
Cthulhu
12,612
407
63
2
0
500,233
1
W
Lancelot
18,064
583
176
6
0
685,404
1
L
Lancelot
13,297
429
123
4
0
606,184
0
L
The Morrigan
13,381
432
116
4
0
429,977
12
L
Anhur
12,135
391
125
4
0
502,969
5
W
Mercury
17,587
567
244
8
0
705,911
4
W
Aphrodite
13,957
450
86
3
0
547,880
6
L
Hercules
13,189
425
130
4
0
551,134
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role