Player Matchup

He Bo
He Bo
DeathJester16
He Bo
Level 106
God Stats
1W - 2L
1,173 SR
Queue Stats
57W - 64L
1,413 Elo+
Solo
Medusa
Medusa
SMACK2DR1PP
Medusa
Level 148
God Stats
6W - 1L
1,895 SR
Queue Stats
155W - 146L
1,471 Elo+
Solo
Cthulhu
Cthulhu
TheFrenchDiva
Cthulhu
Level 151
God Stats
11W - 8L
1,634 SR
Queue Stats
65W - 88L
1,509 Elo+
Solo
Team Averages
Level 135
1,568 SR
1,464 Elo+

VS

Team Averages
Level 79
1,457 SR
1,357 Elo+
Lancelot
Lancelot
Sol_XVII
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,363 Elo+
Solo
Achilles
Achilles
TriK_magic_
Achilles
Level 80
God Stats
0W - 2L
1,317 SR
Queue Stats
42W - 56L
1,435 Elo+
Solo
Poseidon
Poseidon
tlarsen2383
Poseidon
Level 89
God Stats
5W - 2L
1,554 SR
Queue Stats
22W - 38L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 6
11,215
801
14,819
9,591
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
5 / 3 / 10
10,686
763
11,054
11,130
4,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
15
3 / 1 / 14
10,938
781
10,201
16,136
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Sol_XVII
Lancelot
12
4 / 7 / 2
9,508
679
9,633
16,233
6,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TriK_magic_
Achilles
13
2 / 5 / 4
8,971
641
10,900
17,981
18,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
tlarsen2383
Poseidon
14
1 / 5 / 1
8,701
622
6,867
10,385
4,110
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
7
7
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
Medusa
5
3
10
3.33
L
Lancelot
Sol_XVII
Lancelot
4
7
2
0.71
W
Cthulhu
3
1
14
10
L
Achilles
TriK_magic_
Achilles
2
5
4
0.8
L
Poseidon
tlarsen2383
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,074
Damage
27,400
36,857
Taken
44,599
28,788
Mitigated
29,447
5,370
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,819
1,321
0
1,075
9,591
3,787
973
2,327
7,264
38,581
0
W
Medusa
11,054
4,057
0
534
11,130
4,770
1,737
1,130
10,000
0
43,841
L
Lancelot
Sol_XVII
Lancelot
9,633
1,530
0
0
16,233
6,938
32
8,794
7,439
0
33,606
W
Cthulhu
10,201
700
1,183
2,578
16,136
20,231
264
4,399
11,737
27,144
0
L
Achilles
TriK_magic_
Achilles
10,900
2,531
191
1,191
17,981
18,399
0
11,840
6,141
0
24,536
L
Poseidon
tlarsen2383
Poseidon
6,867
1,011
451
1,302
10,385
4,110
230
4,844
5,541
34,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
27,180
144
Minions Killed
130
5
Camps Cleared
6
807,264
Distance Traveled
728,929
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,215
801
57
4
3
265,169
2
W
Medusa
10,686
763
63
5
1
258,997
0
L
Lancelot
9,508
679
42
3
3
245,907
3
W
Cthulhu
10,938
781
24
2
1
283,098
5
L
Achilles
8,971
641
33
2
2
256,033
4
L
Poseidon
8,701
622
55
4
1
226,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role