Player Matchup

Khepri
Khepri
 
Khepri
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Creszin
Ullr
Level 54
God Stats
16W - 9L
1,681 SR
Queue Stats
128W - 89L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
KiLlErMiEtZe89
Zhong Kui
Level 137
God Stats
11W - 5L
1,947 SR
Queue Stats
486W - 433L
1,576 Elo+
Party 2
Merlin
Merlin
Reamynator
Merlin
Level 128
God Stats
42W - 22L
1,713 SR
Queue Stats
367W - 308L
1,587 Elo+
Party 2
Hun Batz
Hun Batz
zSkiLL-FoR_YoUx
Hun Batz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,587 Elo+
Party 2
Team Averages
Level 81
1,668 SR
1,563 Elo+

VS

Team Averages
Level 81
1,659 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
Drawmega
Cu Chulainn
Level 63
God Stats
6W - 3L
1,527 SR
Queue Stats
235W - 250L
1,450 Elo+
Party 3
Jing Wei
Jing Wei
Ju4nd4
Jing Wei
Level 68
God Stats
2W - 1L
1,810 SR
Queue Stats
11W - 7L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LizTheRose
Ah Muzen Cab
Level 83
God Stats
3W - 2L
1,550 SR
Queue Stats
216W - 271L
1,482 Elo+
Party 3
Lancelot
Lancelot
Sergio9900
Lancelot
Level 149
God Stats
2W - 1L
1,693 SR
Queue Stats
43W - 27L
1,569 Elo+
Party 1
Anubis
Anubis
kegan777
Anubis
Level 44
God Stats
1W - 1L
1,716 SR
Queue Stats
45W - 42L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
0 / 2 / 25
13,409
497
13,149
26,329
41,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
Creszin
Ullr
20
9 / 1 / 11
14,061
521
26,444
17,175
11,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
KiLlErMiEtZe89
Zhong Kui
20
7 / 5 / 8
14,283
529
19,211
28,925
46,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Reamynator
Merlin
20
14 / 6 / 11
15,555
576
29,151
19,329
10,360
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
20
9 / 6 / 9
15,379
570
21,215
26,911
14,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drawmega
Cu Chulainn
20
7 / 8 / 2
14,491
537
21,763
32,418
46,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Ju4nd4
Jing Wei
18
2 / 5 / 5
11,852
439
15,567
24,029
8,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
LizTheRose
Ah Muzen Cab
16
1 / 9 / 2
11,150
413
8,862
27,395
10,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Sergio9900
Lancelot
20
8 / 5 / 3
14,966
554
19,005
28,597
12,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
kegan777
Anubis
16
2 / 12 / 5
11,625
431
16,059
27,227
12,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
39
Kills
20
20
Deaths
39
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
25
6.25
W
Ullr
Creszin
Ullr
9
1
11
14.5
L
Cu Chulainn
Drawmega
Cu Chulainn
7
8
2
1
L
Jing Wei
Ju4nd4
Jing Wei
2
5
5
0.9
W
Zhong Kui
KiLlErMiEtZe89
Zhong Kui
7
5
8
2.2
L
Ah Muzen Cab
LizTheRose
Ah Muzen Cab
1
9
2
0.22
W
Merlin
Reamynator
Merlin
14
6
11
3.25
L
Lancelot
Sergio9900
Lancelot
8
5
3
1.9
L
Anubis
kegan777
Anubis
2
12
5
0.38
W
Hun Batz
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,170
Damage
81,256
118,669
Taken
139,666
125,131
Mitigated
89,762
27,566
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
13,149
2,229
642
6,932
26,329
41,598
585
6,194
20,135
38,050
0
W
Ullr
Creszin
Ullr
26,444
7,998
0
513
17,175
11,915
4,542
4,095
13,080
0
156,714
L
Cu Chulainn
Drawmega
Cu Chulainn
21,763
1,612
0
3,992
32,418
46,114
1,159
18,025
14,393
0
111,287
L
Jing Wei
Ju4nd4
Jing Wei
15,567
12,132
0
4,985
24,029
8,284
696
8,606
15,423
0
76,087
W
Zhong Kui
KiLlErMiEtZe89
Zhong Kui
19,211
3,454
0
8,033
28,925
46,513
1,168
184
28,741
98,512
0
L
Ah Muzen Cab
LizTheRose
Ah Muzen Cab
8,862
3,876
0
2,628
27,395
10,417
813
12,357
15,038
0
78,627
W
Merlin
Reamynator
Merlin
29,151
2,332
1,058
2,887
19,329
10,360
2,343
4,891
14,438
134,509
0
L
Lancelot
Sergio9900
Lancelot
19,005
5,051
0
1,240
28,597
12,657
0
9,244
19,353
0
129,696
L
Anubis
kegan777
Anubis
16,059
268
111
8,238
27,227
12,290
396
13,279
13,948
71,828
0
W
Hun Batz
21,215
7,178
0
7,501
26,911
14,745
130
1,011
25,900
0
145,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,687
Gold Earned
64,084
742
Minions Killed
647
0
Camps Cleared
0
2,438,335
Distance Traveled
2,436,707
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,409
497
27
1
0
479,165
11
W
Ullr
14,061
521
178
7
0
510,637
0
L
Cu Chulainn
14,491
537
178
7
0
450,921
4
L
Jing Wei
11,852
439
106
4
0
547,844
0
W
Zhong Kui
14,283
529
153
6
0
429,811
9
L
Ah Muzen Cab
11,150
413
109
4
0
448,629
4
W
Merlin
15,555
576
185
7
0
458,959
4
L
Lancelot
14,966
554
146
5
0
597,850
3
L
Anubis
11,625
431
108
4
0
391,463
2
W
Hun Batz
15,379
570
199
7
0
559,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role