Player Matchup

Lancelot
Lancelot
GodDelFuego
Lancelot
Level 98
God Stats
3W - 6L
1,359 SR
Queue Stats
289W - 388L
1,396 Elo+
Solo
Da Ji
Da Ji
RomanPenetrator
Da Ji
Level 52
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 6L
1,163 Elo+
Party 1
Yu Huang
Yu Huang
SzyMi90
Yu Huang
Level 54
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Team Averages
Level 68
1,604 SR
1,277 Elo+

VS

Team Averages
Level 156
1,439 SR
1,660 Elo+
Morgan Le Fay
Morgan Le Fay
BackdoorrSanta
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 60L
1,621 Elo+
Party 2
Merlin
Merlin
MaraJadeFan
Merlin
Level 158
God Stats
1W - 2L
1,316 SR
Queue Stats
110W - 69L
1,703 Elo+
Party 2
Lancelot
Lancelot
Prozimon
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 76L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GodDelFuego
Lancelot
17
6 / 9 / 9
12,935
719
16,456
22,628
11,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 6 / 8
13,809
767
15,654
18,835
10,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
SzyMi90
Yu Huang
17
2 / 4 / 11
12,717
707
13,714
15,515
7,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BackdoorrSanta
Morgan Le Fay
16
1 / 9 / 10
11,944
664
10,335
20,471
8,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
18
6 / 2 / 11
13,593
755
10,461
11,491
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Prozimon
Lancelot
19
12 / 8 / 4
14,600
811
26,677
23,094
11,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
18
Kills
19
19
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BackdoorrSanta
Morgan Le Fay
1
9
10
0.67
L
Lancelot
GodDelFuego
Lancelot
6
9
9
1.17
W
Merlin
6
2
11
5.75
W
Lancelot
Prozimon
Lancelot
12
8
4
1.75
L
10
6
8
2.33
L
Yu Huang
SzyMi90
Yu Huang
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,824
Damage
47,473
56,978
Taken
55,056
28,571
Mitigated
23,510
3,609
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BackdoorrSanta
Morgan Le Fay
10,335
959
0
3,382
20,471
8,044
600
5,549
14,922
34,257
0
L
Lancelot
GodDelFuego
Lancelot
16,456
3,342
0
2,088
22,628
11,309
653
9,482
12,856
0
47,601
W
Merlin
10,461
867
195
2,222
11,491
4,340
726
3,473
8,018
34,845
0
W
Lancelot
Prozimon
Lancelot
26,677
4,546
0
3,601
23,094
11,126
1,116
5,349
17,745
0
56,231
L
15,654
4,064
0
922
18,835
10,047
735
5,531
13,032
0
35,677
L
Yu Huang
SzyMi90
Yu Huang
13,714
785
0
599
15,515
7,215
92
5,330
9,843
59,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
40,137
172
Minions Killed
179
6
Camps Cleared
9
964,146
Distance Traveled
962,759
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,944
664
47
3
3
311,481
6
L
Lancelot
12,935
719
67
4
4
321,507
3
W
Merlin
13,593
755
62
3
0
325,260
0
W
Lancelot
14,600
811
70
4
6
326,018
2
L
Da Ji
13,809
767
20
1
0
341,122
2
L
Yu Huang
12,717
707
85
5
2
301,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role