Player Matchup

Chang'e
Chang'e
HarleyKez
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,317 Elo+
Party 2
Lancelot
Lancelot
Lindsay99
Lancelot
Level 158
God Stats
5W - 3L
1,869 SR
Queue Stats
190W - 98L
1,648 Elo+
Party 2
Artio
Artio
SuPPeRSaaaM
Artio
Level 129
God Stats
2W - 1L
1,351 SR
Queue Stats
160W - 78L
1,662 Elo+
Party 2
Team Averages
Level 118
1,573 SR
1,542 Elo+

VS

Team Averages
Level 76
1,479 SR
1,390 Elo+
Kukulkan
Kukulkan
KiranChopra95
Kukulkan
Level 63
God Stats
23W - 23L
1,527 SR
Queue Stats
40W - 53L
1,360 Elo+
Party 1
Bacchus
Bacchus
fishycheese08
Bacchus
Level 65
God Stats
34W - 34L
1,409 SR
Queue Stats
35W - 36L
1,395 Elo+
Party 1
Lancelot
Lancelot
jeffguizmo
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 145L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HarleyKez
Chang'e
14
0 / 0 / 3
9,450
591
5,241
10,206
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Lindsay99
Lancelot
17
8 / 1 / 0
11,624
727
18,294
14,406
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 6
10,858
679
7,808
18,606
21,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KiranChopra95
Kukulkan
14
1 / 4 / 3
10,204
638
17,560
10,070
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
13
1 / 3 / 3
9,174
573
8,353
13,804
15,359
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
jeffguizmo
Lancelot
14
2 / 1 / 2
9,769
611
9,333
11,053
4,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
4
4
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HarleyKez
Chang'e
0
0
3
1.5
L
Kukulkan
KiranChopra95
Kukulkan
1
4
3
0.63
W
Lancelot
Lindsay99
Lancelot
8
1
0
8
W
0
3
6
1
L
Bacchus
1
3
3
0.83
L
Lancelot
jeffguizmo
Lancelot
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
35,246
43,218
Taken
34,927
34,128
Mitigated
22,979
13,682
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HarleyKez
Chang'e
5,241
692
2,881
2,492
10,206
4,420
0
7,457
2,359
25,557
0
L
Kukulkan
KiranChopra95
Kukulkan
17,560
1,685
0
125
10,070
3,496
43
1,941
7,857
57,011
0
W
Lancelot
Lindsay99
Lancelot
18,294
4,428
0
2,660
14,406
8,232
545
6,325
7,889
0
54,851
W
7,808
1,051
1,817
3,832
18,606
21,476
66
11,248
6,778
19,959
0
L
Bacchus
8,353
1,124
1,039
3,837
13,804
15,359
0
6,477
7,014
14,907
0
L
Lancelot
jeffguizmo
Lancelot
9,333
1,527
0
2,222
11,053
4,124
0
4,904
5,921
0
23,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
29,147
170
Minions Killed
163
10
Camps Cleared
4
966,107
Distance Traveled
876,782
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,450
591
51
3
1
313,118
0
L
Kukulkan
10,204
638
110
7
3
280,965
5
W
Lancelot
11,624
727
88
6
5
354,040
2
W
Artio
10,858
679
31
2
4
298,949
2
L
Bacchus
9,174
573
14
1
0
293,457
5
L
Lancelot
9,769
611
39
2
1
302,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role