Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ITz_Dark_32
Ah Muzen Cab
Level 68
God Stats
2W - 3L
1,662 SR
Queue Stats
23W - 35L
1,301 Elo+
Solo
Persephone
Persephone
RaulTorresmo
Persephone
Level 27
God Stats
4W - 12L
1,182 SR
Queue Stats
12W - 28L
1,299 Elo+
Party 2
Shiva
Shiva
SillyBunny74127
Shiva
Level 54
God Stats
3W - 4L
1,648 SR
Queue Stats
50W - 135L
1,228 Elo+
Party 2
Team Averages
Level 50
1,497 SR
1,276 Elo+

VS

Team Averages
Level 101
1,721 SR
1,418 Elo+
Hercules
Hercules
HOODIESZNNN
Hercules
Level 25
God Stats
3W - 2L
1,910 SR
Queue Stats
45W - 25L
1,406 Elo+
Party 1
Lancelot
Lancelot
SoundLogik23
Lancelot
Level 119
God Stats
3W - 1L
1,375 SR
Queue Stats
39W - 71L
1,233 Elo+
Solo
Ah Puch
Ah Puch
WhoBice
Ah Puch
Level 160
God Stats
2W - 0L
1,879 SR
Queue Stats
136W - 85L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ITz_Dark_32
Ah Muzen Cab
20
8 / 5 / 3
16,862
649
27,676
26,204
14,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
RaulTorresmo
Persephone
20
4 / 5 / 9
17,172
660
18,930
24,263
12,496
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 6 / 11
16,117
620
27,768
33,661
49,681
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HOODIESZNNN
Hercules
20
5 / 3 / 9
17,511
674
17,164
32,743
46,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
SoundLogik23
Lancelot
17
1 / 11 / 8
14,900
573
12,944
31,077
22,255
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
WhoBice
Ah Puch
20
10 / 1 / 4
20,415
785
43,691
21,281
11,748
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
15
Kills
16
16
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
HOODIESZNNN
Hercules
5
3
9
3.17
L
Ah Muzen Cab
ITz_Dark_32
Ah Muzen Cab
8
5
3
1.9
L
Persephone
RaulTorresmo
Persephone
4
5
9
1.7
L
3
6
11
1.42
W
Lancelot
SoundLogik23
Lancelot
1
11
8
0.45
W
Ah Puch
WhoBice
Ah Puch
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,374
Damage
73,799
84,128
Taken
85,101
76,945
Mitigated
80,603
16,678
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HOODIESZNNN
Hercules
17,164
2,274
0
8,658
32,743
46,600
265
7,511
24,204
8,104
23,900
L
Ah Muzen Cab
ITz_Dark_32
Ah Muzen Cab
27,676
9,085
0
4,157
26,204
14,768
2,410
15,867
10,171
0
104,266
L
Persephone
RaulTorresmo
Persephone
18,930
1,593
146
4,551
24,263
12,496
525
15,760
8,356
79,162
0
L
27,768
3,734
2,580
5,244
33,661
49,681
354
15,836
16,634
0
60,424
W
Lancelot
SoundLogik23
Lancelot
12,944
3,804
1,491
4,654
31,077
22,255
0
8,963
21,643
0
33,319
W
Ah Puch
WhoBice
Ah Puch
43,691
1,135
0
8,423
21,281
11,748
1,770
2,959
17,790
168,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
52,826
333
Minions Killed
328
11
Camps Cleared
10
1,376,305
Distance Traveled
1,314,902
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,511
674
41
2
3
429,364
0
L
Ah Muzen Cab
16,862
649
133
5
6
474,035
0
L
Persephone
17,172
660
138
5
2
441,391
1
L
Shiva
16,117
620
62
2
3
460,879
1
W
Lancelot
14,900
573
40
2
2
405,823
3
W
Ah Puch
20,415
785
247
10
5
479,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role