Player Matchup

Tiamat
Tiamat
AdmiredUser
Tiamat
Level 114
God Stats
11W - 9L
1,479 SR
Queue Stats
56W - 58L
1,472 Elo+
Solo
Lancelot
Lancelot
ElGatoPascal
Lancelot
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 202L
1,514 Elo+
Solo
Geb
Geb
Hoshke
Geb
Level 104
God Stats
0W - 1L
1,360 SR
Queue Stats
7W - 21L
1,400 Elo+
Solo
Team Averages
Level 119
1,446 SR
1,462 Elo+

VS

Team Averages
Level 113
1,404 SR
1,448 Elo+
Odin
Odin
Big Gee2496
Odin
Level 126
God Stats
3W - 5L
1,367 SR
Queue Stats
160W - 207L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
SivVicious
Tsukuyomi
Level 116
God Stats
10W - 15L
1,356 SR
Queue Stats
251W - 359L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yasin7784
Morgan Le Fay
Level 97
God Stats
4W - 4L
1,490 SR
Queue Stats
115W - 114L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 8 / 4
15,666
746
30,729
20,826
13,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ElGatoPascal
Lancelot
17
5 / 12 / 2
13,524
644
11,855
26,134
13,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
Hoshke
Geb
17
1 / 8 / 7
13,330
635
15,360
33,438
46,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 16
14,722
701
17,111
26,005
24,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
SivVicious
Tsukuyomi
20
10 / 5 / 15
15,828
754
29,200
24,091
9,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
yasin7784
Morgan Le Fay
20
11 / 5 / 12
16,056
765
25,092
25,450
10,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
14
Kills
28
28
Deaths
14
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
8
8
4
1.25
W
7
4
16
3.75
L
Lancelot
ElGatoPascal
Lancelot
5
12
2
0.5
L
Geb
Hoshke
Geb
1
8
7
0.56
W
Tsukuyomi
SivVicious
Tsukuyomi
10
5
15
3.5
W
Morgan Le Fay
yasin7784
Morgan Le Fay
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,944
Damage
71,403
80,398
Taken
75,546
74,274
Mitigated
44,463
4,338
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
30,729
1,612
0
1,811
20,826
13,591
0
7,662
13,164
71,898
0
W
17,111
4,475
0
3,805
26,005
24,926
410
14,144
11,861
0
48,754
L
Lancelot
ElGatoPascal
Lancelot
11,855
638
0
360
26,134
13,747
930
8,565
17,569
0
35,606
L
Geb
Hoshke
Geb
15,360
894
0
2,167
33,438
46,936
112
9,508
23,930
33,832
0
W
Tsukuyomi
SivVicious
Tsukuyomi
29,200
8,312
1,544
3,729
24,091
9,254
1,063
15,511
8,580
0
69,956
W
Morgan Le Fay
yasin7784
Morgan Le Fay
25,092
1,937
369
7,319
25,450
10,283
669
17,353
8,097
76,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
46,606
180
Minions Killed
231
5
Camps Cleared
10
960,267
Distance Traveled
1,132,899
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,666
746
103
5
5
317,381
5
W
Odin
14,722
701
56
3
4
396,777
0
L
Lancelot
13,524
644
52
2
0
336,383
1
L
Geb
13,330
635
25
1
0
306,503
5
W
Tsukuyomi
15,828
754
54
3
2
396,512
5
W
Morgan Le Fay
16,056
765
121
6
4
339,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role