Player Matchup

Hercules
Hercules
AgentofDayNine
Hercules
Level 129
God Stats
3W - 7L
1,208 SR
Queue Stats
147W - 160L
1,426 Elo+
Party 2
Anubis
Anubis
Anthem Adder
Anubis
Level 73
God Stats
1W - 2L
1,649 SR
Queue Stats
6W - 11L
1,665 Elo+
Party 2
Lancelot
Lancelot
HIGHGRADEWEEB
Lancelot
Level 102
God Stats
4W - 6L
1,473 SR
Queue Stats
287W - 304L
1,439 Elo+
Solo
Rama
Rama
Lukie46
Rama
Level 22
God Stats
4W - 6L
1,576 SR
Queue Stats
46W - 62L
1,403 Elo+
Party 2
Vulcan
Vulcan
Pr0jamin
Vulcan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,665 Elo+
Party 2
Team Averages
Level 68
1,481 SR
1,520 Elo+

VS

Team Averages
Level 71
1,466 SR
1,450 Elo+
Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Jockey22
Lancelot
Level 28
God Stats
2W - 3L
1,328 SR
Queue Stats
4W - 5L
1,381 Elo+
Party 1
Freya
Freya
SkilledSkitzo
Freya
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 211L
1,494 Elo+
Solo
Fafnir
Fafnir
Vozbi
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,496 Elo+
Solo
Chang'e
Chang'e
team_west16
Chang'e
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 3 / 2
11,839
740
13,327
23,345
32,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
17
1 / 6 / 5
10,513
657
17,396
19,280
11,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
HIGHGRADEWEEB
Lancelot
18
4 / 4 / 2
11,093
693
10,280
19,399
8,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Lukie46
Rama
17
1 / 4 / 3
10,488
656
6,034
16,903
6,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Pr0jamin
Vulcan
17
0 / 8 / 4
10,228
639
10,358
14,887
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
5 / 2 / 12
12,129
758
19,909
14,057
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Jockey22
Lancelot
20
11 / 4 / 8
13,214
826
27,130
21,886
11,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 0 / 3
13,226
827
11,998
14,765
7,361
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Vozbi
Fafnir
19
2 / 0 / 15
13,062
816
9,505
20,758
33,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
team_west16
Chang'e
19
4 / 3 / 9
11,774
736
12,795
16,012
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
9
Kills
25
25
Deaths
9
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
12
5.5
L
Hercules
3
3
2
1.33
L
Anubis
1
6
5
0.58
L
Lancelot
HIGHGRADEWEEB
Lancelot
4
4
2
1.25
W
Lancelot
Jockey22
Lancelot
11
4
8
3.75
L
Rama
Lukie46
Rama
1
4
3
0.63
L
Vulcan
Pr0jamin
Vulcan
0
8
4
0.25
W
3
0
3
4.5
W
Fafnir
Vozbi
Fafnir
2
0
15
9.5
W
Chang'e
team_west16
Chang'e
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,395
Damage
81,337
93,814
Taken
87,478
65,238
Mitigated
66,898
15,964
Healing
32,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
19,909
5,240
0
1,759
14,057
6,200
1,056
6,103
7,954
0
44,371
L
Hercules
13,327
3,736
0
7,319
23,345
32,433
28
11,062
12,283
0
41,536
L
Anubis
17,396
410
0
4,993
19,280
11,177
82
6,238
13,042
46,873
0
L
Lancelot
HIGHGRADEWEEB
Lancelot
10,280
1,262
0
2,485
19,399
8,980
0
5,925
13,474
0
33,737
W
Lancelot
Jockey22
Lancelot
27,130
4,876
0
8,167
21,886
11,939
1,140
5,928
15,642
0
64,440
L
Rama
Lukie46
Rama
6,034
5,165
0
1,150
16,903
6,485
623
7,372
9,531
0
31,505
L
Vulcan
Pr0jamin
Vulcan
10,358
4,198
0
17
14,887
6,163
13
3,701
11,186
34,164
0
W
11,998
3,657
0
6,315
14,765
7,361
3,411
2,538
12,227
79,051
0
W
Fafnir
Vozbi
Fafnir
9,505
1,887
0
6,174
20,758
33,966
1,692
7,691
11,867
26,067
0
W
Chang'e
team_west16
Chang'e
12,795
1,180
4,666
4,946
16,012
7,432
2,767
5,494
10,518
42,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,161
Gold Earned
63,405
287
Minions Killed
357
0
Camps Cleared
0
1,512,994
Distance Traveled
1,800,133
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,129
758
43
3
0
379,021
5
L
Hercules
11,839
740
68
4
0
328,446
1
L
Anubis
10,513
657
85
5
0
273,273
0
L
Lancelot
11,093
693
48
3
0
342,955
2
W
Lancelot
13,214
826
73
5
0
367,901
0
L
Rama
10,488
656
42
3
0
293,646
0
L
Vulcan
10,228
639
44
3
0
274,674
0
W
Freya
13,226
827
137
9
0
353,061
0
W
Fafnir
13,062
816
32
2
0
351,578
1
W
Chang'e
11,774
736
72
5
0
348,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role