Player Matchup

Discordia
Discordia
BetterPops
Discordia
Level 104
God Stats
4W - 2L
1,621 SR
Queue Stats
219W - 234L
1,355 Elo+
Solo
King Arthur
King Arthur
DRTYR4NDY
King Arthur
Level 65
God Stats
2W - 4L
1,209 SR
Queue Stats
27W - 39L
1,250 Elo+
Solo
Chiron
Chiron
Gaymans
Chiron
Level 98
God Stats
10W - 11L
1,263 SR
Queue Stats
146W - 153L
1,470 Elo+
Party 2
Thor
Thor
Kathend
Thor
Level 149
God Stats
5W - 3L
1,313 SR
Queue Stats
106W - 96L
1,412 Elo+
Solo
Bacchus
Bacchus
conmister69
Bacchus
Level 40
God Stats
5W - 7L
1,500 SR
Queue Stats
57W - 66L
1,430 Elo+
Party 2
Team Averages
Level 91
1,381 SR
1,383 Elo+

VS

Team Averages
Level 94
1,412 SR
1,439 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FFenix4ALL
Hades
Level 57
God Stats
0W - 2L
1,205 SR
Queue Stats
63W - 71L
1,461 Elo+
Party 1
Sobek
Sobek
Georgex0412
Sobek
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 47L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
Melopuente14
Cernunnos
Level 67
God Stats
3W - 9L
1,356 SR
Queue Stats
252W - 228L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
XXson_of_erosXX
Nu Wa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BetterPops
Discordia
14
3 / 3 / 3
8,669
542
11,151
7,342
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DRTYR4NDY
King Arthur
14
2 / 2 / 3
8,910
557
12,031
13,777
12,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Gaymans
Chiron
16
6 / 0 / 1
9,440
590
13,688
15,567
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Kathend
Thor
16
9 / 2 / 2
9,981
624
9,918
15,795
7,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
conmister69
Bacchus
12
0 / 1 / 8
7,857
491
4,912
13,438
15,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 4 / 1
7,016
439
4,337
11,483
8,488
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
12
3 / 6 / 3
8,175
511
7,740
15,740
8,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 5
7,585
474
5,208
14,892
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Melopuente14
Cernunnos
14
3 / 4 / 0
8,292
518
9,648
13,737
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 4
6,704
419
8,152
9,904
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
20
Kills
8
8
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
1
0.38
W
Discordia
BetterPops
Discordia
3
3
3
1.5
W
King Arthur
DRTYR4NDY
King Arthur
2
2
3
1.75
L
Hades
3
6
3
0.75
W
Chiron
Gaymans
Chiron
6
0
1
6.5
L
1
2
5
1.75
W
Thor
Kathend
Thor
9
2
2
5
L
Cernunnos
Melopuente14
Cernunnos
3
4
0
0.75
L
0
4
4
0.5
W
Bacchus
conmister69
Bacchus
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,700
Damage
35,085
65,919
Taken
65,756
45,135
Mitigated
40,409
18,846
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,337
1,252
0
2,783
11,483
8,488
0
0
11,483
38,257
0
W
Discordia
BetterPops
Discordia
11,151
993
0
1,663
7,342
3,211
141
4,248
3,094
68,204
0
W
King Arthur
DRTYR4NDY
King Arthur
12,031
1,749
0
417
13,777
12,580
467
5,894
7,883
0
72,052
L
Hades
7,740
577
217
4,492
15,740
8,466
0
1,843
13,735
52,745
0
W
Chiron
Gaymans
Chiron
13,688
6,626
502
8,495
15,567
6,641
3,155
3,171
12,396
0
92,142
L
5,208
497
0
3,651
14,892
14,380
0
5,481
9,182
16,184
0
W
Thor
Kathend
Thor
9,918
3,994
0
5,698
15,795
7,661
0
5,924
9,871
0
81,038
L
Cernunnos
Melopuente14
Cernunnos
9,648
4,804
0
5,225
13,737
4,013
1,098
3,196
10,445
0
60,693
L
8,152
1,817
0
790
9,904
5,062
18
4,657
4,848
46,621
0
W
Bacchus
conmister69
Bacchus
4,912
898
0
2,071
13,438
15,042
213
6,200
7,238
16,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,857
Gold Earned
37,772
532
Minions Killed
321
0
Camps Cleared
0
1,532,195
Distance Traveled
1,346,006
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,016
439
62
4
0
235,194
13
W
Discordia
8,669
542
105
7
0
284,185
1
W
King Arthur
8,910
557
116
7
0
333,335
0
L
Hades
8,175
511
73
5
0
269,615
0
W
Chiron
9,440
590
142
9
0
292,323
2
L
Sobek
7,585
474
16
1
0
289,172
0
W
Thor
9,981
624
141
9
0
293,423
1
L
Cernunnos
8,292
518
98
6
0
276,977
1
L
Nu Wa
6,704
419
72
5
0
275,048
2
W
Bacchus
7,857
491
28
2
0
328,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role