Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Clever Calff
Fenrir
Level 156
God Stats
7W - 3L
1,834 SR
Queue Stats
148W - 152L
1,485 Elo+
Party 3
Lancelot
Lancelot
KMarkos
Lancelot
Level 140
God Stats
1W - 3L
1,315 SR
Queue Stats
375W - 348L
1,501 Elo+
Party 1
Khepri
Khepri
Kjaz
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 125L
1,604 Elo+
Solo
Team Averages
Level 153
1,530 SR
1,518 Elo+

VS

Team Averages
Level 143
1,502 SR
1,583 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fuuuuuuuuuu
Medusa
Level 128
God Stats
37W - 32L
1,559 SR
Queue Stats
423W - 315L
1,650 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lukao_da_massa
Kumbhakarna
Level 157
God Stats
24W - 17L
1,577 SR
Queue Stats
404W - 400L
1,513 Elo+
Solo
Apollo
Apollo
Timonww
Apollo
Level 148
God Stats
3W - 4L
1,372 SR
Queue Stats
279W - 208L
1,620 Elo+
Party 2
Lancelot
Lancelot
xXxSuperFlamexXx
Lancelot
Level 123
God Stats
15W - 18L
1,500 SR
Queue Stats
376W - 290L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 2
7,066
589
5,921
8,149
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
12
1 / 3 / 1
6,821
568
4,819
7,494
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
11
5 / 3 / 1
7,030
586
8,275
11,762
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
KMarkos
Lancelot
11
0 / 3 / 0
6,402
534
3,581
7,837
2,967
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Kjaz
Khepri
10
1 / 1 / 4
6,542
545
3,133
6,143
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 2 / 1
6,869
572
6,208
8,464
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
13
4 / 2 / 0
7,579
632
6,298
8,217
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
Lukao_da_massa
Kumbhakarna
11
0 / 0 / 3
6,596
550
1,061
6,060
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Timonww
Apollo
12
3 / 2 / 1
7,420
618
5,692
9,450
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 2 / 3
7,169
597
7,951
10,201
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
14
14
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
L
Neith
 
Neith
1
3
1
0.5
W
Raijin
 
Raijin
3
2
1
1.75
L
Fenrir
5
3
1
1.83
W
Medusa
4
2
0
2
L
Lancelot
KMarkos
Lancelot
0
3
0
0
L
Khepri
Kjaz
Khepri
1
1
4
3
W
Kumbhakarna
Lukao_da_massa
Kumbhakarna
0
0
3
1.5
W
Apollo
Timonww
Apollo
3
2
1
1.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,729
Damage
27,210
41,385
Taken
42,392
17,950
Mitigated
18,131
12,267
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,921
738
327
2,218
8,149
3,237
0
3,267
4,882
69,391
0
L
Neith
 
Neith
4,819
2,501
0
1,630
7,494
2,809
0
199
7,295
0
62,041
W
Raijin
 
Raijin
6,208
1,150
0
1,503
8,464
3,762
0
4,435
4,029
44,334
0
L
Fenrir
8,275
1,471
0
4,144
11,762
5,085
0
2,662
9,100
0
38,598
W
Medusa
6,298
2,919
0
805
8,217
2,753
609
765
7,452
0
59,190
L
Lancelot
KMarkos
Lancelot
3,581
589
0
1,905
7,837
2,967
492
0
7,837
0
38,608
L
Khepri
Kjaz
Khepri
3,133
779
0
2,043
6,143
3,852
0
1,141
5,002
20,531
0
W
Kumbhakarna
Lukao_da_massa
Kumbhakarna
1,061
111
0
2,145
6,060
3,566
0
1,561
4,499
15,427
0
W
Apollo
Timonww
Apollo
5,692
3,043
0
3,590
9,450
3,197
1,410
585
8,865
0
46,917
W
7,951
1,664
0
1,311
10,201
4,853
0
1,708
8,493
0
51,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
35,633
390
Minions Killed
354
0
Camps Cleared
0
1,213,918
Distance Traveled
1,176,616
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,066
589
131
11
0
260,746
0
L
Neith
6,821
568
100
8
0
212,925
4
W
Raijin
6,869
572
81
7
0
217,003
1
L
Fenrir
7,030
586
63
5
0
262,078
5
W
Medusa
7,579
632
96
8
0
216,831
2
L
Lancelot
6,402
534
65
5
0
239,658
6
L
Khepri
6,542
545
31
3
0
238,511
3
W
Kumbhakarna
6,596
550
15
1
0
241,002
2
W
Apollo
7,420
618
87
7
0
246,373
5
W
Lancelot
7,169
597
75
6
0
255,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role