Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BB No Cash
Cerberus
Level 38
God Stats
6W - 6L
1,500 SR
Queue Stats
217W - 236L
1,318 Elo+
Solo
Serqet
Serqet
MOJO JOJO6399
Serqet
Level 116
God Stats
1W - 3L
1,543 SR
Queue Stats
39W - 42L
1,531 Elo+
Party 2
Shiva
Shiva
OlegSilverSt
Shiva
Level 42
God Stats
5W - 15L
1,221 SR
Queue Stats
33W - 60L
1,296 Elo+
Solo
Poseidon
Poseidon
Vastwood6723
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Team Averages
Level 70
1,453 SR
1,429 Elo+

VS

Team Averages
Level 83
1,675 SR
1,758 Elo+
Zeus
Zeus
BootlarTheRango
Zeus
Level 160
God Stats
18W - 2L
1,952 SR
Queue Stats
186W - 87L
1,712 Elo+
Party 1
King Arthur
King Arthur
Izawa Shuu
King Arthur
Level 41
God Stats
48W - 7L
1,956 SR
Queue Stats
62W - 12L
1,722 Elo+
Party 1
Freya
Freya
Kugeki Alter
Freya
Level 148
God Stats
10W - 10L
1,466 SR
Queue Stats
269W - 202L
1,625 Elo+
Party 1
Lancelot
Lancelot
Netorase
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,818 Elo+
Party 1
Bellona
Bellona
WanoDripZoro
Bellona
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 1L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
1 / 2 / 6
11,007
1,001
17,811
11,673
5,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
BB No Cash
Cerberus
16
1 / 2 / 8
11,337
1,031
9,228
20,695
20,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 7 / 5
10,667
970
13,538
19,071
12,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 5
10,319
938
11,802
16,934
19,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Vastwood6723
Poseidon
16
2 / 0 / 7
11,016
1,001
14,144
9,329
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

222

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
12,350
1,123
37,558
7,359
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
Izawa Shuu
King Arthur
16
1 / 1 / 6
10,279
934
11,247
17,978
18,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 2 / 9
10,798
982
14,283
16,998
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Netorase
Lancelot
16
0 / 2 / 7
9,986
908
5,599
11,255
4,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
WanoDripZoro
Bellona
16
1 / 3 / 6
10,242
931
5,570
16,735
9,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
9
Kills
12
12
Deaths
9
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
6
2
L
Cerberus
BB No Cash
Cerberus
1
2
8
2.5
W
7
1
5
9.5
W
King Arthur
Izawa Shuu
King Arthur
1
1
6
4
W
3
2
9
3.75
L
3
7
5
0.79
W
Lancelot
Netorase
Lancelot
0
2
7
1.75
L
2
1
5
4.5
L
Poseidon
Vastwood6723
Poseidon
2
0
7
5.5
W
Bellona
WanoDripZoro
Bellona
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,523
Damage
74,257
77,702
Taken
70,325
62,108
Mitigated
41,820
9,983
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
17,811
4,930
0
762
11,673
5,354
0
8,458
2,899
0
48,959
L
Cerberus
BB No Cash
Cerberus
9,228
239
0
2,261
20,695
20,812
0
11,762
8,565
16,452
0
W
37,558
4,045
0
0
7,359
2,897
0
1,498
5,803
72,075
0
W
King Arthur
Izawa Shuu
King Arthur
11,247
88
190
232
17,978
18,665
0
4,744
12,536
0
23,715
W
14,283
5,237
0
2,218
16,998
6,099
0
6,878
9,301
22,537
0
L
13,538
1,079
0
250
19,071
12,618
0
12,791
5,830
0
21,118
W
Lancelot
Netorase
Lancelot
5,599
810
0
351
11,255
4,555
0
3,454
7,700
0
19,929
L
11,802
992
958
5,061
16,934
19,047
0
10,113
6,378
425
21,147
L
Poseidon
Vastwood6723
Poseidon
14,144
1,591
0
691
9,329
4,277
0
7,171
1,918
45,663
0
W
Bellona
WanoDripZoro
Bellona
5,570
665
0
129
16,735
9,604
0
6,847
9,615
467
11,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,346
Gold Earned
53,655
212
Minions Killed
191
8
Camps Cleared
7
1,021,697
Distance Traveled
1,075,445
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,007
1,001
79
7
2
194,167
0
L
Cerberus
11,337
1,031
16
1
1
201,037
1
W
Zeus
12,350
1,123
112
10
3
196,188
3
W
King Arthur
10,279
934
24
2
1
241,114
0
W
Freya
10,798
982
13
1
0
220,933
1
L
Serqet
10,667
970
20
2
2
225,992
0
W
Lancelot
9,986
908
31
3
2
197,697
0
L
Shiva
10,319
938
19
2
1
200,510
1
L
Poseidon
11,016
1,001
78
7
2
199,991
0
W
Bellona
10,242
931
11
1
1
219,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role