Player Matchup

Izanami
Izanami
IN10C
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
ImEfan
Xing Tian
Level 66
God Stats
9W - 2L
1,780 SR
Queue Stats
16W - 9L
1,618 Elo+
Party 2
Agni
Agni
Shortstop2018
Agni
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 65L
1,488 Elo+
Party 2
Team Averages
Level 75
1,593 SR
1,528 Elo+

VS

Team Averages
Level 85
1,662 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JrBono
Gilgamesh
Level 126
God Stats
7W - 8L
1,907 SR
Queue Stats
49W - 63L
1,400 Elo+
Party 1
Eset
Eset
SheepBeep
Eset
Level 100
God Stats
97W - 75L
1,579 SR
Queue Stats
462W - 463L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IN10C
Izanami
11
0 / 2 / 4
6,918
629
3,898
9,065
3,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
ImEfan
Xing Tian
12
1 / 1 / 5
8,165
742
5,497
12,840
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 1
8,203
746
8,351
5,236
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 3
6,804
619
8,621
6,720
2,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilgamesh
JrBono
Gilgamesh
11
3 / 2 / 0
7,353
668
6,513
10,844
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
11
0 / 2 / 3
6,919
629
6,841
6,647
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
3
0.75
W
Izanami
IN10C
Izanami
0
2
4
1
W
Xing Tian
ImEfan
Xing Tian
1
1
5
3.5
L
Gilgamesh
JrBono
Gilgamesh
3
2
0
1.5
L
Eset
0
2
3
0.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,746
Damage
21,975
27,141
Taken
24,211
18,168
Mitigated
15,174
2,685
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,621
3,532
0
478
6,720
2,990
0
4,118
2,602
0
27,703
W
Izanami
IN10C
Izanami
3,898
2,157
0
694
9,065
3,571
0
2,169
6,750
0
22,847
W
Xing Tian
ImEfan
Xing Tian
5,497
419
0
1,866
12,840
12,152
0
4,203
8,221
14,591
0
L
Gilgamesh
JrBono
Gilgamesh
6,513
2,038
0
1,641
10,844
9,351
0
5,571
5,273
0
11,084
L
Eset
6,841
373
741
1,594
6,647
2,833
0
4,181
2,466
28,224
0
W
8,351
1,060
0
125
5,236
2,445
0
940
4,296
27,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
21,076
114
Minions Killed
107
6
Camps Cleared
2
619,971
Distance Traveled
591,758
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,804
619
43
4
1
179,117
2
W
Izanami
6,918
629
48
4
1
184,108
1
W
Xing Tian
8,165
742
13
1
1
226,512
4
L
Gilgamesh
7,353
668
11
1
0
199,921
1
L
Eset
6,919
629
53
5
1
212,720
2
W
Agni
8,203
746
53
5
4
209,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role