Player Matchup

King Arthur
King Arthur
Mazaryn
King Arthur
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,708 Elo+
Party 2
Lancelot
Lancelot
VZLA_GamesYT
Lancelot
Level 105
God Stats
2W - 0L
1,720 SR
Queue Stats
131W - 134L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ValentineSolos
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,296 SR
Queue Stats
5W - 4L
1,708 Elo+
Party 2
Achilles
Achilles
lukedaddy24
Achilles
Level 27
God Stats
49W - 62L
1,547 SR
Queue Stats
82W - 112L
1,522 Elo+
Solo
Chiron
Chiron
tiddycavern
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,346 Elo+
Solo
Team Averages
Level 39
1,513 SR
1,549 Elo+

VS

Team Averages
Level 98
1,560 SR
1,525 Elo+
Shiva
Shiva
AncientThad
Shiva
Level 152
God Stats
5W - 5L
1,656 SR
Queue Stats
108W - 137L
1,520 Elo+
Party 3
Sol
Sol
DrKinsey
Sol
Level 135
God Stats
15W - 12L
1,471 SR
Queue Stats
332W - 362L
1,384 Elo+
Solo
Hachiman
Hachiman
Mysttic_
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 3
Lancelot
Lancelot
Octa_Fisch
Lancelot
Level 138
God Stats
1W - 2L
1,582 SR
Queue Stats
16W - 18L
1,603 Elo+
Party 1
Scylla
Scylla
salt-L-ife89
Scylla
Level 32
God Stats
2W - 2L
1,591 SR
Queue Stats
8W - 6L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mazaryn
King Arthur
20
8 / 6 / 7
14,877
744
19,181
35,423
43,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
VZLA_GamesYT
Lancelot
20
7 / 4 / 13
14,923
746
21,200
24,137
27,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
ValentineSolos
Morgan Le Fay
20
3 / 1 / 21
14,761
738
22,387
20,749
11,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
lukedaddy24
Achilles
20
16 / 2 / 8
16,816
841
37,458
37,927
43,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
20
4 / 2 / 9
14,520
726
14,482
17,977
8,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 3
14,078
704
22,416
29,830
41,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 6 / 5
12,267
613
10,678
25,785
10,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Mysttic_
Hachiman
20
3 / 11 / 3
14,209
710
14,978
26,555
13,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Octa_Fisch
Lancelot
18
2 / 12 / 5
12,321
616
24,098
30,529
15,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
20
3 / 5 / 6
14,383
719
12,442
19,042
7,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
38
Kills
14
15
Deaths
38
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
L
0
6
5
0.42
W
King Arthur
Mazaryn
King Arthur
8
6
7
1.92
L
Hachiman
Mysttic_
Hachiman
3
11
3
0.41
L
Lancelot
Octa_Fisch
Lancelot
2
12
5
0.38
W
Lancelot
VZLA_GamesYT
Lancelot
7
4
13
3.38
W
Morgan Le Fay
ValentineSolos
Morgan Le Fay
3
1
21
13.5
W
Achilles
lukedaddy24
Achilles
16
2
8
10
L
Scylla
3
5
6
1.2
W
Chiron
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,708
Damage
84,612
136,213
Taken
131,741
134,529
Mitigated
88,455
44,404
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,416
2,685
124
3,033
29,830
41,890
0
3,634
25,726
0
49,513
L
10,678
3,608
221
7,011
25,785
10,352
1,611
6,387
19,198
48,812
0
W
King Arthur
Mazaryn
King Arthur
19,181
3,298
1,485
6,949
35,423
43,255
650
2,971
32,452
0
54,729
L
Hachiman
Mysttic_
Hachiman
14,978
8,185
0
1,527
26,555
13,320
2,814
3,374
22,857
0
59,100
L
Lancelot
Octa_Fisch
Lancelot
24,098
4,128
0
4,753
30,529
15,007
0
6,695
23,712
0
43,308
W
Lancelot
VZLA_GamesYT
Lancelot
21,200
4,096
0
4,142
24,137
27,107
1,025
4,443
19,694
0
50,929
W
Morgan Le Fay
ValentineSolos
Morgan Le Fay
22,387
2,085
0
8,746
20,749
11,649
2,842
2,672
18,077
74,610
0
W
Achilles
lukedaddy24
Achilles
37,458
8,203
0
15,547
37,927
43,936
0
10,136
26,991
0
81,654
L
Scylla
12,442
2,232
387
2,403
19,042
7,886
60
2,111
16,891
51,013
0
W
Chiron
14,482
5,079
2,146
5,389
17,977
8,582
6,112
2,898
15,079
0
64,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,897
Gold Earned
67,258
382
Minions Killed
326
0
Camps Cleared
0
2,069,487
Distance Traveled
1,736,171
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,078
704
77
4
0
421,536
0
L
Sol
12,267
613
51
3
0
330,236
1
W
King Arthur
14,877
744
62
3
0
415,470
2
L
Hachiman
14,209
710
91
5
0
304,383
0
L
Lancelot
12,321
616
26
1
0
357,436
1
W
Lancelot
14,923
746
60
3
0
399,018
0
W
Morgan Le Fay
14,761
738
89
4
0
412,704
3
W
Achilles
16,816
841
79
4
0
455,759
1
L
Scylla
14,383
719
81
4
0
322,580
1
W
Chiron
14,520
726
92
5
0
386,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role