Player Matchup

Athena
Athena
Constantine988
Athena
Level 89
God Stats
6W - 10L
1,268 SR
Queue Stats
300W - 310L
1,361 Elo+
Solo
Mercury
Mercury
Jordi0115
Mercury
Level 88
God Stats
0W - 1L
1,307 SR
Queue Stats
85W - 90L
1,357 Elo+
Solo
The Morrigan
The Morrigan
Soccerboyy47
The Morrigan
Level 63
God Stats
0W - 1L
1,269 SR
Queue Stats
2W - 2L
1,438 Elo+
Solo
Mulan
Mulan
manuel251044
Mulan
Level 87
God Stats
3W - 7L
1,500 SR
Queue Stats
163W - 166L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
shaconedor51
Cernunnos
Level 121
God Stats
8W - 8L
1,820 SR
Queue Stats
137W - 144L
1,352 Elo+
Party 1
Team Averages
Level 90
1,433 SR
1,380 Elo+

VS

Team Averages
Level 81
1,527 SR
1,433 Elo+
Erlang Shen
Erlang Shen
MrJ3K79
Erlang Shen
Level 156
God Stats
13W - 10L
1,551 SR
Queue Stats
133W - 143L
1,347 Elo+
Solo
Ymir
Ymir
NastyJeremiah
Ymir
Level 68
God Stats
9W - 11L
1,394 SR
Queue Stats
336W - 384L
1,367 Elo+
Solo
Jing Wei
Jing Wei
WarZ_Ludo97
Jing Wei
Level 64
God Stats
4W - 1L
1,685 SR
Queue Stats
52W - 48L
1,459 Elo+
Solo
Arachne
Arachne
sinfulshyguy
Arachne
Level 69
God Stats
9W - 2L
1,659 SR
Queue Stats
17W - 9L
1,687 Elo+
Solo
Olorun
Olorun
temp-358324
Olorun
Level 49
God Stats
8W - 10L
1,344 SR
Queue Stats
61W - 82L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
7,828
356
4,369
10,072
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Jordi0115
Mercury
17
4 / 7 / 5
11,399
518
11,606
20,942
9,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Soccerboyy47
The Morrigan
15
2 / 6 / 3
9,935
452
9,315
15,504
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 3 / 2
11,865
539
16,456
23,095
22,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
shaconedor51
Cernunnos
15
2 / 7 / 2
9,638
438
11,202
18,132
6,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MrJ3K79
Erlang Shen
16
2 / 5 / 1
10,745
488
6,822
19,377
16,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 12
11,633
529
8,864
22,730
27,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
WarZ_Ludo97
Jing Wei
19
8 / 1 / 5
12,920
587
18,109
18,037
7,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
sinfulshyguy
Arachne
17
3 / 4 / 4
10,852
493
7,703
20,637
10,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
18
9 / 3 / 1
12,335
561
19,095
17,073
14,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
14
Kills
26
26
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Mercury
Jordi0115
Mercury
4
7
5
0.93
W
Erlang Shen
MrJ3K79
Erlang Shen
2
5
1
0.5
W
4
2
12
5
L
The Morrigan
Soccerboyy47
The Morrigan
2
6
3
0.58
W
Jing Wei
WarZ_Ludo97
Jing Wei
8
1
5
10.5
L
6
3
2
2.33
L
Cernunnos
shaconedor51
Cernunnos
2
7
2
0.43
W
Arachne
sinfulshyguy
Arachne
3
4
4
1.25
W
Olorun
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
60,593
87,745
Taken
97,854
53,211
Mitigated
75,974
20,433
Healing
28,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,369
1,775
339
1,953
10,072
8,070
0
3,911
6,161
18,320
0
L
Mercury
Jordi0115
Mercury
11,606
6,057
178
2,481
20,942
9,046
834
6,018
14,924
0
70,237
W
Erlang Shen
MrJ3K79
Erlang Shen
6,822
3,755
0
6,050
19,377
16,096
4,680
0
19,377
0
67,469
W
8,864
2,939
0
5,330
22,730
27,650
360
4,645
18,085
51,893
0
L
The Morrigan
Soccerboyy47
The Morrigan
9,315
1,641
0
2,700
15,504
7,102
1,910
8,694
6,805
59,492
7,620
W
Jing Wei
WarZ_Ludo97
Jing Wei
18,109
14,200
0
7,314
18,037
7,356
3,096
2,331
15,371
0
108,649
L
16,456
3,916
0
7,719
23,095
22,146
420
7,364
15,731
0
88,935
L
Cernunnos
shaconedor51
Cernunnos
11,202
6,620
518
4,545
18,132
6,847
2,116
1,967
16,165
0
65,113
W
Arachne
sinfulshyguy
Arachne
7,703
5,202
51
4,794
20,637
10,183
1,937
100
20,537
0
68,100
W
Olorun
19,095
10,082
273
4,903
17,073
14,689
4,727
4,214
12,859
97,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
58,485
461
Minions Killed
561
0
Camps Cleared
0
1,789,744
Distance Traveled
2,032,896
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,828
356
24
1
0
213,048
0
L
Mercury
11,399
518
110
5
0
430,946
1
W
Erlang Shen
10,745
488
127
6
0
387,203
1
W
Ymir
11,633
529
64
3
0
426,176
7
L
The Morrigan
9,935
452
98
4
0
367,940
3
W
Jing Wei
12,920
587
154
7
0
390,625
1
L
Mulan
11,865
539
151
7
0
424,784
0
L
Cernunnos
9,638
438
78
4
0
353,026
3
W
Arachne
10,852
493
83
4
0
467,723
0
W
Olorun
12,335
561
133
6
0
361,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role