Player Matchup

Athena
Athena
Angus512
Athena
Level 126
God Stats
36W - 10L
1,879 SR
Queue Stats
169W - 139L
1,617 Elo+
Party 2
Discordia
Discordia
Bockimon
Discordia
Level 127
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Generalbogi
Hou Yi
Level 143
God Stats
1W - 3L
1,186 SR
Queue Stats
142W - 153L
1,443 Elo+
Party 2
Serqet
Serqet
Leonixo
Serqet
Level 140
God Stats
2W - 2L
1,608 SR
Queue Stats
156W - 108L
1,641 Elo+
Party 2
Chaac
Chaac
Marinostrus
Chaac
Level 146
God Stats
1W - 0L
1,626 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 136
1,565 SR
1,540 Elo+

VS

Team Averages
Level 83
1,521 SR
1,431 Elo+
Guan Yu
Guan Yu
Dragonirko
Guan Yu
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 255L
1,446 Elo+
Solo
Sol
Sol
Eonïa
Sol
Level 42
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 1
Cerberus
Cerberus
isidro800
Cerberus
Level 104
God Stats
3W - 2L
1,590 SR
Queue Stats
71W - 69L
1,497 Elo+
Party 3
Poseidon
Poseidon
oOAugureOo
Poseidon
Level 104
God Stats
2W - 6L
1,492 SR
Queue Stats
11W - 14L
1,418 Elo+
Party 1
Neith
Neith
paco_soler
Neith
Level 103
God Stats
0W - 1L
1,495 SR
Queue Stats
26W - 28L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Angus512
Athena
12
1 / 0 / 6
7,085
709
5,444
12,345
10,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Bockimon
Discordia
14
2 / 1 / 8
7,223
722
9,575
4,231
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
4 / 1 / 5
8,036
804
7,102
9,477
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Leonixo
Serqet
15
5 / 1 / 2
7,909
791
6,513
6,783
3,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 9
7,166
717
7,183
10,267
6,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dragonirko
Guan Yu
11
0 / 3 / 0
6,242
624
5,300
9,189
6,768
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Eonïa
Sol
13
1 / 3 / 0
6,937
694
6,864
6,943
2,754
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
isidro800
Cerberus
12
0 / 2 / 0
6,510
651
3,581
11,779
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
oOAugureOo
Poseidon
14
0 / 1 / 1
7,183
718
6,887
4,675
1,616
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
13
1 / 4 / 1
7,076
708
3,502
8,749
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
13
Kills
2
3
Deaths
13
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
Angus512
Athena
1
0
6
4
W
Discordia
Bockimon
Discordia
2
1
8
6
L
Guan Yu
Dragonirko
Guan Yu
0
3
0
0
L
Sol
Eonïa
Sol
1
3
0
0.33
W
Hou Yi
4
1
5
6.5
W
Serqet
Leonixo
Serqet
5
1
2
6
W
1
0
9
5.5
L
Cerberus
isidro800
Cerberus
0
2
0
0
L
Poseidon
oOAugureOo
Poseidon
0
1
1
0.5
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
26,134
43,103
Taken
41,335
27,694
Mitigated
23,650
12,711
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Angus512
Athena
5,444
1,758
574
3,405
12,345
10,797
430
4,840
7,505
8,383
0
W
Discordia
Bockimon
Discordia
9,575
492
76
636
4,231
2,032
678
2,030
2,201
23,784
0
L
Guan Yu
Dragonirko
Guan Yu
5,300
319
363
1,199
9,189
6,768
0
2,041
7,001
0
11,037
L
Sol
Eonïa
Sol
6,864
1,670
266
899
6,943
2,754
53
3,346
3,467
20,928
0
W
Hou Yi
7,102
2,810
0
2,322
9,477
4,494
0
2,678
6,799
0
31,585
W
Serqet
Leonixo
Serqet
6,513
1,178
0
250
6,783
3,406
0
3,305
3,478
0
24,608
W
7,183
1,303
747
4,701
10,267
6,965
156
4,479
5,788
0
20,090
L
Cerberus
isidro800
Cerberus
3,581
175
103
2,161
11,779
8,988
0
5,698
5,980
12,184
0
L
Poseidon
oOAugureOo
Poseidon
6,887
552
0
79
4,675
1,616
0
1,529
2,798
32,135
0
L
Neith
3,502
1,321
0
1,207
8,749
3,524
0
2,405
6,344
0
17,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
33,948
172
Minions Killed
169
0
Camps Cleared
0
1,047,862
Distance Traveled
976,616
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,085
709
6
1
0
225,541
4
W
Discordia
7,223
722
35
4
0
185,076
1
L
Guan Yu
6,242
624
9
1
0
218,981
3
L
Sol
6,937
694
37
4
0
195,235
1
W
Hou Yi
8,036
804
53
5
0
203,694
1
W
Serqet
7,909
791
48
5
0
224,494
2
W
Chaac
7,166
717
30
3
0
209,057
0
L
Cerberus
6,510
651
28
3
0
180,427
0
L
Poseidon
7,183
718
61
6
0
206,143
0
L
Neith
7,076
708
34
3
0
175,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role